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Recent reviews by Webb

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2 people found this review helpful
1 person found this review funny
18.1 hrs on record (10.0 hrs at review time)
Pros
To start off, the whole concept of this game is amazing and is going in the right direction. You get a tutorial at the beginning of the game to show you how things work, how to send troops on missions, use supports, even do supply runs and so on. I've seen people say this game is too easy but once you've completed the tutorial you are on your own and if you push too hard too fast you will loose troops, vehicles, and security / popularity in sectors, ultimately resulting in a loss or at the very least put you in a hard spot. There are multiple different missions / events to do in this game so far from doing recon on possible suicide bombers in town to scouting for enemy camps to sending troops on patrols and hearts and minds missions and more. Your troops will get ambushed quite often (more on this in cons) so you cant just send out two guys in a HMMWV. The further you progress you will capture more bases and have to manage reallocating troops and vehicles as well as supplies. This is not like Wargame, for example, where you control individual units and tell them what to attack, this is more of a laid back commander role, you will tell troops to go somewhere and from there they will engage how they see fit (More on this in cons), you can help them out with air support but that's about it. The camera controls are a little funky and something I havent really seen before but once you play around with it for a while you get the feel for it and it becomes almost natural (More on this in cons). The camera has 3 different visions, Electro Optical (EO) or just you standard view if you will, White Hot, and Iron Bow (another type of thermal), these views are very nice and useful during the nightime and work very well during the day as well, only small complaint is that troops are just big glares in White hot mode, other than that it's really well done.

Cons
Now this game isn't fully complete so if you buy this game going into it you will be disappointed and probably angry, think of this more of an alpha. There are of course bugs, some minor like the infantry sliding across the ground during combat which isn't that big of a deal just a visual thing, and some more game breaking bugs like the right mouse button suddenly stops controlling the drone camera and I had to use the arrow keys (Just found this today), other major bugs include reallocating troops not leaving the main base causing them to disappear basically and helicopters suddenly being unavailable for extended periods of time (Transport chinooks), a little work around that I found works 80% of the time is saving the game constantly or at least before doing anything major (Supply runs / reallocating troops) and if it breaks then loading that save and trying again. Moving on to the little missions and ambushes, while the aspect of doing recon with the drones is very cool 90% of the time it will just be a pickup sitting in the middle of the road out in the desert and when you enter the drone camera it's already on target, basically an instant success which makes it almost seem unnecessary, albeit not all recon missions are like this but I would maybe like to see more come out of these recon missions or maybe a little more challenging. The ambush of patrols and convoys can be extremely annoying at some times, if you have just captured a base and only have a handful of units to send out and they get ambushed they will most likely be instantly destroyed before you can assist them. You will almost always need to send out a 4-8 man / squad patrol with multiple vehicles to avoid being crushed. A solution would be to maybe lessen the amount of ambushes of the amount of troops in an ambush, i.e. 20 guys and 3 technicals for a 2 man patrol. On the topic of combat the troops movement and tactics on both sides are very very basic at the moment. I've seen quite a few people complain, with good reason, about how troops will advanced straight into the enemy with no tactics, using no cover, firing in burst no matter what gun or vehicle, and ultimately its just a battle of who has more guys or firepower. Some more refined combat for the ground units as well as how the the apache and blackhawk supports engage units would be amazing to see. Moving on to support, you start off with a lot of options such as armed Blackhawks, Apaches, bombing runs, A-10 runs, AC-130 runs, and MOAB's which allow you to significantly help out troops in contact when possible, not much in the way of complaints for supports apart from the the bombing runs or "vulture" is actually supposed to be Air-to-Ground (AGM) missiles according to the description of the unit however the explosion and damage radius lean more towards bomb, the time it takes for support to arrive is a bit long but reflects the realism of planes and helicopters actually having to leave base and fly to the target area. Additionally in most pictures you see of your drones you are armed with Hellfire missiles but have no actual option for them, this would be an extremely nice feature to see added later on for more precision strikes such as vehicles or troops in towns. Finally the camera of the drone, while it is in pretty good shape in it's current state it could use a little work. The controls are pretty much right click and the sensor will move to that spot, try to hold mouse button and you can free look but it's extremely sensitive. I would maybe like to see something like right clicking to unlock the camera and control with the mouse and right clicking to lock it again, almost in an area tracking mode which could be represented in the HUD of the camera such as the compass.

Overall Review
Sorry for the long read but so far the game in it's current state is not bad at all, very good concept and fun to play once you get the hang of how things work, how to work around some of the bugs, and how to manage your supplies and units accordingly. I've seen some people questioning whether the game was worth the amount their asking and honestly I think it is considering there will be updates and fixes in the future making this game even better, but that's just my opinion. Definitely needs lots of work so again do not buy this if you are wanting a complete game, bug free. If you are someone who doesn't mind bugs and wants to support a really promising game then I can completely recommend it. I'm sure I left out quite a few positives and negatives but these are just some of the major points I found worth mentioning, all my cons are just constructive criticism and in the end I will continue to play this game and look forward to more updates and content.
Posted 22 November, 2020. Last edited 22 November, 2020.
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A developer has responded on 23 Nov, 2020 @ 6:32am (view response)
No one has rated this review as helpful yet
25.1 hrs on record (23.6 hrs at review time)
Let me just say to start with that this was a great game, it had a great feel to the movement and combat was amazing, the light saber customization was incredible especially with the more you progress and unlock. This game had a really good campaign with lots of puzzles which was interesting, however.. While you can complete this campaign in a matter of 20 hours, once you are finished it feels as though there's no reason to play the game anymore. Sure you can log back on once every so often just for the cool combat but there's no quests to do or multiplayer or even just little events to do, the most you can go back and do is find more light saber parts and that's it. Still very worth it for the campaign and light saber customization though.
Posted 20 November, 2019.
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No one has rated this review as helpful yet
1 person found this review funny
2,038.2 hrs on record (1,697.4 hrs at review time)
GG 10/10
Posted 16 August, 2017.
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Showing 1-3 of 3 entries