9
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126
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Recent reviews by wibbywhamwhamwozzle

Showing 1-9 of 9 entries
10 people found this review helpful
0.5 hrs on record
dang I was excited for the next game but this dudes a pdofile so it just ruined it all for me. Cool game bad developer. :/
Posted 19 January.
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No one has rated this review as helpful yet
226.7 hrs on record (225.7 hrs at review time)
The Elder Scrolls V: Skyrim is an amazingly made game that brings us an incredible open world/open world design, great graphics, well made gameplay, customization for character, story, and side quests. Bethesda has packed this game with a huge variety of environments, mountains, cities, and dungeons giving the player to explore and get lost in the world. When exploring you are greeted with side quests that bring you additional content and challenges and allows player to become rewarded once completing. You are able to join many group just like any Bethesda RPG game but luckily they dont overlap each other in any conflicts (from what I've seen). The Stroyline for the main quest is quite alright but honestly I didnt even realize that I had been finished with it after a very long time of playing side quests hoping for something to bring back the story. It begins to become repetitive with some groups you join such as The Dark Brother but it is fun at first just not when you're done rebuilding them. The Thief's Guild was a great group to be apart of and had me wanting to do more to help them. The mod supports are so incredibly extensive and allows players to customize the game however they'd like. Its a very incredible game that I will continue to play repetitively.
Posted 30 August, 2023.
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No one has rated this review as helpful yet
291.8 hrs on record (212.3 hrs at review time)
Stardew Valley is a delightful farming sim that opens up unexpected story-telling and character developments and other activities when working on your farm and interacting with the NPCS. Even if the game may seem simplistic it challenges the player whether it be working on their farm, collecting resources, earning money, or creating new relationships. You are first greeted with a sense of endless possibilities of what you can accomplish when arriving at your grandfathers old farm and exposed to deserted and neglected farm. It can either be exciting or overwhelming depending on what type of person you are but trust me it does get easier once you get into the rhythm of farming. One of Stardews strongest aspects would be its skills system which includes mining, fishing, farming, foraging, and the crafting system. Whether you are interested in doing one of these activities specifically Stardew allows you to work on one thing at a time if that's how you prefer. With this variety it prevents you for getting disinterested in one task and allows the player to switch up and work on many different things during in-game day and can keep a fresh feeling and excitement when trying to complete a structure or the community center. With the games progression you gradually unlock new areas, tools, and abilities, providing satisfaction and a sense of accomplishment. Allowing the player to form relationships and letting the player see character development is a reward of itself. You are able to learn more about characters when entering their bedrooms or sharing a heart event strengthening your relationship and seeing a pleasant change in their attitudes and mindset, not only to you but others as well. It makes the players want to get to know these characters more and make time in their day to give them gifts and have pleasant friendly exchanges with them (plus the free random gifts are a nice plus). In Stardews world the festivals they host monthly can become quiet exciting to look forward to whether it be the gift exchange during the Feast of the Winter Star, where you are given a character to give a secret gift to or the Dance of the Moonlight Jellies, where you are able to experience a cute get together to close the ending of Summer with these glowing jellies seen by Louise's pier. It is a fun idea to have these festivals placed throughout the months to create a refreshing feeling of change when continuously farming. With these amazing qualities in the game there are a few downsides to it as well. The initial gameplay can be quite a learning curve to newcomers who haven't played any game such like this or not having any prior knowledge or experience to what this game is. It can definitely become overwhelming with the amount of information, choices available and lack of guidance given to you from the start. Then having to know when to plant crops, how to, how to protect them and so on. Though at first this is difficult to go through it does get easier with more experience and work put into the game (and research from their wiki). With getting used to the game and wanting to progress fast it will take a lot of time especially when you dont know exactly what to do at first. It can become very repetitive and boring (again when you just dont know what to do). After opening certain areas further into the game it definitely becomes harder with mobs having stronger attributes than the ones you are used to fighting and causes the player to have to carry more bomb items and health and hope theres enough time in the day to advance down a lot of levels in a short period of time while having to run away from these obnoxious ass mobs. Like seriously the Skull Cavern is so abhorrently annoying that I barley go into there anymore since, the thought of those dragons swooping at you constantly and multiple mummies you cant even kill swarming the area becomes so overbearing you just dont want to deal with it, but I digress. In summary Stardew Valley can be a very heartwarming, relaxing, and very addictive farming sim that can offer the player a kind of diverse experience. Its simple pixelated aesthetics with a relaxing calming soundtrack creates an overall sense of tranquility. I recommend playing this game if you'd like to escape into a charming rural world to create a homey atmosphere in your farm.
