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Recent reviews by DogeLlama

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1 person found this review helpful
1 person found this review funny
62.5 hrs on record (49.2 hrs at review time)
I'd just love if they'd give us the option to play regular game modes strictly against other mouse/keyboard players, because honestly playing Tactical Slayer against controller aim-assist can honestly be so ♥♥♥♥♥♥♥ miserable.I'll go 24/8 in one match & then 4/14 in the very next one and there are absolutely no indicators for the variance, like did I just play against incredibly low MMR players & do well against them, then get crushed by higher MMR players? Or, am I decent at aiming while being matched against a team of controller players with aim-assist? It does not feel good to be given 0 statistical information outside of a matches' vague ass scoreboard.

The lack of consistency/ balance between matches is ♥♥♥♥♥♥♥ infuriating because stomping brand new players doesn't feel fair or fun, and getting crushed by sweaty ♥♥♥♥♥♥♥♥ who play the game 24/7 isn't fun either & doesn't help you improve whatsoever; So, queuing up is like playing a game of Russian Roulette where it's either: "Pretty fun Halo experience" or, "Wow I'm sure glad I sat through being timed out after sitting in a queue for 5 minutes & being timed out twice before actually finding a match, only for it to be on a server that's so out of my region I'm now forced to play the game mode that I enjoy specifically because it's centered around rewarding pinpoint accuracy, with 150 ♥♥♥♥♥♥♥ ping. Despite the fact I live in the PNW & for sure there are at least two US West & two US Central servers I would rather sit in a longer queue than have the next ~15 mins of my life be miserable.

It's pretty easy to spot someone who has absolutely no mechanical awareness while somehow being able to hit shots like they're in ♥♥♥♥♥♥♥ FaZe Clan. Don't get me wrong, I don't hate casual gamers or think aim-assist shouldn't exist at all, but I don't want to ♥♥♥♥♥♥♥ play against that ♥♥♥♥ just because other people need a crutch, like wtf is that ♥♥♥♥? Just match aim assist players against other aim assist players, and match keyboard/ mouse players against other keyboard/ mouse players/ controller users with aim assist disabled. Why does it feel like this ♥♥♥♥ should be common sense instead of the huge disaster that it currently is?

Where Halo:Infinite shines, it shines brightly; However, it is severely hindered by it's inability to properly match players of similar skill levels together, provides no option to opt out of cross-play or be matched with a specific input method in any "playlist" except ranked; Which, I would say has been legitimately one of, if not the worst competitive experiences I've ever had. Here are the team balances for the 8 matches I have played so far as someone who only has ~40hrs of Multiplayer played & is new to (but already a huge fan of) Halo's more "Quake" styled combat.

* Rank Progression: Bronze [1-6] < Silver [1-6] < Gold [1-6] < Platinum [1-6] < Diamond [1-6] < Onyx [1] *

Placement (01) - My Team | UNRATED: Me & (1) Player | {5} DIAMOND: (1) Player | {1} ONYX: (1) Player |
Enemy Team | UNRATED: (2) Players | {6} GOLD: (1) Player | {3} DIAMOND: (1) Player |

Placement (02) - My Team | UNRATED: Me & (1) Player | {1} ONYX: (2) Players |
Enemy Team | UNRATED: (1) Player | {1}{3}{6} DIAMOND: (3) Players |

Placement (03) - My Team | UNRATED: Me & (2) Players | {4} DIAMOND: (1) Player |
Enemy Team | UNRATED: (3) Players | {6} PLATINUM: (1) Player |

Placement (04) - My Team | UNRATED: Me & (1) Player | {4}{5} DIAMOND: (2) Players |
Enemy Team | UNRATED: (1) Player | {6} GOLD: (1) Player | {6} DIAMOND: (2) Players |

Placement (05) - My Team | UNRATED: Me & (1) Player | {4}{5} DIAMOND: (2) Players |
Enemy Team | {5} GOLD: (1) Player | {6} PLATINUM: (2) Players | {6} DIAMOND: (1) Player |

