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Kermit The Frog 님이 최근에 작성한 평가

1-10/10개 항목을 표시 중
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 116.8시간
i miss this game
2024년 11월 21일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
140명이 이 평가가 유용하다고 함
6명이 이 평가가 재미있다고 함
7
9
2
6
2
2
2
15
기록상 113.4시간
As a Warhammer fan, the art, the design, just everything pleasing to the eye

As a GAME, this game is overhyped and overpriced. Outdated gameplay that didn't innovate in any sense of the word. I'm disappointed that this was literally just sm1 with better graphics. The content is extremely lacking, 6 repetitive missions with repetitive gameplay to boot. It's better to buy on sale for those who don't wanna read everything.

- Story:
It's brief, generic, and forgettable. The plot is more generic slop comparable to a call of duty campaign so don't expect too much there. The story is effectively glaze central for the BLUEBERRIES then omg secret bad guy plot out of nowhere instead of Tyranids being the main focus, diverting from the more interesting developments that could've been. Wish there was more focus with the marines themselves instead of lol chaos again.

- Lack of various QoL options like FOV sliders.
Not enough graphics options to disable features like post processing effects or light sensitive features, Lack of support of various monitors, Motion blur literally doesn't go off when you set it to off, the list goes on. The game can be a disco show at times, giving me headache on top of only being able to see my character's GIANT ASS cheeks lawd haf murthy.

- Clunky movement and unresponsive actions at times
Dodge is horribly delayed, not many ways to cancel out of animations.
There's these weird moments where you stand still thinking you'd dodge and you may say to yourself "what i dodged what the heck" well I'm here to tell you you're not CRAZY. The dodge is hard coded to buffer sprint as an action on PC, resulting into delay actions because of the buffer option select between dodge and sprinting. Extremely ass cheeks.

- Clunky Melee and Ranged Combat.
Aimming feels stiff due to the options for sens being so limited. But for the most part the clunkiness comes from how underpowered the weapons are. There's about 4 usable guns i can think of in my head. The sound design is lacking for some weapons and don't pack the resounding WALLOP that Bolter has in other games. Then the crosshair bloom just makes weapons feels so off and boorish that's not even worth shooting half the time cause you can't hit the board side of a barn. Melee which I was hoping to be different enough to entice ultimately falls short dude to the lack animation cancels for dodge and more. You end up parrying everything as much as possible for it is the only way to cancel, downside being you're standing still to get peppered by bullets. I hope it changes.

- Overly reliant on "QTEs" or executions or deadshots
Now that know this may not seem like an issue at first but when you realize these are the only ways to regen armor during combat it becomes glaring. It's cool to see the first 20 times but after 3 hours you'll wish there were introduce more ways to engage with regen. Standing still doing a cool animation with a camera interrupts the flow of gameplay and adds to the clunkiness of the game. The lack of ways to regain armor is astounding. THEY REALLY want you to abuse executions and deadshots as much as possible cause of the iframes executions give you. I wish the game would encourage aggressively slashing my enemies instead of having to watch an animation play for 500th time.

- Overly reliant on off screen indicators
This is the same problem i had with god of war 2018 where the fov was so low that had to see my characters HUGE ASS BACK. Constantly taking backshots from tyranids because i have to look at the funny circle around my character and press the button. It's lazy to me and makes combat feel unfocused.

- Difficulties are badly designed
One sentence, increasing health and damage and nothing is bad difficult design.
Bullet Sponges put people to sleep stop this ♥♥♥♥. Really throws the balance out of whack.

- Content is lacking and the game is highly repetitive
I can't be bothered to play the same 6 missions over and over again that hardly vary enough to be noticable. There's not much to say because of the game not having content on release. The only way they tend to vary is "place X amount of bombs" objectives change the number of bomb. Again how is this game 60 bucks?

I really wanted to like this game but it's just an outdated action game to me.

I'm sleepy as ♥♥♥♥ when i made this review so i may have missed some points i wanted to make. But don't buy right now wait for sale.

