3
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Recent reviews by Jargon Dwagon

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
13.6 hrs on record
I love this game and all its imperfections.
This game is built from the ground up with the lack of certain conveniences in mind. So it didn't feel unnatural to backtrack or even plan out certain routes that would be the easiest for me to platform through or the most convenient to allow me to up my completion percentage. I normally have trouble completing games. I had no issue here. I larely stuck to the ending. It's a beaut of a game and worth every ounce of your time. If you love games with a bit of backtracking and no teleports play this first over the Definitive edition. I'm serious. It flows so much better in terms of progression even when sequence broken.

Also it's insanely well optimised. Save for like 1 section at parts and a handful of scenes an ancient pre-made gaming laptop from the early to mid 2000's could actually play it at 60 fps largely unchanged in the graphics settings.
Posted 18 January, 2024.
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1 person found this review helpful
6.3 hrs on record
Years ago I was recommended this game by a friend. I was always into fantasy setting stuff. And I was looking for a gateway into D&D stuff. Game visually looked nice for an MMO and my standards for graphics wasn't very high so I was very easily impressed.

Cue me spending 3+ hours at the log in screen. Every single account I made disappeared into the abyss. I can't log into their Forum for help because my account couldn't get past the validation screen, I can't use the provided help E-mail because their provided address didn't exist.

Whatever after that I got Guild Wars 2 for free. And I've had more fun with that since. Even if it suffers almost the exact same flaws as what everyone else accuses this game of. At least it doesn't charge me money to get new race options. Yet.
Posted 1 April, 2020.
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No one has rated this review as helpful yet
8.2 hrs on record (6.2 hrs at review time)
First I recommend this game to any fans of Sonic Adventure or more specifically Sonic Heroes. Minus the team gimmick this is purely Sonic through and through. At least until it comes to the combat.

I'm going to be completely honest and say the combat is what really holds this game back. As it directly ties into why this game as a whole suffers. Literally every aspect I find at fault here ties back to it in some way. This game tries to be fast. But the combat does NOT reflect this. Comparatively it's got the burden of complexity so it can't be done fast or cleanly like Heroes, And it's too simple to be worth exploring in any meaningful way like say Devil May Cry or something. It's just not worth getting into fights in this game. You speed past them and at most use them for fodder to get through levels faster [which is probably the only good this does and later down the line that can be skipped too..]

This was an issue in Spark 1 but at the very least it had a huge variety of abilities to experiment with and 2 different protagonists who each handled combat completely differently. But here? I've got nothing to look forward to when in combat. Nothing. Other than a waste of time. And Bosses make this problem WORSE. No improvement, no variety, everyone's the SAME.

The combat is a burden that doesn't have anything to rely on as a stopgap to distract from just how below average it is. Please, In the sequel put more effort in the combat. Just make it more fun to work with. Even if it doesn't fix the flow issues. At the very least you can make the combat fun next time.
Posted 11 October, 2019.
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Showing 1-3 of 3 entries