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Halvkyrie の最近のレビュー

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総プレイ時間:471.3時間 (レビュー投稿時点:49.5時間)
I don't really know what im doing with this. But after a little bit of googling and just fiddling with it on my own it usually works out. Use it for modding and does the job in an elegant fashion. Tons of various tools, and a hotkey for most if not all of them. And it's free. 10/10
投稿日 2021年3月16日.
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総プレイ時間:973.6時間 (レビュー投稿時点:53.4時間)
Update: I have now played the game for a good bit over 100 hours on the same character, and honestly, a lot of my opinions havent changed, but what did change was for the better. I got to know some more characters with an astonishing questline and story. Played through the ending after hitting level 50 and finishing everything i felt was "In character". How everything is put together at the end, and how your relations with other characters play a role, even if its just a call, is really great. Many interesting sidequests to do, places to explore, and an insane amount of references to especially music, but also things such as movies. Nobody ever gets the same ending.
Improvements such as getting rid of some rare stuttering, and fixing the 8mb save file limit has also arrived since the original review.
The combat in this game feels great, although quickhacks and such feel somewhat niche, but this is subjective. Gunplay overall feels good, no matter what you use, even if you arent specced into that weapon class. Melee too feels solid, especially in 1 on 1 combat. Can get a bit chaotic when fighting groups.

Original review below:

DISCLAIMER: at the time of writing this, i have not completed the game yet, but i have about 53 hours according to steam, have max street cred, and am level 32. To be updated when i finish the game

Cyberpunk 2077 all in all is an alright game, that has way more issues than i would like it to, both design-wise, and in terms of bugs. If you have played The Outer Worlds, you will notice several similarities between these two games, especially in how weapon upgrades, levels, perk progression, pickups and such work.

When you start a new save, you are met with a character creator for your character, V. CDPR has made it so you can customize both body type, genitalia, and voice, independent of eachother. HOWEVER, romance options, how you are referred to in game, such as "she" or "miss" is tied to your voice. You also have no option to change your appearance whatsoever, aside from clothing, after exiting the creator. You cannot even change makeup or hairstyle. The only visual change that will ever come to your character is if you decide to install arm or hand cybernetics. Despite you witnessing and talking to people about replacing various parts, changing their faceplates, seeing people with metal hands, this it not an option for you whatsoever.

UI wise, the game in its current state (17th dec 2020), has a lot of bugs. It can display the wrong rarity for mods attached to clothing pieces, stats dont update when they should in the inventory, there are a few rare spelling errors. You can also find "Shards" (equivalent of finding a book/note/log/holotape) that completely lack text or name. In one instance i also experienced missing one snip of dialogue entirely during the beginning of a sidequest. Some animations can bug out, especially when you do things like ripping open doors, your arms can be invisible (but some of the time it works). All in all, i have not experienced anything gamebreaking, aside from a freeze on the map twice, that i could not find a solution to aside from alt+f4-ing and starting the game.

The game in itself is very pretty visually. Beautiful lightning, textures and just visual detail overall. It has rtx/dlss support too. Raytracing makes it look even better, but i personally decided not to play with it.
Performance is OK, have not encountered anything like stuttering, it just appears to be a bit of a heavy game.
The world is, interesting to explore, and with the right path and possibly skill/cyberware, you can really climb up anywhere, and jump from rooftop to rooftop. In terms of cyberpunk aesthetic however, the shape of the world is interesting, but feels very tame, and flat, compared to what it could have been, especially in the largest areas of the city.

Writing of the game is to my untrained mind, pretty good. The characters i have met so far, really have had a heart and soul, and said and done things like matter, and feel like they belong in this "universe". The story grabs you, and its very noticeable how your choices, both in dialogue and otherwise will affect what your future will be like, both in the main story missions and side missions.

The game is fun to play, and something i can see myself and many others playing for a long time. The movement feels good, and so does the combat. You can spec out your character as you level up, but you can also gain some of said advantages from cybernetics, and some unique effects come only from one or the other, so you are given a lot of choices to mix and match tactics, both for open combat and doing it the stealthy way.

