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Recent reviews by Axel Sama

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5 people found this review helpful
10.9 hrs on record
I wish there was a neutral option. Although it's a good game, Labyronia 2 feels like it has taken several steps back, in comparison with the original. Most of the stuff that I disliked were new features and story direction that the creators were trying out. It's clear that they're attempting to improve the entire structure of their series, and kudos for them, but it just didn't work out.

The cons:
- Travel is much more linear than it predecessor. (In the first game, you could go to about a dozen different areas from the very beginning. In this game, you're limited to only 1-2 new places to visit at any given point of the story)
- Some labyrinths were pretty straightforward.
- Certain battle functions aren't coherent and bug out sometimes (Mainly AoE attacks, especially Garic's).
- Plot is short. Dialogues are long. Tends to be boring and time consuming unnecessarily (Especially before difficult boss fights that you die through a few times. )
- Most "puzzles" weren't even puzzles. You just had to move boulders around, light stuff on fire, and that's about it.


The pros:
+ Challenging from the start.
+ You get more party members early on.
+ Battles are more strategic. Even random encounters require fighting strategically if you wish to survive.
+ Some labyrinths had interesting obstacles to overcome.
+ Main characters have some decent writing.
Posted 19 January, 2017.
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3 people found this review helpful
1 person found this review funny
9.3 hrs on record
I have no idea what the people giving this game a negative review, are upset about. Perhaps they've had previous versions which were buggy or have a different Active-Time Battle system, but it's a well-done mechanism. You will most likely have some trouble getting used to it at the beginning (As did I), but that's pretty much because you only start with 2 characters in your party.

The ATB doesn't feel like much for the first half of the game, but when you reach the second half of the game, you'll probably start realizing the system to its full potential. Health, SP (Equivalent of Mana), buffs, debuffs, you'll need to manage all of these simultaneously if you wish to win any fight later in the game, and the ATB system makes it quite challenging.

I just wanted to clear this up, also I think the ATB system has been updated, because I haven't encountered anything similiar to the complaints about the battle system.


This game isn't anything groundbreaking, but it's definitely an enjoyable experience for an RPGMaker game. Music is a bit repetitive, enemies are limited, attacks are limited, dialogues are actually nice and creative, but the writing has some grammatical errors if you read it carefully.

Overall, it's a pretty decent game and definitely worth more than its price.
Posted 14 January, 2017.
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