Niemand hat diese Rezension als hilfreich bewertet
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1.8 Std. in den vergangenen zwei Wochen / 811.2 Std. insgesamt (790.7 Std. zum Zeitpunkt der Rezension)
Verfasst: 26. Mai um 15:55
Aktualisiert: 17. Sep. um 23:11

Sadly, despite all the fun I had playing this game while there was still missions left to finish, I can only recommend it as a short term game as there is *not* enough content to keep playing and everyone I know just logs in to do dailies quick and then pops off again to play a more interesting game that's not just eternal repetition of the same three events and lots of world hopping.

Camps are fun to work on, despite having one of the jankiest build systems in any game I have ever had the displeasure to work with, though there are tricks to break the bad system and actually make things work like they should in spite of the official mechanics.

The new "best build" thing being on all the weekly scoreboards and many of the dailies is really skewing the "likes" to the absolute worst camps that just happen to be close to where someone is when they log in. Good camps made to a theme or built around the landscape or using a lot of well done merges or... Never seen one with more than ten likes. A camp that looks like the Atomic Shop vomited all over the wasteland? Likes off the chart.

Quests run out. Fast. Then you're running a few mediocre dailies and world events to farm gold and plans over and over and over and over and...

Legendary crafting is a joke, the mod boxes drop at a lower rate than Faschnat masks, and plans are almost impossible to acquire.

The new caravan thing is a mess, and just more worthless grind, trying to make us stay logged in and not just pop on at the top of the hour to hit mutated or the current themed event.

Honestly, it was a lot of fun while it lasted, but this isn't like ESO where you have a massive amount of scripted quests and interesting world events that pop up as you explore and gather on the map.

Yes, ESO is a good comparison despite it being Zenimax not Bethesda who run it. They're both pay to join, so we miss out on a lot of trolls the truly free games have, but unless you are a complete noob you will *need* to pay for ESO+/FO1st since they both have an *intentionally* broken inventory system made usuable by the Craft Bag/Scrapbox.

On the one hand, ESO has paid expansions, and so far only two of them have been worth paying for. Fallout has free updates, so despite both of them forcing you to subscribe FO is cheaper since there are no expansions to buy. Still, even with only two of their expansions being worth it, both of those have more content than FO76 does as a whole on top of the bnase campaign which is also much larger.

I dropped ESO, recently, and moved to FO76 because they sold *another* terrible $50 expansion that would be a rip-off at $10, but at least they had actual content, even if only two or three areas were interesting and had a good quest line.

A few months here, though, and I'm at level 300 with all the missions completed and most of my weapon/armor grinding done before they made it worse with the horrible legendary drop rates. There's just nothing left to do aside from wait to see Radiation Rumble or Safe and Sound or Beasts of Burden or one of the nuke events pop up.
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