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"I trust them with a loaded handgun while standing behind me"
As I haven't been to many SciFi conventions in this century, so most if not all my out of town friends have literally died off. And I pretty sure there is less than ten(10) people who knows my real name.
Unless I'm dealing with a Canadian provincial or federal government agency I never use my birth name.
I was even known as 'Evil Dave' when I was working professionally as a custom software developer in the previous century. I have been on provincial disability since about 2003.
There may be more but try first googling "Boformer"
then search for "savegame", "cimtographer", "ModTools" & "GetLatestSaveGame()"
That should find all of the above URLs and maybe more.
I stopped at the answer that gave step by step instructions using ModTools and it's debug console.
I copied & pasted the solutions in to a RTF document and had to go back to my browser history to get the URLs which I now have documented as well.
https://www.reddit.com/r/CitiesSkylines/comments/5xocyx/converting_a_savegame_into_a_modeling_format/
https://www.reddit.com/r/CitiesSkylines/comments/a6ymyv/load_last_savegame_into_map_editor/
https://community.simtropolis.com/forums/topic/757798-load-savegame-into-map-editor-solved/?tab=comments
https://gtm.steamproxy.vip/app/255710/discussions/0/610575007217426692/
https://www.reddit.com/r/CitiesSkylines/comments/2ymeo8/importing_the_premade_maps/
https://www.reddit.com/r/CitiesSkylines/comments/339964/is_it_possible_to_edit_the_standard_maps_in_map/
If it works for prefab maps it will most likely work for any map on the workshop
I cut & pasted all the instructions JUST IN CASE the links go away.
It is a Base Game European prefab map.
Now all I have to do is follow the instructions that I finally found to import a map from a save game into the map editor.
1) Create a very basic map
2) Save it
3) Start playing
4) Make all the edits I want using vanilla assets & Natural Disasters
5) Re-import the map from the save game back into the map editor
6) All random effects on the map using the paradox assets & effects will stay
This way I can use the different Ragnarok versions instead of trying to fake it myself, which never looks as random.
I'm hopping that when my Canada Pension Plan starts paying out next year, I hope I can afford something decent
Some keyboards, like mine, can be setup so select keys are select colors depending on game... blue movement keys, green inventory, orange weapon select etc.
I want a 50" monitor.... I presently have two 27"
I'm looking into getting a auxiliary mechanical keyboard where all the 30+ keys are aligned like the numeric keypad and can be programmed to send what ever keystroke I want for each key.
Then all I have to do is get clear snap-on key tops so I can label each key to my liking.
I figure with a ancient button only game controller and that I can play with out using a standard keyboard where I can't remember the key mapping all the time.
The controller was only USD$5.00 on eBay but the keypad is around USD$100.
Which is still cheap compared to the cost of a Logitech G510s Gaming Keyboard at CAD$389.99 plus taxes & shipping that I have.
I have never used them for gaming but they sure are nice for programming.
I also have the original G15 keyboard that it's based on.
Now all I have to do is buy a 2nd 30-40" monitor to have my home made .rtf cheat cheat open while I'm playing.