EDIT 17/10/24: Yeah I'm done with this game.
This roadmap is actually horrible.
1 New mission when we only have 6 in the game is baffling. 1 new weapon is cool i guess.

But the biggest kicker of the whole thing is the obvious malice against modding. They essentially killed modding this update. The only thing keeping the game on life support for me. I enjoyed cosplaying the deathwatch, using various weapons with different classes in pve, AND FINALLY HAVING FOV IN THE GAME, it was a good time. Instead of saber embracing this part of the community, they've effectively killed it off for good this time. Don't let the shills tell you this game is a good faith game. It's not. It's more marine slop core. I'm sure the designers and most devs were very passionate about making the game, but some of the higher ups definitely didn't understand the game's fanbase.
2024년 9월 12일에 게시되었습니다. 2024년 10월 17일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
 
2024년 10월 28일 오후 4시 31분 에 개발자가 답변함 (답변 보기)
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 1,642.8시간 (평가 당시 1,583.8시간)
A̶s̶ i̶t̶ s̶t̶a̶n̶d̶s̶ r̶i̶g̶h̶t̶, w̶e̶ a̶s̶ c̶o̶n̶s̶u̶m̶e̶r̶s̶ n̶e̶e̶d̶ t̶o̶ s̶p̶e̶a̶k̶ u̶p̶ w̶i̶t̶h̶ m̶y̶ w̶a̶l̶l̶e̶t̶s̶. I̶ d̶o̶n̶'t̶ s̶u̶p̶p̶o̶r̶t̶ t̶a̶k̶i̶n̶g̶ a̶w̶a̶y̶ a̶c̶c̶e̶s̶s̶ t̶o̶ t̶h̶i̶s̶ w̶o̶n̶d̶e̶r̶f̶u̶l̶ t̶i̶t̶l̶e̶ f̶r̶o̶m̶ 1̶0̶0̶s̶ o̶f̶ t̶h̶o̶u̶s̶a̶n̶d̶s̶ o̶f̶ p̶l̶a̶y̶e̶r̶s̶. A̶r̶r̶o̶w̶h̶e̶a̶d̶ n̶e̶e̶d̶s̶ t̶o̶ f̶i̶g̶h̶t̶ t̶o̶o̶t̶h̶ a̶n̶d̶ n̶a̶i̶l̶ a̶g̶a̶i̶n̶s̶t̶ s̶o̶n̶y̶'s̶ d̶e̶c̶i̶s̶i̶o̶n̶. A̶n̶o̶t̶h̶e̶r̶ n̶o̶t̶e̶ t̶h̶e̶ b̶a̶l̶a̶n̶c̶i̶n̶g̶ d̶i̶r̶e̶c̶t̶i̶o̶n̶ t̶h̶e̶ g̶a̶m̶e̶ i̶s̶ h̶e̶a̶d̶i̶n̶g̶ i̶s̶ p̶o̶o̶r̶. C̶o̶u̶n̶t̶l̶e̶s̶s̶ n̶e̶r̶f̶s̶ t̶o̶ m̶e̶r̶e̶l̶y̶ p̶o̶p̶u̶l̶a̶r̶ i̶t̶e̶m̶s̶ d̶u̶e̶ t̶o̶ o̶t̶h̶e̶r̶ w̶e̶a̶p̶o̶n̶s̶ n̶o̶t̶ b̶e̶i̶n̶g̶ v̶i̶a̶b̶l̶e̶ a̶t̶ t̶h̶e̶ t̶i̶m̶e̶. I̶t̶ t̶o̶o̶k̶ f̶o̶r̶e̶v̶e̶r̶ t̶o̶ j̶u̶s̶t̶i̶f̶y̶ t̶h̶e̶s̶e̶ n̶e̶r̶f̶s̶ c̶a̶u̶s̶e̶ t̶h̶e̶y̶ s̶o̶o̶n̶ b̶u̶f̶f̶e̶d̶ a̶ l̶o̶t̶ o̶f̶ t̶h̶e̶ u̶s̶e̶l̶e̶s̶s̶ g̶e̶a̶r̶ t̶h̶e̶y̶ p̶o̶u̶r̶e̶d̶ o̶u̶t̶. S̶o̶m̶e̶ w̶a̶r̶b̶o̶n̶d̶ w̶e̶a̶p̶o̶n̶s̶ r̶e̶d̶u̶c̶e̶d̶ t̶o̶ n̶o̶t̶h̶i̶n̶g̶ a̶f̶t̶e̶r̶ a̶ w̶e̶e̶k̶ o̶f̶ t̶h̶e̶m̶ b̶e̶i̶n̶g̶ i̶n̶ t̶h̶e̶ g̶a̶m̶e̶ a̶n̶d̶ t̶h̶e̶ e̶v̶e̶r̶ c̶r̶e̶e̶p̶i̶n̶g̶ d̶i̶s̶d̶a̶i̶n̶ o̶f̶ s̶o̶l̶o̶ p̶l̶a̶y̶. I̶ p̶e̶r̶s̶o̶n̶a̶l̶l̶y̶ d̶o̶n̶'t̶ e̶n̶j̶o̶y̶ i̶t̶ a̶s̶ m̶u̶c̶h̶ a̶s̶ I̶ o̶n̶c̶e̶ d̶i̶d̶. W̶h̶i̶l̶e̶ i̶t̶'s̶ t̶r̶u̶e̶ a̶ g̶a̶m̶e̶ f̶o̶r̶ e̶v̶e̶r̶y̶o̶n̶e̶ i̶s̶ a̶ g̶a̶m̶e̶ f̶o̶r̶ n̶o̶ o̶n̶e̶, t̶h̶i̶s̶ g̶a̶m̶e̶ i̶s̶ c̶u̶r̶r̶e̶n̶t̶l̶y̶ r̶e̶e̶k̶i̶n̶g̶ o̶f̶ s̶h̶i̶l̶l̶s̶ a̶n̶d̶ "m̶y̶ v̶i̶s̶i̶o̶n̶" s̶y̶n̶d̶r̶o̶m̶e̶ i̶n̶s̶t̶e̶a̶d̶ o̶f̶ r̶e̶f̶l̶e̶c̶t̶i̶n̶g̶ t̶h̶e̶ c̶o̶m̶m̶u̶n̶i̶t̶y̶ f̶e̶e̶d̶b̶a̶c̶k̶ i̶n̶ v̶a̶r̶i̶o̶u̶s̶ w̶a̶y̶s̶.

