22
Products
reviewed
253
Products
in account

Recent reviews by DutchSnowman

< 1  2  3 >
Showing 1-10 of 22 entries
7 people found this review helpful
2 people found this review funny
19.1 hrs on record (8.3 hrs at review time)
The gameplay and the color editor are good. Everything else in this game is an insult to the consumer. With everything that capcom did well with street fighter 6, you would think that SNK would try to improve. Unfortunately the gameplay is too good to miss, i do not feel good about supporting this product
Posted 27 April.
Was this review helpful? Yes No Funny Award
5 people found this review helpful
1 person found this review funny
223.6 hrs on record (193.6 hrs at review time)
Early Access Review
poe died for this
Posted 7 April.
Was this review helpful? Yes No Funny Award
10 people found this review helpful
27.6 hrs on record (27.3 hrs at review time)
i paid for a one month subscription with my steam wallet balance on release day over a month ago. 30+ support messages and over a month later, I still do not have an active subscription in game. Ubisoft does not value your business.
Posted 8 July, 2024.
Was this review helpful? Yes No Funny Award
 
A developer has responded on 11 Jul, 2024 @ 5:47pm (view response)
6 people found this review helpful
9.8 hrs on record (1.3 hrs at review time)
Early Access Review
All lobbies are 90% bots with 2-4 humans, ranked included. This is incredibly apparent coming from the beta which i do not think used them. Skiing in straight lines in packs across the map, firing a set distance behind you
Posted 12 March, 2024.
Was this review helpful? Yes No Funny Award
8 people found this review helpful
40.4 hrs on record (1.0 hrs at review time)
NO CONNECTION FILTER??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????
Posted 14 December, 2023.
Was this review helpful? Yes No Funny Award
386 people found this review helpful
19 people found this review funny
16
2
4
1
117.1 hrs on record (91.2 hrs at review time)
Gameplay is good. Port is bad. Game is unfinished. Same issues from mk11 exist. I will continue to play because it's MK, but I feel bad about supporting this product.
Posted 11 October, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
77.9 hrs on record (26.2 hrs at review time)
Early Access Review
this game is fun
Posted 25 June, 2023.
Was this review helpful? Yes No Funny Award
5 people found this review helpful
36.1 hrs on record (20.7 hrs at review time)
Awesome game. Poor netcode, but playable for the most part. Small community, matchmaking can go from masters to low ranks between games. The combo structure and special system is fairly simple and provides a base to learn new characters, but the unique skill system helps each character feel unique. What seems like a relatively simple game branches out into a robust experience allowing for some pretty deep pressure sequences and decision making. Best $2 I've ever spent on a fighting game.
Posted 6 May, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
15.8 hrs on record (13.3 hrs at review time)
It took me a few hours to really understand the flow of combat and movement, but the creativity and speed this game can provide is worth the wait. It does not come without flaws, however.

The cybervoid sections being tied to individual level runs (cutscenes and all) is criminal. They were annoying at best on my first playthrough, why am I forced to run them again if I want to go back and time trial on the fun parts of the level? It seems as though they needed to feed you narrative, decided it was not in their best interest to put it in a cutscene, and made mindless puzzles so you have something to do while listening to it. Seriously, I want to play more of the cool go fast ninja mode, not spam slide jump and wait for tetris pieces to move.

On a brighter note, the kill runs have been very fun for me so far. I just wish there were more of them. I expected maybe author times to trial against, or leaderboards at the very least, but they don't seem to exist. The movement is so fun that I want to play the game, but the lack of reason to grind / get better really makes it feel pointless. Comparing to Neon White's individual level global leaderboards and various built in marathon category leaderboards, this game comes up very short.

Gameplay is a 10/10, but the longevity is likely not there for me. But who knows, the gameplay may just be enough to keep drawing me back (and crouch sliding myself off cliffs in the cybervoid).
Posted 19 October, 2022.
Was this review helpful? Yes No Funny Award
< 1  2  3 >
Showing 1-10 of 22 entries