58
Products
reviewed
2603
Products
in account

Recent reviews by Ed Koon

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Showing 1-10 of 58 entries
489 people found this review helpful
22 people found this review funny
6
16
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1.1 hrs on record
Exactly how a modern Remaster / Port needs to be.
Double Eleven did an outstanding job leaving the Original Vision in touch while bringing the tech up to current standards.
DX12 Support, High Framerates, DLSS and the likes.

Now please please give GTA IV the same treatment!
Posted 29 October, 2024. Last edited 27 November, 2024.
Was this review helpful? Yes No Funny Award
7 people found this review helpful
0.0 hrs on record
tldr; Die Black Ops 6 Kampagne lutscht.

Ich verstehe es nicht. Wirklich nicht. Immer seit dieser neuen Modern Warfare 2 Reboot Generation, denkt man bei Activision scheinbar dass es nicht mehr reicht "nur" ein schnelles Actionfeuerwerk zu sein. Dann wird für arschviel Geld eine Gimmickmission nach der nächsten gemacht und nichts will ich davon ein zweites mal spielen. Oder überhaupt das Erste.

"Das ging jetzt zwar viel länger als es Spaß gemacht hat, aber immerhin mal was anderes."
Wer denkt denn bitte so?!

Scheinbar hasst man CoD so sehr dass man alles sein will, nur nicht CoD.

Wir haben hier
- lange, unüberspringbare Dialoge
- Rätselpassagen im Adventure Safehouse
- Stealth Missionen
- Open World Missionen mit Fahrzeugen
- Zombie / SCP Missionen
- Charakterupgrades
- Albtraumpassagen

Warum lieben die Leute Black Ops 1 so sehr? Könnte es vielleicht daran liegen dass es abwechslungsreiche Missionen bietet ohne dabei das Kerngameplay zu verwässern? Die man einfach so herunterspielen kann in einem Playthrough ohne dass man dabei mehrfach erschöpft beenden muss?

Call of Duty steckt in einer Identitätskrise bei der die Verantwortlichen scheinbar kein Vertrauen mehr in die Stärken der Serie haben und man sich einredet dass der jährliche Blockbuster nun sowas ähnliches wie spielerische Tiefe bräuchte. Oder es ist eine Trotzreaktion der Entwickler: Jährlich ein neues CoD herausbringen müssen obwohl man viel lieber andere, kreativere Dinge tun würde.
Posted 26 October, 2024. Last edited 26 October, 2024.
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1 person found this review helpful
4 people found this review funny
0.9 hrs on record (0.5 hrs at review time)
It's probably just a huge coincidence but the game called me out by my real name and it it's freaking me out
Posted 13 October, 2024.
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6 people found this review helpful
2 people found this review funny
70.6 hrs on record (52.7 hrs at review time)
Load Time Unlimited: Server Down.

Update (50 hours):
Nacon love me, long time, long time
Sucky, sucky, ♥♥♥♥♥, ♥♥♥♥♥
Wonton, Hong Kong, Hong Kong
Wonton, Hong Kong, wonton
One time, one time, wonton
Love me long time
Beat on my long schlong
Go back to Hong Kong gong
I'll send you back to Hong Kong
Pair a wonton, wonton, love me long
Posted 5 September, 2024. Last edited 5 October, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
19.4 hrs on record (5.6 hrs at review time)
How this game does so much but sucks at literally everything needs to be studied.
Posted 3 August, 2024.
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1,669 people found this review helpful
68 people found this review funny
33
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41
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3
3
2
19
21.4 hrs on record (0.2 hrs at review time)
Two games work perfectly fine with Steam Servers to this day and now this here comes around and thinks it deserves an Epic Online Account to be playable despite not even telling so on the Store Page.

♥♥♥♥ right off.
Epic is Earth's real enemy here.

Air Raiders, brace for review bombing!

EDIT:
But would the game still be good if it wouldn't straight up install spyware without asking?
To put it simply: No.
60$ is a steep price increase for the game with the most recycled content in the franchise.
EDF is a series where they (accidentally) struck gold with the way their base game feels and now little by little add improvements with every new release.
Except this time the "improvements" are questionable at best.
Besides minor graphical effects and HUD tweaks the new content straight up sucks.
The new maps, missions, enemies look bad and play even worse. It's just a pain.
Bigger enemies can now climb but their AI can't handle it at all, making them get stuck in climbing loops repeatedly and really annoying to fight.
Sandlot takes a much more cinematic approach at their campaign but it just doesn't work in the context of an EDF game.
The tutorial mission still acts as regular mission and is even more annoying this time.
Once you're allowed to play, the difficulty scaling is all over the place, introducing high level enemies without you having the means to fight them.

The game is still good; not because EDF 6 actively does things to earn this, but because the base game is still build upon that rewarding core we are all used to loving.

EDIT 2:
Just played the Multiplayer. Why does it share progress with the Singleplayer now? This just completely beats the purpose of the Weapon and Armor Limits if I can also complete the Level without Limits and Damage Multipliers in Singleplayer (while also making double the progress when playing in Splitscreen). Lifting the restrictions in Multiplayer was always a target you had to work hard for but was incredibly rewarding and now it's literally worth nothing.
Posted 25 July, 2024. Last edited 27 July, 2024.
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13 people found this review helpful
2 people found this review funny
3.1 hrs on record (0.4 hrs at review time)
A rhythm game that fails on almost every level at being a rhythm game.
Hard to read and regularly dropping inputs at fast sections.
The devs knew this and at least kept the score expectations fairly low.

No way in hell this is worth 40 bucks retail.
Posted 14 June, 2024. Last edited 14 June, 2024.
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No one has rated this review as helpful yet
1.1 hrs on record
Damn this sucked.
Posted 25 May, 2024.
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1 person found this review helpful
1.3 hrs on record
This game would be so much better if it wouldn't be yet another mascot horror game where the Animatronics suddenly start walking and attacking (and you play the same escape sequence three times because it's way too unforgiving for minor mistakes)

Lost Places content is huge.
Exploring a lost and rotting park and trying to restart everything (a bit like Portal 2, which the narrative also possibly leans on a bit) could be cool.
Having real "horror" because of good atmosphere could be cool.

It has approaches at this yet really soon cheaps out on it for some laughable jumpscares.

Recent Games like POOLS have shown with great success that atmospheric horror does work if done correctly.
Chapter 1 does nothing that the FNAF and Poppy Playtime Franchises haven't done before and this leaves me a bit sad as this setting does have potential and everyone involved seems to be passionate about it.
Posted 25 May, 2024. Last edited 25 May, 2024.
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1 person found this review helpful
25.0 hrs on record (19.6 hrs at review time)
A downgrade to TR2013 in every possible way.
Unfocussed and unnecessarily complicated.

PLEASE MAKE IT FINALLY STOP
Posted 19 March, 2024.
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Showing 1-10 of 58 entries