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41-50/61개 항목을 표시 중
1명이 이 평가가 유용하다고 함
기록상 0.1시간
This game was released for $4, now it's free, and the Chapter 2 DLC costs twice as much. People who paid full price for it should get a 50% off coupon for Chapter 2, otherwise those people got scammed.
2022년 5월 7일에 게시되었습니다.
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기록상 1.0시간
When I played this game, swapping weapons with the mouse wheel would cause the game to slow down, this was distracting me, and causing me to lose momentum, and get hit, so I posted about it in the Steam Discussions, to see if there was a way to disable it, and the Dev responded, and updated the game with an option to disable the slow mo effect when swapping weapons IN LESS THAN 24 HOURS! Also this game is 2 YEARS OLD at this point! Mad respect for that, I felt I owed it to him to give a review after that, thanks again man!

This game cost less than 3 bucks when I bought it on sale, and it's definitely worth that. It's basically a swarm arena shooter, a bit reminiscent of Killing Floor, or CoD Zombies. The main game has 30 rounds, took me less than an hour to beat on Hard mode, but there's 2 Endless Modes with alternate maps. A decent amount of content for the price I'd say.

Gameplay wise, the guns are super fun to use, the later weapons you unlock feel very OP, which is actually well balanced because towards the end the game starts to spawn a lot of the difficult enemies that can be big bullets sponges. This does sort of make the basic guns a bit useless towards the end, but there's always little enemies to shoot with them. I really liked the Double Barrel Shotgun, very OP and felt great to use.

The game has that "Double Jump + Dash" movement that's all the rage these days, but each use costs a point which you need to resupply on. This was actually a brilliant idea, double jumping and dashing can get you a lot of air, and move you away from enemies fast. This could make the game too easy, but making those moves a resource you have to manage makes sure you won't spam them, and only use them when you need to, or have enough to spare. There's also a blue resource that lets you slow down time which is cool. I didn't really use it much, but it worked as intended. If you like bullet time, then you'll enjoy it here.

Enemy variety is awesome. I love the designs of the little robots, they all have this "Clunker Junker" bolted together aesthetic I really love. Little enemies are push over, but big ones can mess you up quickly, as they run just slightly faster than you, making them priority targets. There's a lot of chicken walkers, which I always love, there's a bull that acts similarly to the one from the Serious Sam Games, there's flying enemies, and 2 awesome bosses that I won't spoil. Most of the enemies are melee, with some projectile enemies, thankfully no hit-scanners, meaning you're always capable of not getting hit if you're good enough. The best strategy seems to be to round them up, and fire into the crowd, focusing on the bigger faster enemies first, that's what worked for me. Sometimes enemies would run away from me, go down some stairs, and flank from a different direction. I don't know if this was intended, but it definitely made the enemies feel like they had some sort of intelligence which was cool.

Enemies drop coins which you can spend on AI operated wall weapons, that last for a minute or so, similar to traps in CoD Zombies. I wish there were more uses for your money, opening new areas, buying new guns etc, as towards the end, I stopped paying attention to money completely. I really wish buying them worked like CoD Zombies, a simple "press E" to make the transaction would have made me focus on them much more. Instead you have to stand next to them, as the coins magically move from you, to the machine, slowly. I only really found time to do this towards the end of the round, as if it took to long to do it mid-round, and the enemies would mess me up. Most of the weapons cost 50 coins to use, but one of them cost 90, which took WAY too long to use, so I stopped using that one at all. There's also a limit of 300 coins you can hold at one time, forcing you to spend them, or deposit them into a vault that I didn't really understand the purpose of. The currency is probably the weakest aspect of the game honestly.

I do like the art style, it has this "unfinished tech demo" look to it, which could be considered lazy, but I think it fits really well. Because the enemies, and map have this bolted together look to it, the unfinished default game textures actually fit that design quite well. The floors have that checker-board texture you always see in unfinished areas, and the weapons, and enemies have that default matte gray texture from every 3D modelling software. It's fine for a little indie game like this, and it also means the game will run well on most systems. I played at 1440p, with a 2070 and 9700k, and never saw the game drop below 144 fps the entire time.

