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Hemobuds 最近的评测

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正在显示第 1 - 10 项,共 122 项条目
尚未有人觉得这篇评测有价值
总时数 18.1 小时 (评测时 16.4 小时)
抢先体验版本评测
It's a lot of fun. It'd be nice if there was a normal humanoid race like elves or something. I can't wait for the next major update! d('^'d)
发布于 2024 年 12 月 25 日。
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总时数 115.2 小时 (评测时 72.4 小时)
Therapeutic.
发布于 2024 年 12 月 17 日。
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总时数 139.1 小时 (评测时 104.1 小时)
Nightcrawler, please, I am begging. ⎛⎝(•ⱅ•)⎠⎞
发布于 2024 年 12 月 7 日。 最后编辑于 1 月 10 日。
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总时数 0.0 小时
I love Dizzy.
发布于 2024 年 10 月 31 日。
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1 人觉得这篇评测有价值
总时数 40.0 小时 (评测时 11.6 小时)
I've greatly, GREATLY enjoyed Rivals of Aether 1. Honestly, I prefer its movement and overall game-feel to Smash Bros. My biggest issue with the game right now is that, pretty much none of the characters that I play ended up in the base roster, with those being: Etalus, Sylvanos, Ori, and Clairen.

The one that did, Clairen, feels completely different from Rivals 1 in my opinion. Clairen feels sluggish, clunky, and unsatisfying. Hitting tippers in Rivals 1 wasn't difficult at all but, it always felt satisfying and more importantly, it always felt like I actually deserved the hit. Between the weekend beta, steam next fest, and my little time with the full release; I can't tell you how many times I've said aloud, "What the ♥♥♥♥, that was a tipper?" She's always been a very newbie friendly but she somehow feels even more dumbed down than her original version.

It's incredibly disappointing since, I've been playing Krag to switch things up and, he feels pretty much exactly like he does in Rivals 1. (Maybe a little bit better even.) It's not all negative, I feel like Ranno plays much better in Rivals II but nonetheless, he's not my kind of character. I wouldn't have bought the game if future additions to the roster weren't free.
发布于 2024 年 10 月 24 日。 最后编辑于 2024 年 11 月 4 日。
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有 2 人觉得这篇评测有价值
总时数 13.3 小时 (评测时 1.9 小时)
I would say that I'm pretty experienced with gatcha games. I've dabbled in a bunch of them over the years but I've only ever felt like two were worth actually forking out some dosh on, this one is pretty damn good honestly, going off of my first impression. The story is a bit of a mess but it still has potential. Give it a shot!
发布于 2024 年 10 月 11 日。
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总时数 26.2 小时 (评测时 8.0 小时)
Needs more Ork's.
发布于 2024 年 9 月 9 日。
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总时数 49.6 小时 (评测时 15.2 小时)
d('^'d)
发布于 2024 年 8 月 16 日。
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总时数 140.9 小时 (评测时 78.9 小时)
Please add a third accessory slot, I'm trying to make a Makima costume for Leo. d('^'d)

(Edit: Please add Akuma as a DLC fighter. It would be incredibly funny.)
发布于 2024 年 7 月 17 日。 最后编辑于 2024 年 11 月 27 日。
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总时数 1.0 小时
Thank you, dev's. d('^'d)
发布于 2024 年 6 月 28 日。
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正在显示第 1 - 10 项,共 122 项条目