9
Products
reviewed
410
Products
in account

Recent reviews by Boopig

Showing 1-9 of 9 entries
14 people found this review helpful
1 person found this review funny
1.0 hrs on record
The fast, below the radar release with a £25 price tag. With the bonus of allowing friends (who don't own the game) to play it with you if you own the Deluxe edition.

RED. FLAG.

With that cheap price point, and the buddy system. It shows even the devs had no faith in their game.

Wanted to play Wolfenstein with friends. Not some boring loot shooter.
Posted 26 July, 2019.
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1 person found this review helpful
3.8 hrs on record (3.6 hrs at review time)
PUBG killer right here bois.
Posted 6 June, 2018.
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36 people found this review helpful
5 people found this review funny
59.6 hrs on record (21.8 hrs at review time)
Early Access Review
This game is very good.

Pros

A simple yet fresh concept.

Addictive gameplay.

A very challenging experience, I have yet to survive a single game yet.

Amount of content that is given satisfactory, with more to come in DLCs.

The game is well balanced.

Cons

Map generation is a little too unpredictable.

Lack of variety in units.

Building/Unit selection can be very clunky.

HUD could be improved a little.

This game does a lot right. It's a unique concept and a breath of fresh air after a lot of generic titles being released this year. If you enjoy city builders, management games or maybe a few survival games I could not recommend this game enough.

The only issues I have with the game is map generation, although your always bound to start next to the basics for getting your colony growing, anything other than that is completely random. You may get a big starting area with lots of space to grow, filled with resources and not too many openings for infected to attack you from. Or, you will spawn in a tight area with nothing around you, the infected town right on your doorstep and no natural barriers to protect you from the infected. If thats the case I would just restart and roll the dice again. Personally although I like the idea of the game forcing you to be creative on how you build, there is a difference between a challenge and just losing before you start.

Building/Unit selection is also a thing that needs to be looked at, sometimes you simply cannot select an individual unit/building. I reckon it's a bug, but sometimes if you click on a unit, you'll select every unit of that type. If you click on a barracks, you'd be given control of the command centre instead, and you'd need to keep clicking on the building you want until you got it.

This game is amazing. The thing's I've mentioned above don't deter me from playing this whenever I have a chance. I look forward to the game's campaign, and a possible multiplayer mode down the line.
Posted 12 December, 2017.
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No one has rated this review as helpful yet
7,581.0 hrs on record (4,120.6 hrs at review time)
gucci
Posted 23 November, 2017. Last edited 22 November, 2018.
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22 people found this review helpful
1 person found this review funny
1.6 hrs on record
Pros:

It combines elements from Ceasar, Banished and Anno to create a very interesting city builder game. The best way to put it is Ceasar's buildings and UI style with Banished's survival and inventory management and Anno's city evolution (Anno 1404 to narrow it down)

Gameplay is enough to keep you playing, and this game provides a fair amount of content compared to city builders of the same calibre.

I've not experienced any bugs while playing the game, the only thing that's happened was the game not tabbing back in when I tabbed out. Forcing me to restart the game.

Tutorial is helpful for learning the basics of the game.

Cons:

There aren't any set maps to play off in free build. You will have to use a randomly generated map and chance having your resources spread across the entire map, making it difficult and expensive to get resources.

The game offers little in the way if events, out of 90 minutes I saw 3 events: plague, robbers and AI rivals demanding money for 'projects' There are no events which are good or neutral, only bad.


The economy system in this game is stressful and honestly, the worst part of the game. There is no real way to achieve a stable economy, from the start of the game you just spend money, and earn a smidgen of it back through laughable tax rates or through trade with AI rivals, which we will talk about in a second. The way the tax system works is the less people you have working, the more you tax, the more people you have working, the less you tax. Simple. This game requires you to keep building and building to keep your city evolving and preparing for invasions from on map enemy camps and off map AI rivals. Because of this you'll never have unemployed citizens, meaning the tax rate is always low. With about 1000 citizens I tax about 250 gold from them every tax rotation, thats about 1/8th of what I spent keeping them happy that rotation.

So, tax is useless, what about trade?

If you choose to play and trade with AI rivals, from the very start they will constantly demand money from you, sometimes it's 1600 gold, others it's 3200 gold. If you accept, they like you more and are more willing to trade and less likely to invade. If you decline, they invade you, this is just another way of adding challenge to the game, another way to burn your gold reserves. I refused to pay a rival and before I could even build a troop of soldiers I had enemy war pigs riding in and destroying my city. If you do pay them and trade you need to be a fast builder, they won't start off with requesting and selling simple resources like planks, or turnips, they will demand and sell luxury resources which you can't make yet or have no place in your city currently. Making trade in the early game, near impossible.

I would like to mention that the three AI rivals I played with promised to pay me back, I didn't see a single piece of gold come back from them.

Not cool.

Summary:

Despite the not recommended I did enjoy the game. But ultimately the economy aspects were just too much to recommend. It just felt like it was all there to play against you and make the game harder but with no true challenge, because there was little you could do to beat the challenge. in other words the game's economy mechanics are imbalanced and to really have a stable economy you cannot play with AI rivals and you'll have to play on a low difficulty.
Posted 30 June, 2017. Last edited 30 June, 2017.
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No one has rated this review as helpful yet
1.4 hrs on record
Very fun, wish it was longer.
Posted 20 May, 2017.
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No one has rated this review as helpful yet
352.5 hrs on record (326.7 hrs at review time)
If you play Turks I dislike you.
Posted 27 November, 2016.
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No one has rated this review as helpful yet
2.0 hrs on record
Very good tool for learning theory. Contributed towards my pass majorly. Only thing I need to say is that I couldn't finish a mock test because I couldn't mark the final question. Otherwise, very good!
Posted 20 May, 2016.
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3 people found this review helpful
47.1 hrs on record (46.0 hrs at review time)
Early Access Review
Was a great game, but the combat updates ruined it. Maybe before you change the buildings and add more weapons you should focus on balancing the combat. Nothing makes me want to uninstall this game more than when I with a machete could be easily destroyed by a guy with a stone knife because of his ping.
Posted 7 May, 2016.
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Showing 1-9 of 9 entries