9
Products
reviewed
755
Products
in account

Recent reviews by Feormor

Showing 1-9 of 9 entries
No one has rated this review as helpful yet
1.8 hrs on record
Fairly casual fun game.
Posted 27 November, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
703.2 hrs on record (373.4 hrs at review time)
I'm doing my part!
Posted 4 May, 2024. Last edited 6 May, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
603.2 hrs on record (599.9 hrs at review time)
Risk of Rain is a pretty cool guy. He goes to other planets and doesn't afraid of anything.

Seriously though, this is Risk of Rain 1 in 4D! Pretty much nails the transition seamlessly.


They broke Acrid leap and ♥♥♥♥♥♥ everything. I can't even redeem lunar items.
Posted 29 March, 2019. Last edited 3 September, 2024.
Was this review helpful? Yes No Funny Award
4 people found this review helpful
4.8 hrs on record
Chrono Trigger Stellaris XCOM in spaaaaaaace
Posted 2 July, 2017.
Was this review helpful? Yes No Funny Award
178 people found this review helpful
8 people found this review funny
973.9 hrs on record (372.6 hrs at review time)
Early Access Review
I'd like to preface this 'review' with I love this game. But I can't, in good conscience let this slide. TWI has lost sight of their goal. They have their sights on sources of income. I am mostly fine with their cosmetic microtransactions (the prices could be tweaked a bit, and the different qualities such as battle scarred, field tested, mint, could be done away with), but they no longer have the original spirit as when they started. Whether this is because they are running out of money or any other reason is speculation at this point, but they are handling it completely wrong. I'd like to go over the primary reasons for my rant: things that they have promised and have done.

Censorship in the discussion board? Not cool, and completely undermines the United State's constitutional rights. Why are they doing this? well there could be various reasons: to promote their game in a more favorable light, or maybe since they have heard the criticism long enough they have built up tolerance for it and no longer deem them important. Maybe they hired some new guy who is going ham as a moderator. Regardless of what their intent is, censorship is not the answer. As people, we need positive and negative feedback to challenge ourselves and improve. Because of this, the only way to let others know about the issues in the game is to read reviews such as this one or find it elsewhere.

Attention to detail? Maybe, but I still see some slop in areas. I thought you guys had gun nuts on the dev team? The 9mm casings flying out of the Desert Eagle; double action trigger of a Beretta that is ♥♥♥♥♥♥ is in the double action position instead of being in the single action position; hitting reload to mess with your scar or ak's ejection port and it stays closed.

Early Access done right? Again, maybe. When the game first launched, there were only 4 perks. Even then, switching between them caused some perks to carry over. Parry was pretty broken and inconsistent as well. Every update since then has had various bugs:
-Incinerate and Detonate? RPG and other shots do not go where you aim if you turn too fast and fire (I believe this is still an issue).
-Sharpshooter weapons release for feedback with a Prison map? Map crashes with the crossbow when picking up bolts.
-PVP? PVP had human players invulnerable to big zeds when a melee weapon was out. These just go to show how much testing they do before releasing these quality updates. Hell, we didn't even ask for PVP. It's a nice afterthought, but development time should have been spent on the core game. Afterall, we the consumers, and TWI wanted to retain that "core gameplay loop" that made the original so fun and successful.

They have stopped pushing originally planned content and are now focusing on other areas: PVP and Microtransactions when their main game is not even completed yet.
Now you may be wondering, "But Sam, why are you still playing? Why do you support these practices?" The answer is simple: I don't support these practices. As stated earlier, I love this game. Unfortunately it's the only one of its kind. Same goes with Aliens Colonial Marines. It may be underwhelming and not as promised, but its all I got, (either forever or until something better comes out). I am not buying anymore items from the market until TWI gets their crap together. From the looks of it, things are bleak and veering towards following the footsteps of Payday 2: Not listening to their customers/fanbase, and only focusing on greed. They may very well be hurting from lack of income but again, this isn't how it should be handled.

TL:DR - TWI is no longer great and went from Lawful Good to Chaotic Evil. Buyer cautiously beware
Posted 28 April, 2016. Last edited 28 April, 2016.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
11.5 hrs on record (6.7 hrs at review time)
If Hotline Miami and Gunpoint had a baby, this would probably be it: A high octane, fast paced strategy shooter.
Posted 27 March, 2016.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
21.4 hrs on record (21.0 hrs at review time)
I don't write reviews often, but I feel like this game deserved a special mention. Honestly, I haven't had a game that was this good in years. Good is subjective so let me clarify: This game is a rollercoaster of feels. I highly recommend going in blind without having read, or seen any playthroughs or spoilers. The main selling point of this game is the story. I've never played the Last of Us, but I assume it's also the same. Mass Effect was supposed to be also story focused, having a culmination of your choices come back to reward or haunt you. Undertale does this in its own way, which is great.

Now the 'combat', if you can call it that, is somewhat lackluster. It's quite refreshing (and challenging at times) to this series, only because it's different. The boss battles are quite unique, and the music... is absolutely fantastic. This game also breaks the fourth wall in the most appropriate ways that make it great. The 'grind' isn't bad, and there's very little back tracking required. I also recommend Total Biscuit's review on Undertale in his Top 10 Games of 2015 video (around the 35 minute mark). He basically nails it right on and speaks volumes about the game.
Posted 15 February, 2016. Last edited 24 November, 2016.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
154.4 hrs on record (22.7 hrs at review time)
This game's like if Alien Swarm (UT2K4), and Crimsonland had a baby. Highly recommend.
Posted 7 December, 2015.
Was this review helpful? Yes No Funny Award
8 people found this review helpful
4 people found this review funny
0.9 hrs on record
Early Access Review
Issues from the first game seem to have persisted into this version. I'd say it would be like going from CS:S to CS 1.6, graphically and mechanically. Needs a lot more work.
Posted 18 January, 2015.
Was this review helpful? Yes No Funny Award
Showing 1-9 of 9 entries