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Recent reviews by Doctor Insano

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32 people found this review helpful
2 people found this review funny
2,454.9 hrs on record (2,025.9 hrs at review time)
So here's the thing. I have 2,000 hours in this game. I have a Youtube channel of me doing Death Wish heists solo without bots. I did the Tabula Rasa challenge solo without bots, unmodded weapons, before Grinder. You could say I loved this game at one point.

That time is gone. Overkill has repeatedly broken promises. They directly said before release "We will not ever have microtransactions." And yesterday, October 15, 2015, they added Microtransactions. This game is not Free to Play with microtransactions. This game is not cheap with microtransactions. This game has a reasonably priced base game with $100 of DLC. In order to purchase this game with all DLC, you must pay $130 outside of a sale. On top of this $130 price tag are microtransactions. Just...think about that. The price of this game alone is more than the price of two AAA games. Overkill then has the audacity to TRIPLE DIP on this by adding microtransactions.

Last year, there were a series of "what's next" audio files hinting at something. After a *month* of daily audio files being released, it culminated in an advertisement for another game that isn't released until 2016 and an in-game baseball bat.

Last year, we had "Crimefest," where the top reward Overkill was to release was a mystery. This mystery ended up being John Wick. A movie tie-in they were going to make and release anyway.

Last year, some of the rewards for Crimefest were "FBI Files" (in-game stats), and a new enemy. These weren't released until this year. The FBI files ended up being a re-implementation of a community web page, and the new enemy ended up just being a bunch of shields standing in a circle.

This year, Overkill did a "Hype Train" event. By pre-ordering DLC, we would get "hype-fuel" points. With enough "hype-fuel," rewards for the community would be unlocked. In order to boost sales, Overkill finally delivered on a promise of finishing their new prestige levels (called Infamy). The first five infamy levels provided very small gameplay benefits along with awesome in-game masks. The next 20 levels released in Infamy 2.0 provided new masks and experience point bonuses (so you can infamy....faster?). I call this "Mask Pack 2.0." It took Overkill 14 months to release this. In response, people started refunding their DLC pre-orders. In response to THAT, Overkill released the DLC early so no one could get refunds. The latest Hype-train reward has yet to be released. In response to this, I completely stopped buying DLC. I have no DLC at all that has been released since Mask Pack 2.0.

And most recently, Overkill added microtransactions after explicitly saying that they will NEVER do that along with intentionally breaking extremely well made community mods. Overkill does not deserve your money. They do not deserve any money. They have repeatedly broken their promises to the community. They have insulted the community. They have done absolutely nothing but show how far a company can fall.

Overkill, shame on you. I do not believe there are words that can describe my level of disappointment with you. Am I angry? You bet your ass I am. But more than that, I'm just so disappointed. You've truly shown that you are nothing but liars and cheats, and I hope your company goes out of business.
Posted 16 October, 2015. Last edited 19 October, 2015.
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