GameByte
Bradley Walford
South Yorkshire, United Kingdom (Great Britain)
Overview:

Witty, egotistical super-human of the North, with an avid love for strategy and RPG games hindered only by the current lack of a half-decent, non-potato-esque computer to play said games.

Projects:

Blog Of Thought And Controversy:
Details: General articles on current affairs and some gaming news. The blog was a multi-staffed and spiritually succesful triumph and one of my first attempts at semi-proffesional journalism and critisism.

Development status: Ceased development

Link (main site): http://bradleywalfordgmb.blog.com
Link (article gallery): http://jalbum.net/en/browse/user/album/1530701

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Fallout New Vegas - Project 13:
Details: A mod for Fallout New Vegas loosely based on The Hunger Games series, but with a plot more fitting to the lore of the Fallout universe. Join the player as he is captured in an effort to unravel a strange radio signal and winds up in a struggle for survival. In the mod you will meet unique and interesting characters and inevatably decide their fate, as you must make complex decisions in a hope to survive that force yourself to question the 'greater good'. You will endure new enemies, set at you by a corporation of wealthy men who used the ravages of the war to turn themselves a profit, by capturing wandering and stranded survivors and pitting them against endless waves of perils, with spectators paying a hefty sum to observe the gladitorial-esque event. Will you survive the hunger games? What decisions will you make to meet that end?

Part 2 was set to feature the player's tracking down of the corporation, and seek the aid of the unlikelist of allies to put a stop to the games. But once again, the black and white views on 'good' and 'bad' were to be challenged.

Planned features:
-New creatures
-New weapons (including craftable makeshift weapons)
-New armors
-New, voice acted, npcs
-A new faction; the 'Junker gang', led by the mysterious Bone-lord
-Mountable creatures (with NPC support)
-A non-singular/non-linear storyline focused on player decisions
-A prelude set of quests to display new features and introduce some lore
-A robust and trecherous new worldspace, where the player will be challenged in new ways previosuly unseen in the Fallout games

Development status: Ceased development

Link (development screenshot gallery): http://jalbum.net/en/browse/user/album/1530699
Overview:

Witty, egotistical super-human of the North, with an avid love for strategy and RPG games hindered only by the current lack of a half-decent, non-potato-esque computer to play said games.

Projects:

Blog Of Thought And Controversy:
Details: General articles on current affairs and some gaming news. The blog was a multi-staffed and spiritually succesful triumph and one of my first attempts at semi-proffesional journalism and critisism.

Development status: Ceased development

Link (main site): http://bradleywalfordgmb.blog.com
Link (article gallery): http://jalbum.net/en/browse/user/album/1530701

=======

Fallout New Vegas - Project 13:
Details: A mod for Fallout New Vegas loosely based on The Hunger Games series, but with a plot more fitting to the lore of the Fallout universe. Join the player as he is captured in an effort to unravel a strange radio signal and winds up in a struggle for survival. In the mod you will meet unique and interesting characters and inevatably decide their fate, as you must make complex decisions in a hope to survive that force yourself to question the 'greater good'. You will endure new enemies, set at you by a corporation of wealthy men who used the ravages of the war to turn themselves a profit, by capturing wandering and stranded survivors and pitting them against endless waves of perils, with spectators paying a hefty sum to observe the gladitorial-esque event. Will you survive the hunger games? What decisions will you make to meet that end?

Part 2 was set to feature the player's tracking down of the corporation, and seek the aid of the unlikelist of allies to put a stop to the games. But once again, the black and white views on 'good' and 'bad' were to be challenged.

Planned features:
-New creatures
-New weapons (including craftable makeshift weapons)
-New armors
-New, voice acted, npcs
-A new faction; the 'Junker gang', led by the mysterious Bone-lord
-Mountable creatures (with NPC support)
-A non-singular/non-linear storyline focused on player decisions
-A prelude set of quests to display new features and introduce some lore
-A robust and trecherous new worldspace, where the player will be challenged in new ways previosuly unseen in the Fallout games

Development status: Ceased development

Link (development screenshot gallery): http://jalbum.net/en/browse/user/album/1530699
Currently Offline
Recent Activity
82 hrs on record
last played on 16 Feb, 2020
194 hrs on record
last played on 30 Jan, 2020
3 hrs on record
last played on 6 Dec, 2019
Comments
Malex 14 May, 2020 @ 12:34pm 
Lost but never forgotten. Love you man