The Music is fittingly awesome, fast paced electronic beats that had me bopping my head along while I shot robots for an hour. The tracks changed every round which was cool. Nothing really stood out as memorable, but it all fit the action well, so I felt it was worth mentioning.

Overall a fun game, with a cheap price, and a really cool Dev, makes this a solid recommendation from me. If you've got 5 bucks, an hour to spare, and want to shoot some robots to some decent electronic beats, look no further than ARMORED HEAD.
2022년 4월 28일에 게시되었습니다. 2022년 4월 28일에 마지막으로 수정했습니다.
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기록상 3.6시간 (평가 당시 0.1시간)
Devs REMOVED DLSS from the full release. DLSS was an option in the Early Access Version, and they took it out for the full release. Why would you ever remove DLSS?

Game looks nice, but runs badly for a game that basically just uses sprites. DLSS would have helped a lot here I'm sure, but that is not longer an option sadly.
2022년 4월 19일에 게시되었습니다.
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28명이 이 평가가 유용하다고 함
기록상 4.1시간
This is an old school 3D Platformer that you can buy on Steam for $2. It's absolutely worth it. It's kind of like Baby's first 3D Rayman, and if that sounds like something you'd enjoy, then for $2, it's an absolute steal.

Please bring Kao 1, and Kao 3 to Steam Tate.
2022년 2월 21일에 게시되었습니다.
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기록상 4.0시간 (평가 당시 0.1시간)
Game runs like crap in it's current state. Was barely getting 60 fps at 1440p with my 9700k + 2070 GPU. This game is cute, it looks nice, but there is no reason it should run this badly, other than poor optimisation. If you're not going to optimise your game, at least add DLSS + FSR to compensate? Even at 1080p I was only getting like 75 fps.

I'm waiting until they optimise the game, or I get better hardware to play through it, but right now, I can't recommend it if you have mid-range specs, unless you are okay playing it at lowest settings/lower resolution than normal.

Devs pls optimise, thx.
2022년 2월 14일에 게시되었습니다.
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기록상 9.8시간 (평가 당시 9.3시간)
It took 9 hours, but I did it, I got 1 Trillion Blops in BlipBlop, and I reached 10th level Prestige. Pretty addictive game honestly, I think there is a story too or something, I dunno.
2022년 2월 2일에 게시되었습니다.
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기록상 0.2시간
This seems like a College project, but I love seeing these on Steam. Beat it in 8 minutes, and had fun. Not too hard, infinite lives makes it easy which is nice. Level design is fun, introduces mechanics in a well thought out way. Controls are bit slippy, and imprecise, but totally playable. Music exists. Graphics are bit weird, the way the characters glow reminds me of a level I would have seen in "LittleBigPlanet 2" back in the day. I'd probably give it a B.

If you got 10 minutes to kill, check it out.
2022년 1월 26일에 게시되었습니다.
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기록상 7.0시간
Cute graphics, first few levels are fun, but the last few levels have puzzles that are cryptic ♥♥♥♥♥♥♥♥, and co-op precision platforming that is impossible.
2022년 1월 24일에 게시되었습니다.
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기록상 0.4시간
Fun way to spend 20 minutes. Very promising, a game made by 1 guy, that was more tense, and fun than the Back4Blood Beta. Very well optimised too, looks great, ran like a dream, with no DLSS. Follow this dev, he's going places.
2021년 9월 6일에 게시되었습니다.
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기록상 3.5시간 (평가 당시 2.1시간)
This is one of the best games I've ever played in my life. When it ended I legit stood up and applauded, it deserved it.
2021년 8월 6일에 게시되었습니다.
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41-50/61개 항목을 표시 중