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Yayınlanma: 22 Ağu 2023 @ 4:09
Güncellenme: 22 Ağu 2023 @ 4:11

It's one problem that it requires you to know exactly what to do and where to go for this game to be somewhat playable...
It's the other problem that the story doesn't really make much sense. I won't be going deep into details, main issue I have is that none of those stories have any kind of conclusion. It's just an array of events. Are they related to the MC? Who knows. Even if they were, what did they try to convey? Who knows. And I get it, I may be a simpleton that doesn't understand all the symbolism here, but when you have a game that is too hard to play without looking up guides and a story that is too hard to get without looking up guides... Is that a good game? Not yet. It does have potential and a good approach on scariness, but it's too complex for anyone unfamiliar.
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