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Análises recentes de Ebone

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A apresentar 1-10 de 33 entradas
Ainda ninguém achou esta análise útil
2.7 hrs em registo
A masterclass in not overstaying your welcome. amazingly well put together 3 hour Retro Run-n-Gun. well worth ur money if u pick it up during a sale.
Publicado a 27 de Dezembro de 2024.
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Ainda ninguém achou esta análise útil
91.4 hrs em registo (91.0 horas no momento da análise)
i want derek yu to have my babies dude
Publicado a 18 de Dezembro de 2024.
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Ainda ninguém achou esta análise útil
0.9 hrs em registo
Actually kind of spooky ngl but shaking the rat made me giggle and guffaw
Publicado a 13 de Dezembro de 2024.
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5 pessoas acharam esta análise útil
462.4 hrs em registo
this is probably my most played game of all time (before 6 will eventually overtake it). over all platforms i probably have close to 1000+ hours. But this game WAS insanely fun! There's not alot i can say that hasnt already been said about the release and first like 3 years of this games life, and it was rough for sure, but by season 4 and 5 this game really began to shine and the final 2 years of this game really set the standard for Capcom fighting games going forward.

While some people may remember SFV for being a buggy, ugly, and sometimes unbalanced mess, and a testament to a weird period in Capcom's history.
But I will always remember it as a game that my friends and I bonded over and the first that got us passionate about fighting games, a passion that we all will share and remember until we die
Publicado a 15 de Setembro de 2024.
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Ainda ninguém achou esta análise útil
56.1 hrs em registo
Really intriguing story and some of the best combat that the RGG games have to offer. Yagami is a cool guy. Kaito is a cool guy.

The part where the game kind falls apart for me is the side content, substories, and specific game mechanics that are kind of smelly. The side content and minigames available are barebones, not very fun, and there isnt much variety.

While the sidecases are entertaining and funny, the "friend" missions are tedious, boring, and unneeded, and i found myself near the end completing ignoring the friend missions altogether.

certain mechanics like the mortal wounds and Keihin Threat meter sound good and interesting on paper but feel extremely lackluster and annoying in practice. The Keihin fights start off extremely easy and kind of just exist to minorly annoy you between substories, but by the later chapters the keihin fights are relentless onslaughts of high level enemies with firearms that either one shot you out of the blue on your way between objectives, or simply waste your time strong enemies with multiple healthbars who take away YOUR maximum HP that you can only recover by going to a specific location that is so out of way and cumbersome you might as well not even bother.

other gameplay segments like the detective tailing are so mindnumbingly boring that its almost astonishing how much it gets reused and the game never shakes up the formula or does anything interesting with it.


regardless, its a pretty good entry to the RGG world and a really solid 8.5/10 game, and despite my criticisms i still think the postives outweigh the effects of the negatives
Publicado a 12 de Setembro de 2024.
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1 pessoa achou esta análise útil
181.2 hrs em registo (93.7 horas no momento da análise)
Absolutely wild ♥♥♥♥♥♥♥ game with a fantasy world and concept matched with possibly the best artistic direction in any video game. This will be the peak of the medium for a long time.

Open world does hurt the game a ton though, and if you explore a bit too much you can see the cracks start to show and the obvious filler start to appear. Getting to a new place and having to fight a boss you've seen before is a shame, and it isn't just limited to side bosses, certain important legend bosses are fought multiple times, sometimes in just random and anti-climactic places.

It also feels like they don't know how to make the world feel difficult anymore so there is a greater number of Fromsoft patented "unfair bs" like enemy gangs that you cannot see stuffed into essentially broom closets, terrible de-buffs like deathblight that essentially give you the "haha you die lmao" (although easily mitigated), Laser-sight accuracy for certain enemy types, and bloated healthpools for enemies that really dont need bloated healthpools.

Theres enough variety of weapons, playstyles, and different strategies available here to possibly just replay this game endlessly until the end of time. And the story and world is more interesting and engaging lorewise than any other Fromsoft or Soulslike.
15/10 5 stars
Publicado a 17 de Junho de 2024. Última alteração: 19 de Junho de 2024.
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14 pessoas acharam esta análise útil
1.9 hrs em registo (1.6 horas no momento da análise)
I've replayed this game over 50 times probably and it never gets any less fun. its freeware though and should be played as such, please dont support Nicalis and their treatment of pixel
Publicado a 13 de Junho de 2024. Última alteração: 15 de Setembro de 2024.
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47 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
3.3 hrs em registo
I bring flowers to this games grave every year
Publicado a 8 de Junho de 2024.
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1 pessoa achou esta análise útil
19.1 hrs em registo
a 9/10 game that suffers from being released in 2009
Publicado a 7 de Junho de 2024.
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8 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
94.0 hrs em registo (50.3 horas no momento da análise)
Bamco should be arrested for greed and sneaking in mtx and a battlepass post launch, and drag players need to play in traffic
Publicado a 1 de Maio de 2024.
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A apresentar 1-10 de 33 entradas