Cyberpunk 2077 needs some polish. One cannot look away from the fact that CD Projekt Red have had a lot of crunch, which is a very bad thing, and all in all must stop. What the game needs is; A way to change your characters appearance, a LOT more QOL for inventory and UI things, such as batch crafting and scrapping, as well as giving more things, especially sales a "are you sure" prompt. The UI and animation bugs also need to be fixed, but nothing "breaks the game" that i have found. It's a game i would recommend playing, but its hard to justify the full price as it is right now in its current state. Whether or not you should buy it, depends on how often you buy games. if they shaved 25% off it? Then i could recommend it. If you're not in a rush to play this, hold out a little longer, and get it after it's had some more love and fixing and if they add some of whats missing, then i would give it the green at full price.
投稿日 2020年12月17日. 最終更新日 2020年12月25日
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:1.8時間 (レビュー投稿時点:0.7時間)
早期アクセスレビュー
Townscaper, in itself, is a simple game. Sometimes you need life to be simple. You click to add or remove a "block" of the town, with a satisfying "plop" sound. It's very relaxing to sit down with this and just fiddle around, create a town, exploring what various structures you can make, and making cool patterns. Sitting down and playing a game like townscaper creates a certain kind of order in the otherwise chaotic orb that is life.
投稿日 2020年11月30日.
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2 人がこのレビューが参考になったと投票しました
総プレイ時間:1,324.2時間 (レビュー投稿時点:407.8時間)
Hunt: Showdown is a first person shooter experience like no other.

The main gameplay is going into a mission/raid, with the goal to fulfil one or more bounty contracts by tracking down the contract targets by gathering "clues" from various points on the map. With up to 12 players (split into duo or trio teams) per match, and at most 2 contract targets, players will fight eachother in attempt to cash out the bounty for themselves. This is where i personally think the exciting part is. Some may say hunt is a battle royale, but it is not. It has many similarities, but there's a few factors that separate it from the BR genre. First of all, you use a hunter, that you equipped gear on before going into the match. 2nd, you have the option to go to one of three extraction points to leave the match, and keep your hunter and your gear, instead of losing a precious leveled hunter and costly weapons/tools, in case you ever get into an "Impossible" situation.
The combat is much more slow paced than regular shooters, since you use weapons from the mid to end of the 1800s. Every shot matters, and headshots are very rewarding. A headshot is always an instant kill given that you are not shooting at an extreme range or using a shotgun/crossbow. There are many guns to chose from, and all of them will be usable if used correctly. In and outside of combat, sound is extremely important. The (2 currently) maps are full of living and non living audio traps that you can trigger should you not be careful enough. Most of these traps can be heard some hundred meters away. Gunshots can be heard across the entire 1000m x 1000m map.
Great, gritty atmosphere, with many kinds of AI with different behaviour. Overall world and lighting is beautiful. Can be a bit CPU heavy. I would recommend trying to find a performance video with your specs should you be concerned

An absolutely solid buy, but all the mechanics, what you can/can't do etc takes some getting used to. Heavily recommended to play with a friend.
投稿日 2020年4月14日.
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6 人がこのレビューが参考になったと投票しました
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総プレイ時間:4,934.0時間 (レビュー投稿時点:1,766.1時間)
I've played this game too much. It's a good game, but as you reach the end you'll see how pointless some of the things you do really are. Give it a few hundred hours, but don't get sucked to deep into it. New updates are being introduced, and bring a new kind of grind to the table, one being more intensive and ridiculous than the other. In the end, it's alright, but consider how much time you spend on it, because you could have a lot more progress in most other games from an hour, compared to Warframe, where an hour is almost nothing.
投稿日 2019年7月2日. 最終更新日 2019年7月2日
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1人がこのレビューが面白いと投票しました
総プレイ時間:160.2時間 (レビュー投稿時点:94.6時間)
It should be illegal to sell this much fun at such a low price.
投稿日 2016年6月30日. 最終更新日 2017年7月3日
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