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If i told you i know of an RPG that is not open world, has minimal customization, no quests page, no point distribution, and a limited skill tree would you be intrested? If you said no then you may be missing out one of the best tactical RPGs of the last couple of years. Aaklash Legacy is abut one thing and one thing only, combat. You can set it up as you like(Pause anytime, or RTS), but in order to survive you will have to plan every encounter perfectly becasue the game is brutal even on normal difficulty. What a huge gamble by Cyandie stuidos to basically strip away what you think an RPG NEEDS to be successfull and focusing their time on perfecting a rewarding battle system.

Pros:
Rewarding balanced Tactical combat
Simple and Easy UI
8 unique chacters
Enviroments are common but looks good
Reset skill points anytime
Inventory system

Cons:
Too much filler combat and puzzles
Bosses are very easy
Some charcters not having any heal or shield make them difficult to use
Voice acting and writing can be hit or miss
Limit of 4 skills per charcter
Postat 14 decembrie 2013.
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