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Senaste recensioner av Diamond💎

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3 personer tyckte att denna recension var hjälpsam
7.1 timmar totalt
Great, addictive gameplay loop. Really feels like the developers are cooking until you're about three hours in and start realizing there's no more new content. Felt like there was room for a kind of 'Hades-esque' replay system where multiple runs would reveal new story lines or bring up new challenges that make the same hallways and gameplay feel fresh. But it's just the same game, the challenges just require you to get hit less and don't really lead to some 'ah ha!' moment where you find the developers are guiding you to some deeper realization of the games mechanics.

Really hate to lead with the negatives first, but this is a twenty dollar game missing a lot of content and a deeper understanding of how the difficulty curve should look and how multiple replays should feel and evolve with the player over time. Which may seem like a low blow, but this game is wicked short and even has a 'hint' scene that encourages you to restart after beating. It looks cool, it makes you feel badass zooming around. But at some point very early on, you'll get the muscle memory over with, watch content run dry and get hit with the pang of "Should I keep playing or refund this?" And honestly, nothing shows that a product is overpriced than having that crisis of confidence.

Game is a 6.2/10 for style, presentation and the fun ride to the top. But is a 'dont buy' until the price matches the pocket-sized offerings.
Upplagd 8 mars.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
0.2 timmar totalt
Game won't connect to servers. Only fix is to turn off security settings on your router. Huge ♥♥♥♥♥♥♥ red flag. 0/10
Upplagd 7 mars.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
33.8 timmar totalt
I'm not going to go to far in depth here, I still have reviews to do for 2 and 3. Most of what 2 & 3 do right, was building on the core of what works here. I should also say that these servers are either not working or dead as hell because the server list will not update. Bots are a mess too and follow you around like puppy dogs instead of contributing to fighting the hordes. Unless you're feeling nostalgic, skip this game and go to 2. Surprising amount of content (at the time) considering it's closest inspiration was the Left 4 Dead series. All in all, not much to say here. Don't buy this game at full price, you can buy Payday 2 for cheaper.

4/10, again mostly because it's unplayable otherwise it could even be an 8 with some TLC from the devs. But we all know how that story turned out.
Upplagd 3 mars.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
23.4 timmar totalt (20.5 timmar när recensionen skrevs)
Early Access-recension
Does for the co-op horror genre what Apex Legends originally did for battle royals. Like, shouldn't a game you play with a bunch of your friends put fun first and all the try-hard stuff second? I know there is a lot of fatigue when it comes to these Phasmo clones. But in a recent update video from the devs, they showed a prototype of the game that was made pre-phasmophobia and honestly it shows a staggering amount of insight and knowledge into what players find fun and what kind of gameplay mechanics make you want to jump back into a game that just scared the crap out of you and just wiped all your progress.

It's amazing how every feature leans into messing around and goofing off with your friends without playing down the monsters or turning the entire game into a parody first. I'd love to gush more about it, but it's honestly something worth going into blind with some good friends and just learning how a wacky game with a physics engine and rogue AI can get you addicted so fast. It also helps that the devs are putting out weekly videos showing off new content and responding to the community. It shows there's some actual insight into why this game is fun and not just darts thrown against a wall. I haven't been this impressed in a multiplayer horror game in a long time. 9.5/10
Upplagd 1 mars. Senast ändrad 21 mars.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
3.1 timmar totalt
Reccetear but without the charm, fun, voice-lines, items, logic and gameplay curve. This just feels like those western movie studios that take a foreign IP, slap some popular actor on it and re-release it thinking the most lazily made mimic will just make the movie a hit. I've tried so hard to like this game but it just keeps hitting me with this monotone story and complete lack of skill and character. Like every element is here just to be like 'this was in Reccetear so it's here too! Which technically makes this a good game, because Reccetear was a good game.' There's obviously love and work here but it just lacks... everything. I really want this to be good, I want a fresh take on a dormant genre, I want more game developers in the world who just understand design and player wants/needs. But this is just a series of check boxes that become chores and not driving forces in discovering a new world or engaging in an interesting story or gameplay challenges that feel like you overcame something. Really hoping the sequel learns from this, one of my most disappointing games in a while. 3/10
Upplagd 24 januari.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
17.4 timmar totalt
This is probably one of my most controversial games. It wears the skin of Thief 2, which has just proven to be unable to be copied. But has this weird, Bioshock-y twist where everyone is just normal dudes and you're playing in a sandbox of superpowers, environmental traps and hidden secrets and story beats that can completely change how you power through a level. On paper, it's awesome. It's like those action-stealth games where you move fast and overpower everyone and always have some kind of trick up your sleeve that makes everything feel like an action movie. But unfortunately, there's one huge caveat that just kind of slams this narrative vehicle into a brick wall: The chaos system.

