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31 of 48 (65%) achievements earned:
Personal Achievements
 

The Great Escape

Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.
Unlocked 4 Dec, 2024 @ 4:03pm

Home Sweet Home

Establish your permanent home by fulfilling the requirements of the Colonize Imperative.
Unlocked 4 Dec, 2024 @ 8:16am

Some Reservations

Improve Duplicant Morale by designating 4 areas as Nature Reserves.
Unlocked 21 Jan @ 8:47pm

Turn of the Century

Reach cycle 100 with at least one living Duplicant.
Unlocked 8 Nov, 2021 @ 4:34pm

Outdoor Renovations

Construct a building outside the initial starting biome.
Unlocked 18 Nov, 2019 @ 1:38am

Totally Tubular

Have Duplicants travel 10,000m by Transit Tube.
Unlocked 27 Nov, 2024 @ 3:54pm

Space Race

Launch your first rocket into space.
Unlocked 28 Nov, 2024 @ 1:25pm

And Nowhere to Go

Have 8 Duplicants wear non-default clothing simultaneously.
Unlocked 26 Nov, 2024 @ 10:47am

One Year, to be Exact

Reach cycle 365.25 with a single colony.
Unlocked 28 Nov, 2024 @ 12:52pm

Slick

Enter an oil biome for the first time.
Unlocked 8 Nov, 2021 @ 6:43pm

To Pay the Bills

Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.
Unlocked 18 Nov, 2019 @ 1:43am

Honorary Doctorate

Unlock every item in the Research Tree.
Unlocked 4 Dec, 2024 @ 10:19am

It's Not Raw

Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.
Unlocked 8 Nov, 2021 @ 11:56am

Royal Flush

Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.
Unlocked 18 Dec, 2022 @ 7:37pm

One Bed One Bath

Have at least one bed and one toilet for each Duplicant in the colony.
Unlocked 4 Feb, 2020 @ 3:13pm

Oxygen Not Occluded

Distribute 1000kg of Oxygen using gas vents.
Unlocked 14 Nov, 2024 @ 1:01pm

Red Light, Green Light

Automate a building using sensors or switches from the Automation tab in the Build Menu.
Unlocked 8 Nov, 2021 @ 11:34am

Art Underground

Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.
Unlocked 8 Nov, 2021 @ 4:21pm

Ghosts of Gravitas

Recover a Database entry by inspecting facility ruins.
Unlocked 8 Nov, 2021 @ 5:23pm

Good Egg

Hatch a new critter morph from an egg.
Unlocked 8 Nov, 2021 @ 1:11pm

They Got Better

Cure a sick Duplicant of disease.
Unlocked 9 Nov, 2021 @ 12:22pm

Pulling Back The Veil

Reveal 80% of map by exploring outside the starting biome.
Unlocked 26 Nov, 2024 @ 11:12am

Down the Hatch

Produce 10 t of refined metal by ranching Smooth Hatches.
Unlocked 20 Nov, 2024 @ 5:32am

Immovable Object

Block a meteor from hitting your base using a Bunker Door.
Unlocked 28 Nov, 2024 @ 12:52pm

Easy Livin'

Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.
Unlocked 19 Nov, 2024 @ 3:40pm

Job Suitability

For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.
Unlocked 9 Feb @ 4:57pm

First Teleport of Call

Teleport a Duplicant and defrost a Friend on another world.
Unlocked 22 Dec, 2022 @ 10:27am

Soft Launch

Build a launchpad on a world without a teleporter.
Unlocked 2 Dec, 2024 @ 6:22am

Cluster Conquest

Land dupes or rovers on all worlds in the cluster.
Unlocked 30 Jan @ 8:40am

Radical Trip

Have radbolts travel a cumulative 10 km.
Unlocked 2 Jan @ 10:02am

Morale High Ground

Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.
Unlocked 2 Dec, 2024 @ 8:19am



Locavore

Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

Carnivore

Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

No Place Like Clone

Have at least 20 living Duplicants living in the colony at one time.

Moovin' On Up

Find and tame a Gassy Moo.

Not 0K, But Pretty Cool

Reduce the temperature of a building to 6 Kelvin.

Super Sustainable

Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

Get a Room

Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

Critter Whisperer

Find and tame one of every critter species in the world. Default morphs only.

Tune Up For What?

Perform 100 Tune Ups on power generators.

GMO A-OK

Successfully analyze at least one seed of all mutatable plants.

Mine the Gap

Mine 1,000,000kg from space POIs.

Cosmic Archaeology

Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative.

Sweeter Than Honey

Extract Uranium from a Beeta hive without getting stung.

That's Rad!

Run a Research Reactor at full capacity for 5 cycles.

Full Steam Ahead

Secure your colony's industrial future by fulfilling the Power Imperative.

Data Driven

Produce a Data Bank using a Data Miner operating at maximum efficiency.

Most Valuable Bionic

Install 8 boosters in a single Bionic Duplicant.