Placement (06) - My Team | UNRATED: Me & (1) Player | {4} DIAMOND: (1) Player | {1} ONYX: (1) Player |
Enemy Team | {5}{6} GOLD: (2) Players | {5}{6} PLATINUM: (2) Players |

Placement (07) - My Team | UNRATED: Me & (1) Player | {1} ONYX: (2) Players |
Enemy Team | UNRATED: (3) Players | {1} ONYX: (1) Player |

Placement (08) - My Team | UNRATED: Me & (1) Player | {6} GOLD: (1) Player | {5} PLATINUM: (1) Player |
Enemy Team | {5}{6} GOLD: (2) Players | {3} PLATINUM: (1) Player | {4} DIAMOND: (1) Player |

Can someone please tell me why in the actual ♥♥♥♥ 4 of my 8 PLACEMENT matches were with/ against the players who are literally top 5 best players in the WHOLE ♥♥♥♥♥♥♥ game while I was duo queuing with a friend who is also unrated? Like, I'm not mad I got crushed by players who were wildly outside of my skill gap, I'm more embarrassed that 343's Ranked system is so ♥♥♥♥♥♥♥ that these players that had to have worked extremely ♥♥♥♥♥♥♥ hard to grind out elo to make it into the top of the top just to have to babysit the equivalent of two bumbling brainless toddlers while we 100% of the reason they didn't have a fair shot.

Anyway, thanks for letting me spew that ♥♥♥♥ everywhere, hopefully this helps someone with their decision on whether or not they want to delve into a F2P Halo Multiplayer that is, at times very satisfying and adrenaline pumping, but at others literally unplayable & infuriating to waste your time being matched up against players who know every location call-out, have insane tracking, know when and when not to give up hills, literally have 20 times the hours/ matches played as you do.

I give this a "Running Riot" / 10 cause that's ♥♥♥♥ made me feel like a ♥♥♥♥♥♥♥ god gamer.

Posted 24 May, 2022.
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32.3 hrs on record (25.2 hrs at review time)
Bioshock will always remain on of my all-time favorite games & I highly recommend it to anyone who enjoys traversing through games whose world building comes from not just audio logs and scripted events (though are present within Bioshock) but also from environment exploration, intense character personalities, and the players' own imagination.

I vividly remember my play-through was slow and tedious because I considered the game to be more horror than that of an action shooter & in turn didn't fully appreciate how beautifully tragic the story of Rapture truly was. I've since played through both this and the sequel more times than I can count and every single time I do so I can't help but to be compelled to 100% them, just so I can re-live the sights of the creepy, Splicer ridden hallways of Rapture & the terrifying views of an expansive, decaying underwater city.



PS. Bioshock Infinite is not, and never will be canon in my eyes.
Don't you dare disrespect Andrew Ryan with this ridiculous notion that some hack built a janky "Sky-Rapture" 30 years before actual Rapture was built. I hope the writers for infinite get CBT by a Big Daddy's drill for 16 hours straight.
Posted 28 January, 2022.
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96.9 hrs on record (79.3 hrs at review time)
Resident Evil 2 Remastered is easily the best game I've ever purchased. It became my favorite game immediately. There's so much content and so much to do, you wont regret your purchase, I promise.
Posted 24 December, 2019.
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1 person found this review helpful
1 person found this review funny
640.3 hrs on record (590.6 hrs at review time)
Despite not having nearly as many 'Steam' hours as some of the other reviewers here, I believe that my say as someone whom has had the opportunity to watch (and play) Terraria ever since the leak of it's alpha back in 2011- that hands down, the experience Terraria brings to the table, is much more satisfying and consistant than any other title I've touched.

Core Gameplay: 10/10- "Core" meaning the progression through different 'stages' within the game. There's literally no set boundaries for beating Terraria, which in my opinion, gives way to near-inifinite replayability. If you want to skip an early boss or two, fine by Terraria- If you don't want to bother collecting any specific ore for it's respective armor, Terraria wont hold it against you- This is a game that you could do nothing but build, and still have hundreds of hours of gameplay.

INC.
Posted 23 May, 2011. Last edited 16 September, 2017.
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Showing 1-4 of 4 entries