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过去 2 周 0.0 小时 / 总时数 142.4 小时 (评测时 120.3 小时)
发布于:8 月 4 日 上午 2:12

First of all, I want to say that this game is pretty big! More than I expected at least!
It has some great things going for it, but also has its flaws.

The first thing I want to point out is, while you will definitely play this for a long time and the game definitely is big in both content of quests, different tems and locations. It also likes to waste your time a lot.

The battleanimations do look very nice! However you can not skip the battle animations, or turn them off, so there is a lot of waiting around for animations to finish, which is probably the main thing making this game take so long, because there are a lot of battles. No I mean really. A LOT OF battles.
The battlesystem itself is pretty nice and fun, but watching the animations for 1000 times does get a bit stale... I really would have loved to skip em at some point and even tried fighting using the moves that took the least amount of time. Not ideal.

The movesets themselves feel like they could use a few more different moves for some tems in general, but most what I saw was fine and its definitely enough to equip your tems the way you want to fight. Just sometimes feels like there should be another move, between a weak and a very strong one, or an additional move to hit multiple targets at once imo.

I really like the way the tems are designed and the game runs very smoothly, the tems all look unique and you do not really see the same tems used by the different trainers over and over, it gets mixed up pretty nicely I would say. The normal wild encounterrate seems a bit high for my liking, so running around using scents to reduce those is my advice, but uses some of your hard earned money from fighting trainers and the game gives you lots of ways to spend that cash elsewhere for decoration or new clothes, or items to boost your tems TVs!

Which is my next point, I really like that you can easily see the TVs and SVs of your tems and even get the SVs shown the moment you catch a tem in different colors aswell! Makes it pretty easy to spot a good catch from a bad one!

Onto the story!
It really has a different feeling story, than a typical Pokemon game would! There seems to be more at stake, it is a bit more dark all around and makes sense! I really enjoyed the ride and the games gives you a ton of sidequests to complete aswell!
Sadly, because of the story, you can't always move around freely and actually do these quests whenever you want to, but anytime it does open up again to let you choose, you can go back and do everything you still want to do!

There are questmarkers for you, but only the mainquest will get a different looking smybol on the map, that actually guides you where to go... if you want to track a specific sidequest, you just need to know where to go, because all sidequests questionmarks will be shown on the map and you can't coose a specific one to follow. I wish you could give a specific quest the mainquest marker to follow. Or at least a different one, that shows you the way to go.
Sadly the map also isn't all that great. You can always check the map and toggle through some submaps when in a building or something, but you can't swap to a map of another world you're currently not on. I would have liked to be able to check all the maps at any given time, to see if there are questionmarks for sidequests on there, before I actually go there.

Going further into the map, you get some form of teleport from a sidequest (which also isn't good imo, should be a mainquest), that reminds myself a lot of the HM fly in pokemon games, however, you can't just teleport to any location you've previously visited, but need to go everywhere and activate these teleportpoints... aaaand they cost money on top of that to be used! What?! I can understand not giving the option to teleport everywhere earlier in the game, but at least let me get everywhere I was once I got it?! That was a bit frustrating. It also doesn't show you pictures of where you're actually going, so gotta remember those names of the places! Otherwise you might teleport to a wrong location and just wasted some money! Great!

I do really like the music in this game though, the battletheme is now stuck in my head, the violin is awesome and some special fighting themes are just incredible and I wish they'd be used more after a certain point!

The game does have a lot of dialogue options, however a lot of them are pretty pointless and just make your character sound mean without really changing anything. The dialouge itself is pretty fun most of the time, but some NPCs are just talking forever and ever, without any real meaning. I guess you can always skip that if you want though.

At last, I want to say that while this game has a lot of content, it doesn't really do a good job of showing you how to access it.
You pretty much will need to use a wiki for a lot of things, because the game simply doesn't teach you or show you that stuff.
Like if I've already encountered a tem, I'd like to be able to check in the game itself, where it can be caught. I do not want to go to a wiki and see where to find every tem, or sometimes how to clear a sidequest. Its a bit confusing sometimes and should really be improved imo...

Overall I think if this game had a few QoL changes done to it, it'd be amazing! As it stands however it does have some annoying flaws. To me though, the positives outweigh the negatives, I was quite happy with my journey and will play a bit more to finish all the sidequests I still have to do after the main story. Some quests can't be completed before that, which I would have liked, but I guess that can't be helped. It does have some afterstory content aswell, which I still got to do, so still having sidequests makes sense.

Thats all I got to say about this game, I hope this helps some people! :D
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