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0.0 horas nas 2 últimas semanas / 415.1 hrs em registo (59.5 horas no momento da análise)
Publicada: 16 nov. 2020 às 4:18

This game is one of those easy to learn hard to master type of games.
While the basics are very easy, there is so much more to explore on the side.
Perks, items and add-ons offer a lot of depth to the game and give you tons of different ways to play to fit every playstyle.
However, like every other game that offers this kind of playstyle depth, this game also has the meta.
Some perks are objectively much worse than others, while other perks are completely useless and apply only to such a niche of players that nobody actually uses them.

I wish the progressing system was different than the bloodweb, because getting random perks at the beginning will seem unfair compared to those lucky ones who get meta perks out of pure luck. Bloodpoints are easy-ish to get if you play a lot, but if you play little and don't do well in the game either, you will get very few bloodpoints per match, and you will sometimes struggle with progressing your bloodweb in order to get perks. I wish perks were in a separate progression system than the bloodweb, maybe some sort of talent system tied to your level.
However, this issue is solved literally by playing this game, a lot. But if you're like me and are really enjoying the game, this will likely not be too much of an issue.

The only real downside of this game is that you will sometimes meet very toxic players, more often than I would like to.
I've had my fair share of comments left on my profile by some players who get way too frustrated with this game. I can only imagine their throbbing veins almost exploding on their forehead when they leave those comments, really forced me to put profile comments on friends only.
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