Filthy Mickey
Zach
United States
I exist, therefore I am correct. QED

trade URL: https://steamcommunity.com/tradeoffer/new/?partner=277297224&token=Ny11DXgT

I just played your game and I'd like to say it was the most annoying thing I ever played. It had its cool moments but overall the experience was only of annoyance. The problem is that it does not touch the heart of people. It's a very emotionless game.

Did you ask any girls to try out your game? I ask because they are blissfully less logical than us guys. I am very logical myself, but also very emotional, so it was easy for me to find the game annoying.

What happened is that your game frustrated me. I felt like I was being taken into someone else's hallways, doors and plans, to deliver me an experience that didn't touch me. And worst of all, I had absolutely no free will in the game, no way to change anything, no impact, no power, I accomplished nothing.

People play games because of what they can do inside them, and your game is very good at letting them know they can't do anything. Other things I didn't like were the amount of narrator dialogue too much, and that "Stanley" is repeated all the time by the narrator.

Overall... Your game is on a good path! I think. Good luck with it and best regards,
-Raphael
I exist, therefore I am correct. QED

trade URL: https://steamcommunity.com/tradeoffer/new/?partner=277297224&token=Ny11DXgT

I just played your game and I'd like to say it was the most annoying thing I ever played. It had its cool moments but overall the experience was only of annoyance. The problem is that it does not touch the heart of people. It's a very emotionless game.

Did you ask any girls to try out your game? I ask because they are blissfully less logical than us guys. I am very logical myself, but also very emotional, so it was easy for me to find the game annoying.

What happened is that your game frustrated me. I felt like I was being taken into someone else's hallways, doors and plans, to deliver me an experience that didn't touch me. And worst of all, I had absolutely no free will in the game, no way to change anything, no impact, no power, I accomplished nothing.

People play games because of what they can do inside them, and your game is very good at letting them know they can't do anything. Other things I didn't like were the amount of narrator dialogue too much, and that "Stanley" is repeated all the time by the narrator.

Overall... Your game is on a good path! I think. Good luck with it and best regards,
-Raphael
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Bình luận
meanmugg 26 Thg07 @ 6:33pm 
Bình luận này đang chờ hệ thống kiểm tra nội dung tự động của chúng tôi phân tích. Nó sẽ tạm bị ẩn cho đến khi được xác minh là không chứa nội dung có nguy cơ gây hại (ví dụ: các đường dẫn đến trang web đánh cắp thông tin).
rAF 23 Thg05, 2023 @ 9:02pm 
-rep tries
rAF 3 Thg10, 2016 @ 8:44pm 
Hi, Filthy Micky

I am sorry to hear you are dissatisfied with our func_details. Here at func_detail corp, customer satisfaction is our number one priority. I am aware that you are having issues carving and displacing our func_details. First of all, I have no idea why you are having trouble with displacement. You are probably just dumb as ♥♥♥♥. Secondly, Hammer provides a simple solution to all func_detail related issues. You must simply convert the func_detail to a non-entity by using the "Move to World" function. This can be acheived by simply selecting your func_details and pressing Ctrl+Shift+W. Please feel free to contact me if any further issues arise.

Thanks,
Rad
Customer Service Representative
func_detail corp
Nick GliZzY Gobbler 18 Thg05, 2016 @ 5:35pm 
+rep good trader with/for keys