1/11/24

H̶e̶l̶l̶d̶i̶v̶e̶r̶s̶ 2̶ h̶a̶s̶ f̶i̶n̶a̶l̶l̶y̶ h̶i̶t̶ a̶ n̶e̶w̶ s̶t̶r̶i̶d̶e̶. T̶h̶e̶ r̶e̶l̶e̶a̶s̶e̶ o̶f̶ t̶h̶e̶ n̶e̶w̶ W̶a̶r̶b̶o̶n̶d̶ a̶n̶d̶ r̶e̶c̶e̶n̶t̶ p̶a̶t̶c̶h̶e̶s̶ h̶a̶v̶e̶ r̶e̶a̶l̶l̶y̶ b̶r̶o̶u̶g̶h̶t̶ m̶y̶ h̶o̶p̶e̶s̶ u̶p̶ t̶o̶ p̶e̶a̶k̶ n̶u̶m̶b̶e̶r̶s̶. T̶h̶e̶ n̶e̶w̶ d̶i̶r̶e̶c̶t̶i̶o̶n̶ t̶h̶e̶y̶'v̶e̶ t̶a̶k̶e̶n̶ t̶h̶e̶ g̶a̶m̶e̶ i̶s̶ b̶e̶t̶t̶e̶r̶ t̶h̶a̶n̶ e̶v̶e̶r̶. L̶o̶a̶d̶ o̶u̶t̶s̶ a̶r̶e̶ d̶i̶v̶e̶r̶s̶e̶ a̶n̶d̶ s̶o̶ m̶a̶n̶y̶ m̶o̶r̶e̶ w̶e̶a̶p̶o̶n̶s̶ a̶r̶e̶ f̶u̶n̶ o̶r̶ v̶i̶a̶b̶l̶e̶. S̶u̶r̶e̶ t̶h̶e̶r̶e̶'s̶ l̶i̶t̶t̶l̶e̶ t̶h̶i̶n̶g̶s̶ h̶e̶r̶e̶ a̶n̶d̶ t̶h̶e̶r̶e̶ t̶h̶a̶t̶ s̶t̶i̶l̶l̶ b̶o̶t̶h̶e̶r̶ m̶e̶, l̶i̶k̶e̶ t̶h̶e̶ g̶l̶i̶t̶c̶h̶e̶s̶, t̶h̶e̶ l̶i̶t̶t̶l̶e̶ b̶i̶t̶s̶ o̶f̶ j̶a̶n̶k̶ h̶e̶r̶e̶ a̶n̶d̶ t̶h̶e̶r̶e̶, b̶u̶t̶ t̶h̶e̶ g̶a̶m̶e̶'s̶ l̶o̶o̶p̶ h̶a̶s̶ u̶n̶d̶e̶n̶i̶a̶b̶l̶y̶ s̶t̶u̶c̶k̶ t̶o̶ m̶e̶ a̶f̶t̶e̶r̶ a̶l̶l̶ t̶h̶i̶s̶ t̶i̶m̶e̶. A̶r̶r̶o̶w̶h̶e̶a̶d̶ t̶h̶e̶s̶e̶ p̶a̶s̶s̶ 2̶ m̶o̶n̶t̶h̶s̶ h̶a̶v̶e̶ r̶e̶a̶l̶l̶y̶ t̶u̶r̶n̶e̶d̶ t̶h̶i̶s̶ g̶a̶m̶e̶ a̶r̶o̶u̶n̶d̶ a̶n̶d̶ I̶ c̶o̶u̶l̶d̶n̶'t̶ r̶e̶c̶o̶m̶m̶e̶n̶d̶ i̶t̶ e̶n̶o̶u̶g̶h̶. I̶'m̶ h̶a̶p̶p̶y̶ t̶o̶ p̶l̶a̶y̶ a̶ g̶a̶m̶e̶ w̶i̶t̶h̶ a̶ t̶e̶a̶m̶ s̶o̶ p̶a̶s̶s̶i̶o̶n̶a̶t̶e̶ a̶b̶o̶u̶t̶ i̶t̶'s̶ a̶r̶t̶. A̶c̶t̶u̶a̶l̶l̶y̶ l̶i̶s̶t̶e̶n̶i̶n̶g̶ t̶o̶ f̶e̶e̶d̶b̶a̶c̶k̶ i̶s̶ a̶ n̶e̶w̶ H̶I̶G̶H̶ f̶o̶r̶ t̶h̶e̶ i̶n̶d̶u̶s̶t̶r̶y̶ a̶n̶d̶ I̶'m̶ p̶r̶o̶u̶d̶ t̶o̶ c̶a̶l̶l̶ m̶y̶s̶e̶l̶f̶ a̶ f̶a̶n̶ o̶f̶ A̶H̶'s̶ s̶p̶e̶a̶r̶ h̶e̶a̶d̶e̶d̶ d̶e̶d̶i̶c̶a̶t̶i̶o̶n̶ t̶o̶ l̶i̶b̶e̶r̶t̶y̶.