Posted 30 August, 2023.
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1 person found this review funny
83.8 hrs on record (74.1 hrs at review time)
With all the rave and positive reviews from players talking highly on this anticipated game, I am incredibly disappointed with what I was met with. RDR2 is a open-world Wild West experience that is filled with a multitude of quests, side missions, and little leisure activities on the side. While the open-world and attention to details are greatly celebrated that is all overshadowed with its desperate attempt at realism. With the games focus on being realistic is commendable it often feels burdensome, turning a simple task into a chore (which is a common occurrence in rdr2). Whether it be managing Arthurs dead eye or health to your horses stamina, maintaining weapons, feeding the protagonist, or grooming your horse, these mundane activities quickly losing their appeal. I know for some these can be quite fun and immersive but personally for me I just didnt find it enjoyable or elaborate at all. The stories pacing is wildy inconsistent, with moments of intense action followed by prolonged periods of aimlessly wandering. With the missions I was so incredibly disappointed to see that Rockstar is babying us through simple missions like they did with GTA V. I don't know about you but I personally hate having my hand held when I'm trying to escape the law and told to go into certain areas to hide or navigate a certain path when escaping. It takes away all of the excitement and adrenaline when trying to find a way to escape or sneak into certain areas because why would I want to do it your way when my way is much more efficient and gratifying. I don't want to feel like my work is nothing when I'm told what to do and how to do it and if I DARE steer into my own path then the is failed?? It's so ♥♥♥♥♥♥♥ aggravating how Rockstar made these missions this way because, having it be your own way of completing it would be soo much more satisfying and would allow players to create interesting topic discussions for how THEY completed the mission. On the topic of missions I absolutely detest the side "missions" since they seem like full on fillers for their open-world game. They want to prove that its exciting by add these other side characters, making you do random ♥♥♥♥ that just constantly involves chasing or fighting to some extent its just continual , nonstop, stimulant with anything you do and I hate it so very very much man. They dont even bring anything fascinating to the game like oh okay now if I find fossil bones I can mail it to some ♥♥♥♥♥ to get money? Really??? And then the stupid ♥♥♥♥♥♥♥ random areas that are supposed to be all mysterious and have backstories of murders are so LAZYYY, like I get you really wanted to create this whole Wild West open-world experience but if you cant do it well while creating an intriguing grappling story then please stop making your quick cash grabs dude its just disappointing as ♥♥♥♥. With the main missions my god are they predictable. These missions after awhile become so easy to read that there is simply no fun in them anymore. Its always the same ♥♥♥♥ of talk to someone, go ride somewhere with someone else, they talk about ♥♥♥♥ about the missions or a previous mission, we arrive and then some dumb ♥♥♥♥♥♥♥ altercation occurs, then gun fight for NO REASON BESIDES THEY WANT TO CONTINUE THE STORY IN THE MOST LAZIEST WAY POSSIBLE, Like if was that seriously their best solution to pushing the story on? Random missions where it ends them shooting the town up and then leaving? Cause that some half-assed writing right there. I dreaded any main missions after chapter three because it was the same troupe drawled out over and over and over again I couldn't find any excitement or curiosity of what could happen next cause you just knew what would. It became an annoying chore rather than a fun exciting experience. While the characters have some depth, their development is frequently overshadowed by the pacing of this ♥♥♥♥♥♥♥ game, leaving me so disconnected from showing any ounce of care for the characters. I don't know if some of these characters are made to be unlikeable but my god do I hate them, especially Dutch. He is so ♥♥♥♥♥♥♥ dumb and deficient, I have no empathy or care for what he has to say at all and everything he opens his mouth all I want to do is shoot him in the ♥♥♥♥♥♥♥ head cause HE ONLY TALKS TO ME WHEN HE WANTS ♥♥♥♥. HOW AM I SUPPOSED TO CARE FOR THIS CHARACTER IF MOST OF OUR CONVERSATIONS IS VAGUELY TALKING ABOUT THE PAST AND HIM BARKING ORDERS AT ME. Like Jesus dude same with the other characters you arent given enough time to really get to know them or care for them and the times you do its when you are just sitting around and waiting for them to speak to you or one of the girls asking you whats been up lately, but even then you are still just talking