449
Products
reviewed
2913
Products
in account

Recent reviews by GeneSteeler

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Showing 1-10 of 449 entries
No one has rated this review as helpful yet
5.5 hrs on record
I like the subject matter, but found this moved very slow. A walking simulator where searching for postcards and other little things distracts from, and unnecessarily prolongs the story. Could have been a good 1-2 hour game without the filler.
I wasn't a big fan of the art style either, but you may like it.
Posted 16 August.
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No one has rated this review as helpful yet
4.7 hrs on record
Duration: A bit under 5 hours.

Deliver Us The Moon is a story-driven narrative adventure. Part walking simulator with a few action and other segments. The story is where this one shines though and I was engrossed with unfolding the events throughout. Well worth the playtime.
Posted 8 July.
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35 people found this review helpful
64.5 hrs on record
Duration: 64 hours. Finished Planet Prime in around 45 hours and spent the final 20 hours terraforming the moons.

Start off with a Barren Rock of a planet and turn it into a paradise. The transformation is quite fun to watch. The gameplay shares similarities with Satisfactory or perhaps even more so with Subnautica. I didn't find it as good as either of those games, as the automation is quite limited and the story and biomes aren't as good to explore as Subnautica. But, it was still a fun game and I've very glad i played it.

8/10
Posted 27 June.
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3 people found this review helpful
29.7 hrs on record
Not too difficult, but good for nearly 30 hours of puzzles.
Posted 3 May.
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2 people found this review helpful
211.5 hrs on record (36.5 hrs at review time)
I'm heavily addicted to this. It's all I'm playing now.

What is it? A bite-sized rouguelite settlement builder. Spend 1-2 hours building your settlement then do it again and again. What makes it so engaging:

1. I can play for an hour or two and make meaningful (meta) progression.
2. Each completed settlement provides meta-resources to buy permanent upgrades. So, as difficulty ramps, you slowly get an edge. (I love this. So many roguelites only unlock stuff, so you only have your skill/experience to rely upon)
3. There are 24 difficulty levels. Each one a bit harder, and more rewarding than the previous one. Spend as long as you like on any level until you are ready to up the ante.
4. There is so much strategic depth and potential for micro-managing, but you don't have to! Early difficulty levels you can just fumble your way to a win. Then, as difficulty increases you are introduced to new levels of complexity, which you can, but don't have to, take advantage of.
5. Variety. Variety. Variety. Each map has different challenges and advantage to exploit/overcome. Each glade contains the unknown. So many different buildings get unlocked with your choice to pursue, even different strategies to get prestige to win. Moving up difficulties unveils new strategies and techniques.
6. Tutorial introduces you to all you need to know to win at settler (easiest) difficulty.
7. Real-time strategy with pause. Settings can be used to set auto-pause when certain events occur.

Overall, it's just brilliant.
Posted 29 March.
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5 people found this review helpful
1 person found this review funny
172.5 hrs on record (93.8 hrs at review time)
This is a great reboot of one of my favourite games of old. Still loads of fun. Combat is great. I have one hand-to-hand specialist in each squad. A stealth sniper with long range rifle. Heavy Weapons specialist... Putting together the different elements to make great teams is lots of fun. Tons of weapon specialisation also is available. (unlike the original where you only get a few steel pipes the whole game!).

Solid 9/10 for fans of the genre
Posted 14 February.
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3 people found this review helpful
18.8 hrs on record
Played 18 hours and won floor 20.

This is a quick playing "deck-builder" with lots of combos to explore. Good to play in the background although not overly deep and quite at the mercy of the RNG of what "symbols" you get to choose from. Probably will play some more in the future, but I'm done for now.

Note, don't expect to get to 100% achievements, as one of them requires you to hit 1,000,000,000, 777 times! I've done it once and that was enough for me.
Posted 2 February.
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3 people found this review helpful
6.4 hrs on record
Duration: 6.4 hours
First-time played

Enjoyable Casual game of deduction and mystery. Not stressful, but a couple times I was stumped, but not for too long. Recommended.
Posted 12 January.
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12 people found this review helpful
91.8 hrs on record (11.1 hrs at review time)
Wish it had a few other versions and doesn't do much that my phone Bible App can't do, but it does have achievements and quizzes, so that's a plus. How could I not recommend this?
Posted 31 December, 2024.
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6 people found this review helpful
165.9 hrs on record (83.7 hrs at review time)
I rarely give 10/10, but this game ticks all the right boxes for me. I’m a result-orientated strategist so this is what I love.

1. Over-arching main goal that is clearly defined. (building the space elevator)
2. Unlockable technologies that improve efficiency and new production
3. Research tree that encourages and rewards exploration
4. Every session, whether I spend 10 minutes or 2 hours is satisfying as there is a constant feeling of progression. You never are going backwards.

So, if you love resource collecting, automation and building where you have clear direction but you can creatively apply your own solutions (which can be as efficient or inefficient as you desire), Satisfactory is the game for you!
10/10
Posted 20 December, 2024.
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Showing 1-10 of 449 entries