N̶o̶t̶e̶:̶ S̶o̶m̶e̶ r̶e̶g̶i̶o̶n̶s̶ a̶r̶e̶ s̶t̶i̶l̶l̶ s̶l̶o̶w̶l̶y̶ b̶e̶i̶n̶g̶ a̶d̶d̶e̶d̶. I̶'m̶ h̶o̶l̶d̶i̶n̶g̶ o̶u̶t̶ h̶o̶p̶e̶ t̶h̶a̶t̶ S̶o̶n̶y̶ i̶s̶ f̶i̶n̶a̶l̶l̶y̶ l̶i̶s̶t̶e̶n̶i̶n̶g̶ t̶o̶ r̶e̶a̶s̶o̶n̶ t̶o̶ l̶e̶t̶ P̶C̶ t̶i̶t̶l̶e̶s̶ b̶e̶ a̶v̶a̶i̶l̶a̶b̶l̶e̶ i̶n̶ o̶t̶h̶e̶r̶ p̶a̶r̶t̶s̶ o̶f̶ t̶h̶e̶ w̶o̶r̶l̶d̶. D̶o̶n̶'t̶ s̶t̶o̶p̶ p̶r̶e̶s̶s̶i̶n̶g̶ t̶h̶e̶ i̶s̶s̶u̶e



18/12/24

They added FOMO to the game basically.

Limited time items with horrible value. 10 dollars for a weapons and a piece of armor, helmet not included.
Effectively locking content that should've been a warbond for the recent killzone crossover.
Essentially an entire warbond page for 20 dollars. That's where we are right now.

I didn't think Helldivers would break their promise of no FOMO but here we are.

Some dont consider it FOMO but regardless of what you consider we can all agree that adding literal Warbond pages to the superstore that are 20 dollars each is bad for this game.
We can agree that time gating content is bad for the game.

It quite literally goes against philosophy of "you'll be able to get all the content at any point" and you'd have to wait weeks for this to show in the shop again and then wait for it to cycle out for the next page? I don't know. Reading it on the discord definitely sounds like the case based on the wording.

Did I mention it's basically FOMO? Yeah I did.

Please do no give arrow head money for this one. It's bad value and malpractice that SONY is trying to implement once more. Dont let corperate ruin another title with their dawg ♥♥♥♥ money grubbing hands.

If we ignore this now, it'll get worse from then on.

Please Review game with me to send a message to Sony and Arrowhead we don't want any form of fomo within helldivers, lite or full.
2024년 2월 9일에 게시되었습니다. 2024년 12월 18일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
3명이 이 평가가 유용하다고 함
기록상 0.4시간
앞서 해보기 평가
Game's bland as it can be. Prolly gonna be stuck in early access hell for the rest of it's life.
2023년 4월 29일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
2명이 이 평가가 유용하다고 함
기록상 56.1시간 (평가 당시 40.5시간)
I can't recommend this game due to it's performance issues on mid-tier hardware. The reliance on DLSS is plaguing modern gaming and native resolutions. I'm sure it runs better with the more intended hardware but even on my rig it was playable before the March 9th patch. Now it consistently dips to the 40s and 60s after the patch. It went from hitching and stuttering to straight drops in performance.

This is my personal issue with the game. IF you have the hardware to run it, play it. It's a good time.
2023년 4월 21일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
4명이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
기록상 847.0시간 (평가 당시 844.6시간)
This update is an absolute wreck. Buggy, questionable balance changes, uncessary nerfs, performance drops, etc. Im not looking forward to the rest of season 2. I cannot reccommend this game to a hardcore fans of fighting games.
2022년 6월 12일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
2명이 이 평가가 유용하다고 함
기록상 70.2시간
This game is a oldie but goldie type game for those FPS lovers. I suggesting picking it up. It's improving with each update.
2019년 7월 8일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
1명이 이 평가가 유용하다고 함
기록상 597.7시간 (평가 당시 338.1시간)
Guns, gore, and the blood of christ are poured in this game. Did I mention this game has christian metal in it. And the devs... well... are christains. Yes the irony, I know.

Monthly updates, amazing variety in enemies, guns, GUNS, AND GUNS!!

10/10 please don't play survivalist again.
2017년 12월 12일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
1명이 이 평가가 유용하다고 함
기록상 9.3시간
I just wanted fat anime titties
2017년 10월 16일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
1명이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
기록상 128.2시간 (평가 당시 91.5시간)
It's like every single game in the world put together GET IT NOW!!!
2013년 12월 2일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
1-10/10개 항목을 표시 중