安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
The narrative develops through discovery. Every ruin, faction, and cryptic fragment of lore is a piece of an ancient puzzle. You are not a hero destined to save the world but a ripple in a larger, uncaring ecosystem. This indifference challenges the player to navigate a world where survival is its own reward, and curiosity is often met with chaos. The result is a strange and unforgettable experience that only Qud can deliver.
After more than a decade of development, Caves of Qud arrives at its 1.0 release as a triumph of artistic vision and design philosophy.
Finally, it would be remiss not to highlight its remarkable original soundtrack. Its hauntingly atmospheric compositions are not just an accompaniment to the adventure but an inseparable part of the experience, amplifying and completing it perfectly.