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Recent reviews by Dorfess

Showing 1-3 of 3 entries
14 people found this review helpful
2 people found this review funny
4.7 hrs on record
Early Access Review
Just a quick list of stuff I disliked over my short time playing. Game did not feel great so ganna give it time to cook and hopefully they figure ♥♥♥♥ out and make it feel good.

TLDR game has a lot of potential but feels janky at times and lack of refinement even for a EA game. Simple things like floors acting as roofs are overlooked and the dragon attacks kill you in your base, combat does not feel great because of stamina and enemies charge and lunge at you even when you dodge, base building has some problems.

- First and foremost the performance is horrendous.

- Game has some sort of blurryness that looks bad.

- Torches/Fire at night and in the dark look awful more specifically the light they produce.

- Hats should not hide your hair in cases the hair should be visable.

- Crafting benches automatically spitting out items onto the ground is kinda of annoying for multiple reasons, stuff should just be put into a output inside the bench itself.

- Only 1 person can enter a stroage unit, but multiple people can enter a lootable chest so the tech is there.

- Lessen the cooldown of resource gathering magic.

- I don't like how it takes 2 pieces of raw food the cook 1 cooked food.

- The Rocksplosion spell hight and width radius is to small I feel it should be big enough to break all the rune essence in a area and sky. Maybe every few levels could increase the size or something.

- Same with the Woodchopping spell needs a way to make its range bigger whether from leveling up the skill more.

- Using windstep spell does not negate fall damage long enough for you to jump off a cliff.

- There should be a group system to progress quests, recipes, spells all together and at the same time.

- Posion dragon spit goes through floors it should not, floors should act as roofs and block that ♥♥♥♥.

- Warbands and the dragon attack your base way to often.

- The starting base building materials have 0 defense and get one shot by any goblin attacker, even the starting wood should put up some defense.

- Dodge roll feels janky and is delayed.

- All monsters have this weird charge where even if you dodge it still hits you, you especially feel this as range and magic.

- You should be able to move even if very slowly while casting magic.

- I personally feel like you have to repair your gear way to often.

- Water should not slow you down as much as it does especially when it can be a whole room in a vault.

Theres a lot of other nitpicks I could post but im sure everyone will feel them as they play. Game was alright but all the problems kept adding up to the clunky and janky feeling so i'll just let it cook for now.
Posted 16 April. Last edited 16 April.
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No one has rated this review as helpful yet
2 people found this review funny
1.5 hrs on record (1.4 hrs at review time)
Early Access Review
8====D
Posted 8 September, 2023.
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No one has rated this review as helpful yet
2,179.8 hrs on record (1,001.8 hrs at review time)
It's a vibe.
Posted 26 April, 2021.
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Showing 1-3 of 3 entries