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0.0 ώρες σε 2 εβδομάδες / 41.9 ώρες συνολικά (5.9 ώρες όταν γράφτηκε)
Αναρτήθηκε: 25 Μαϊ 2021, 18:51
Ενημέρωση: 3 Ιουν 2021, 20:50

@5 hours:
It's a very pretty game. also a very bad game so far:
started with a dead video (black screen) in the beginning... you have to press escape to move on, but it doesn't tell you that
then i got stuck trying to get the fullscreen to stay on the same monitor
then i had trouble just getting it to stay full screen
then it decided windows wanted to let me know it was selected by giving the ENTIRE THING a white filter... while i was trying to create a character
then i couldn't make the d@mn character cause the stats page was making my mouse disappear so i couldn't select the stat circle
...
i finally get into the game and it's already been 2 hours - no refund for me.
so now that i'm in the game it's a ridiculous forced tutorial that doesn't know what i'm even doing, constant cutaways to explain things i already know (since the same controller mechanics were in every similar RPG since 2001), and constant backstory references that i have no information on but the game is acting like i should know
...
it was obviously built for controller:
. the radial selections on forced "middle mouse button" are clunky
. auto-aim removed any skill factor from ranged combat
. 2 button "specials" requiring gymnastic levels of dexterity to pull off mid-combat with a keyboard.
I'm at the point now where it has given me multiple quests in very different and far directions. No matter which one i go towards it keeps giving me additional quests along the way to sideline me and further screw up the aura i'm trying to build for, while at the same time most of my actual gameplay has been just travel. Beyond the pretty scenery the open wilds feel very empty - you're looking at 1-2 minute hikes between anything be it a random chest (which never seem to be hidden so don't worry about searching around corners), group of "things you can't use yet", or small cluster of enemies (which just get mowed down at range cause the melee is brutally inefficient and dangerous with no reward)
Oh, and the whole "darkness vs light" thing? the narrator attempts to railroad you into light right at the start and it the times i've come across those options it either gave me the opposite aura i was going for, or the option to select darkness was plain stupid
The whole thing feels like a "polluting is bad" infomercial with the concept of "you can do whatever you want: be kind, bring harmony, and recycle... or be a moron (literally every other option and the NPCs constantly tell you so)"

Truly having trouble understanding the point so i keep playing hoping it gets better... once finished if i find it was suitable gameplay I'll change my review but right now I wouldn't recommend this trash (pun intended) to anyone.

@20 hours:
...still bad. there's plenty to do but the place is just empty everywhere & between. Seems like they expanded the land just to make it *feel* larger. Still not worth the pricetag. $20? definitely. $40? eh, maybe. $60? no.
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