So if the above seems awesome and you don't really care about story/ending. This game is a no-brainer. But if you're like me, and a bad ending just ruins a game for you. Especially a story-rich one. You should know that there's multiple endings based on a 'chaos level.' (aka have you killed too many people per map + story choices). So unfortunately, that awesome feeling of; always having some kind of power, weapons and using your environment like some kind of space-warping Jedi, all that goes out the window. If you want the good ending, you must only kill a certain amount, avoid certain events, and most importantly you must do all non-lethal takedowns of major targets. So for a decade, I would rage-uninstall this game because I just couldn't turn my brain off and replaying the same quick saves over and over trying to get the AI to wander into a corner so I could do a non-lethal takedown. And of course, sometimes the AI will just spot you anyways or something will make a noise or sometimes they just have ESP and the whole quicksave needs to be restarted again. Running past items you cant use, weapons that remain holstered and storylines that you need to double/triple check online to make sure they don't mess up your run just kills me.

So if you're like me and that's stopped you from playing this great game from start to finish, what I recommend is stealthing (quicksaving often), then once you're caught just go crazy and kill everything. Then use this opportunity to explore the rest of that area, finding secrets and items to help. Then reload and use that knowledge to stealth better. Apparently only the 'good' (low chaos) ending is the only canon one going into Dishonored 2, so this way you get all the fun without having to replay the game twice just to get the actual ending. I love the design, flow, role playing and fun of this game. But unfortunately most storyline points can feel more like an enticing proof-of-concept and less like something that was supposed to be a franchise. That being said, this is premium action-stealth and I can see why Arkane are so set on pushing this genre forward. It's in very good hands. 8.5/10
Upplagd 24 januari.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
7.1 timmar totalt
The games great! Feels like a sequel to the first while still retreading familiar ground. Some early vr blemishes like being stuck in a play space without any way to move and a lack of gameplay options date this game. But the concept, storytelling and action speak for itself. With or without the 'toggle' you're still getting the same story and experience with just a little bit of 'edge' shaved off. I'm being a little short with this review, but trust me this is one of the cornerstones of modern VR and some TLC from the developers would help bring this into whatever the modern age of VR looks like.

7.5/10 Needs some updates (content would be nice too devs! This franchise has some serious potential!)
Upplagd 16 januari.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
12.0 timmar totalt
So assuming you've played the original Superhot and maybe even the VR port. You've probably gotten the general gist of the story and aesthetic. But most likely when explaining or talking about either games, you talk about the feeling of weaving and dodging through bullets and grabbing every item in reach to role-play as John Wick butchering his way through a movie. It just might bug you that this movie has no plot worth attaching to, few maps and a random enemy/weapon spawn that will have you staring at enemy-spawning doors instead of human-designed spawn points. I know it's a weird thing to complain about, having an infinite supply of scenarios. But they're not in the same vein as the originals. Instead of cool, action movie inspired scenarios, you're getting sandbox over and over with small distractions in-between. You're getting a Superhot adjacent spin-off not the Superhot experience I think a lot of (passionate) fans were looking for. If you can separate your expectations from the other games and go into this without any comparisons, it's surprisingly good albeit repetitive.

That being said, having whiny fanboys who sent (no-no)threats to the developers over removing a meta storytelling piece from a vr port (because it's what would really happen! don't censor my games!) Now whining that a new game has meta storytelling elements like getting hacked or OS deletion is totally the developer giving these players the middle finger and I love it. Sorry your temper tantrum didn't replace the brussel sprouts and broccoli on your plate into chickey nuggies and choccie milk. Growing up must have been so hard for you! :(

Sorry for the rant, game is a 6.8/10. I'd recommend it to fans but not as a jumping on point. It's good but feels like the previous games being stretched out and padded with rougelike mechanics.
Upplagd 16 januari.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
4 personer tyckte att denna recension var hjälpsam
1.7 timmar totalt
The novelty wears off. After that it's just kinda okay. Price tag is doing some heavy lifting here otherwise the lack of content would be a deal-breaker for sure. There's a handful of interesting bosses that break the fourth wall that are pretty clever. But I mean, you can see most of them in one playthrough and the mechanic of shooting the sides feels like having to sweep the floor after every other wave in Galaga. 5.3/10
Upplagd 15 januari.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
39.3 timmar totalt (16.0 timmar när recensionen skrevs)
Well designed, lot of attention to detail. Netease has worked with Blizzard/Overwatch before and it shows. First impressions are great but waiting for the 100hour mark to give a final review. Heroes are free and the only paid thing is skins so it's worth a play if you're interested. Feels a lot like the og days of Overwatch before every character was nerfed, hero limits and 5v5 was introduced. Scratches the itch quite well for me.
Upplagd 10 december 2024.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
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Visar 11–20 av 83 poster