about yourself. (SPOILER) When Lenny, Hosea, Bill, or Strauss died, it did not phase me at all (besides Lenny) but even then it was a little "aw I kinda liked him :(" moment. They brought no real depth in personality and I was not able to connect to them in any certain way possible unless it was to advance the story. Everything you were forced to do to advance the story was so incredibly obvious it too away so much excitement and curiosity I was so disappointed when I could seriously guess everything ♥♥♥♥♥♥♥ thing that could happen. I do give credit in that yes RDR2 does a nice job in portraying the Wild West with its historical accuracy and the difficulty of a life in that era, and yes I know gun fights were frequent and they are subjected to that since they are in a game, but hat I don't like is it being used to continue a story. Like I said before its a lazy approach of story-telling. I would also like to talk about the awful inventory system. I get it wants to be realistic in the sense of you can only carry certain objects on you and you can stow away the others in the horse but picking up new guns should not make you completely ditch your others. I can't believe I cant just store my previous guns IN THE HORSE and have to DROP IT in order to get someone else. WHY? WHY WHY WHY???? Its so annoying navigating through that stupid scroll tab and then having different ammo types? Why? I don't get it dude. With these controls also man I don't know when Rockstar is going to get on the path of GOOD CONTROLS FOR THEIR ♥♥♥♥♥♥♥ GAMES CAUSE I can be riding along with my horse on my controller and then it randomly just starts going the opposite direction??? Or it begins swerving in a completely different area from where I'm telling it to go. It was so bothersome having to switch to my controller and keyboard to just get in control of the ♥♥♥♥♥♥♥ character. Also the stupid ♥♥♥♥♥♥♥ law system is the worst SYSTEM EVER! WHY AM I GETTIN SHOT AT AND NO CONSEQUENCES HAPPEN TO THE NPCS BUT IF I FIGHT BACK THE LAW IS ON ME IMMEDIATELY?? It doesn't work dude this game just doesn't work and its so obnoxious when my horse doesn't want to listen to me and runs into a npcs I am gunned down once again. The good and bad karam system is usesless as hell unless you want some discounted items? Serves no other purpose than that, and its all just dumb and useless and ♥♥♥♥ this game ♥♥♥♥ you. While the graphics and the vastness of the game world are undeniable achievements, they come at the cost of performance on many systems. Glitches, crashes, and frustratingly long loading screens screw up the overall experience, making me question whether the graphical excellence was truly worth sacrificing stability for this game. I do sometimes enjoy the leisurely horse riding in a beautiful field while also trying to find any animals to collect and sell, that part can be quite enjoyable for a bit so good job on that Rockstar. I also wish that they had more side activities to do but with a game that big theres only so much you can add to it really, maybe should've slimmed down the world a bit honestly and focused a bit more on trying to keep the player entertained. But in conclusion RDR2 can be
Posted 30 August, 2023.
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1 person found this review helpful
223.7 hrs on record (221.4 hrs at review time)
Honestly the game blows its rarely ever fun and doesn't come close to any other GTA games before it. ♥♥♥♥♥♥ ass game.
Posted 8 November, 2022.
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No one has rated this review as helpful yet
0.8 hrs on record
I liked this game before they made an update where you practically do nothing for 10 mins and then get swarmed by the "cops" and you get a game over, It's really dumb and unplayable.
EDIT:
So they fixed it and now I know how to play the game. Super weird ass game but its fun to play on my TV while my friends watch me freak the ♥♥♥♥ out, screaming running away from the NPCS.
Posted 20 January, 2022. Last edited 18 September.
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1 person found this review helpful
4.9 hrs on record
This was honestly a super interesting game that I wanted to get to the end of, I played it in one sitting and even though I was up all night it was worth it.
Posted 2 July, 2021. Last edited 2 July, 2021.
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1 person found this review helpful
34.8 hrs on record (20.8 hrs at review time)
Pretty nice game super fiun lobve it we kill civs and we love to dance on their corpses so good
Posted 23 June, 2021.
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No one has rated this review as helpful yet
71.7 hrs on record (66.0 hrs at review time)
this game is really fun with friends and some randos but mostly with friends
Posted 18 June, 2021.
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Showing 1-9 of 9 entries