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20 of 66 (30%) achievements earned:
Personal Achievements
 

Difficulty 1

Clear Difficulty 1
Unlocked 6 Apr @ 9:13pm

Difficulty 2

Clear Difficulty 2
Unlocked 7 Apr @ 2:07am

Difficulty 3

Clear Difficulty 3
Unlocked 7 Apr @ 2:32am

Better Main Weapon

Main Weapon Enhancement enhanced
Unlocked 6 Apr @ 9:13pm

Infrastructure Boom

Super Engineering enhanced
Unlocked 7 Apr @ 2:07am

Pulse Scattering

golden enhanced
Unlocked 7 Apr @ 2:32am

Piggy Bank

100 coins owned
Unlocked 6 Apr @ 5:38pm

Projectile Flux

100 simultaneously-existing projectiles
Unlocked 7 Apr @ 2:28am

Burst Damage

Single Hit Damage reaches 100
Unlocked 6 Apr @ 9:08pm

First Death

First Death
Unlocked 7 Apr @ 1:45am

Primary Refinement

Refinement income reached 10 money
Unlocked 6 Apr @ 5:39pm

Refinement Master

Refinement income reached 30 money
Unlocked 7 Apr @ 2:26am

100 money!

Accumulated 100 money
Unlocked 6 Apr @ 9:13pm

1K money!

Accumulated 1K money
Unlocked 6 Apr @ 9:13pm

1K kills!

Get a total of 1K kills
Unlocked 6 Apr @ 9:13pm

So Lucky!

Luck reached to 27
Unlocked 7 Apr @ 2:30am

Fast Shot

Reached a shooting speed of 15
Unlocked 6 Apr @ 9:08pm

Maxed Component

Owned a max level Component
Unlocked 6 Apr @ 9:10pm

Fully Armed

No empty space in the Component Ring
Unlocked 7 Apr @ 1:47am

Unscathed

Took no damage in the first 20 waves
Unlocked 6 Apr @ 9:13pm



Difficulty 4

Clear Difficulty 4

Difficulty 5

Clear Difficulty 5

Difficulty 6

Clear Difficulty 6

Difficulty 7

Clear Difficulty 7

Beaten harder

Adaptive Armor enhanced

More Arc

Charged Arc enhanced

Trial Cleared!

Batter enhanced

Recycling Expert

Recycler enhanced

You wanna dance, too?

Laser Satellite enhanced

Art is an explosion

Explosive Core enhanced

Explosion Warning: Don't Move a Bit!

Idol's Basketball enhanced

Archive Master

Unlock all items in the Archive

Collector

Unlock all Initial Tech

Apprentice Blacksmith

Enhance 5 Initial Tech

Master Blacksmith

All Initial Tech enhanced

HP Boost

HP Limit reaches 50

Legendary Physique

HP Limit reaches 200

The Vault

500 coins owned

Projectile Storm

500 simultaneously-existing projectiles

Annihilation Damage

Single Hit Damage reaches 500

Last Blood

Clear any wave with only 1 remaining HP

Hypergiant

Component Ring capacity reaches 20

Endurance Trial

Total Damage Taken in a single game reaches 500

Immortal Bastion

Total Damage Taken in a single game reaches 5K

10K money!

Accumulated 10K money

10K kills!

Get a total of 10K kills

100K kills!

Get a total of 100K kills

So Unlucky!

Refreshed the shop in a row for 5 times, but did not buy any items

Refuse to Refine

Refinement value became negative

Pulsar

Pulse Scattering Projectiles reached 100

Locked and Loaded

Had at least 15 Components on the Component Ring

Empty Ring

Clear Wave 20 without equipping any component

Giant Turtle

Equip at least 6 shield component and clear wave 20

Enemy Wave

Had 200 enemies on the field

Protracted War

Did not kill the BOSS directly, but held on until the countdown ended

Big Bang

The radius of a single explosion reached 50% map radius

Instant Kill

After the BOSS appears, killed it within 2 seconds

Quick Reload

The interval between reloads is less than 0.5 seconds

A Sky Full of Star

10 simultaneously-existing satellites

Galaxy

30 simultaneously-existing satellites

Frost World

Had 50 frozen enemies at the same time

Fire World

Had 50 burning enemies at the same time

Ball Lightning

Had 200 Arcs at the same time

Primary Trial

Passed wave 25

Intermediate Trial

Passed wave 30

Final Trial

Passed wave 35