13
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522
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Recent reviews by Bleeblor

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Showing 1-10 of 13 entries
No one has rated this review as helpful yet
190.3 hrs on record
As a long-standing fan of Final Fantasy games, seeing it as a form of a soulslike version enticed me, and I had to try it! Having played it to completion, here are my thoughts...

Gameplay:
Overall, the gameplay is enjoyable. Each of the jobs is mostly unique and further develops as you progress through the game, especially in the DLC content. This is where the game really begins to shine, allowing you to combine and experiment with different builds and job affinities. Some jobs let you learn really cool and fun weapon abilities, adding to the diversity and enjoyment.

Enemies:
The game boasts a respectable number of unique enemies and some all-time classics (e.g., a cactuar). However, as you progress, you begin to notice less variety, with many enemies appearing as just different colors of previous ones.

Challenges:
At one point, the game can get a bit boring, especially if you're not aware that you can repeat missions at higher levels to get all rewards up to that level. I went through the pain of replaying all the missions at least 4-5 times before learning this. This is before even diving into the Bahamut difficulty, which offers trials that allow you to customize the difficulty for additional rewards.

DLC Content:
The Gilgamesh DLC content introduces a labyrinth, which I found really enjoyable. It's definitely a place where you could pour tons of hours, especially if you love the grind. Sadly, beyond this DLC is where the fun sort of... ends.

Difficulty Balance:
As you progress further into the story, the bosses become overpowered, able to more or less one-shot you if you mess up (they do easily 3000-4000 damage in a single hit). But do not worry, the game has an "extra mode" which allows you to overcome this to a degree. I was really disappointed that the Lufenian difficulty seemed so unbalanced. I unlocked all these cool job upgrades and reached high job affinities, but I couldn't even execute a powerful ability without getting broken followed by death.

Conclusion:
Despite its flaws, I do believe this game is definitely worth a try. I really enjoyed it. However, if the bosses were made more balanced, I think this game would shine a lot more, considering the powerful builds one could create with sufficient job affinities.
Posted 19 May, 2024.
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No one has rated this review as helpful yet
171.6 hrs on record
Graphics and Soundtracks:
The game is a visual masterpiece, complemented by an amazing soundtrack. The vivid graphics and immersive audio truly enhance the gaming experience. You may want to keep your finger on the F12 button to capture many of the epic moments!

Gameplay and Combat Mechanics:
Each character's unique moveset adds depth to the gameplay. For example, Tifa's agility and physical prowess, coupled with her ATB Boosts, make her an invaluable team member, adaptable as both a fighter and a supporter. Cloud's balanced physical and magical attacks also stand out. The variety in weapons and materia allows for diverse and enjoyable builds.

Memorable Battles:
Key fights, such as those with Reno, Rude, and Rufus, are particularly memorable and the amount of work that was put it is truly noticeable.

Difficulty and Challenges
The Hard difficulty offers a satisfying challenge, with stronger enemies and new obstacles in Intergrade. Yuffie’s gameplay is a highlight, especially when mastering her sync with Sonon. Her ability to dodge and imbue attacks with spells is a game-changer. Their playthrough on hard has really displayed the power of some of the support materia such as, Parry and Deadly Dodge.

Story and Progression
The story has its highs and lows. The whispers, in my opinion, detract from some of the action-packed sequences, such as storming the tower. Additionally, the extended areas such as the train graveyard reminded me somewhat negatively of Final Fantasy XIII's pacing.

Gameplay Balance
The game doesn't require much grinding, except for specific battles, DLC content, and mini-games. However, certain limitations, like the capped blue materia and the restrictions on summons, can be a bit disappointing.

Summons and Limit Breaks
Summons like Ifrit, Leviathan, and Bahamut add a thrilling element to tougher fights, though their usage is limited. The reset of limit breaks after each fight, while understandable, was a bit of a letdown.

Linear Progression
The story's linear progression and the inability to return to previous locations are a notable departure from traditional open-world RPGs. However, this is inline with the first CD of FF7 and I am super hyped for Rebirth!

Conclusion
Final Fantasy VII Remake Intergrade is a game of contrasts. Its stunning visuals, engaging combat, and memorable characters are offset by some narrative and gameplay choices that may not appeal to everyone. Despite its flaws, it offers a unique and enjoyable experience, especially for those who appreciate strategic combat and character customisation.

Rating: 9/10
Posted 20 December, 2023.
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No one has rated this review as helpful yet
14.4 hrs on record (8.4 hrs at review time)
There are many things to love about this game. The graphics are absolutely beautiful! Overall, the game is bright and cute (did you see the rot? is it not just the most adorable rot you ever seen!?). The scenery and views can be truly breath taking. The game also has very nice sound effects and sound tracks. Overall in terms of aesthetics, the game was very well designed.

The combat is interesting, or fun to say the least. You get to bash enemies close range with your spear (heavy and fast attacks), you get a bow (to go, pew pew), not to mention those rot attacks! Shielding is neat as well (has a health of its own), parrying is a pain as in any game really... In terms of enemies, they get progressively difficult (you start encountering some of the "mini-bosses" as enemies which I like.

Overall, the game has a lot to offer, it took some nice qualities from other games. You got collecting of rot, hats, and finding certain spots, not to mention that you get to do some climbing and light puzzle solving (similar to Tomb Raider and Uncharted). There are also challenges, trials, customization of your army of rot (hats) or your weapon and clothes (Kena).

In summary, it is a very beautiful and fun game with a lot to offer.
Posted 24 November, 2022.
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1 person found this review helpful
49.0 hrs on record (49.0 hrs at review time)
This is a very interesting and a very different game from what I would normally play, but it got me hooked. I originally began to play this with a friend (he introduced me to it) and after our first campaign, I started to play solo (on the side)! It is a very relaxing game, full of events and surprises along the way. The art style is interesting and different from most games (2D sprites severely enhanced with shaders), this is not a bad thing, I really enjoy the simplicity. The audio is also very soothing and certainly enhances the player's experience.

On the combat side of things, this is where it gets more interesting. The combat usually consists of no more than 5 heroes (often starting at 3). These heroes get to unlock 1 ability per level based on their class. They can obtain additional abilities from transformations (an amazing part of the game) which can literally transform how you would normally play with a hero before, making them either better or worse. But let say, a warrior with electric powers can be really fun! When a hero dies in a battle, they may suffer some penalty (e.g. lower health for the rest of the campaign) or get maimed! You know that leg or arm you loved so much? Well... you are a pirate meow! Arrrr! The difficulty of the game can be customised by the player. I personally play on the harder difficulty and the battles actually require for me to plan my moves, that is something I love about turn-based games. By the way, if you happen to be a hardcore-gamer and dislike the ability to save before battles and turns, then this game has you covered. You can select the option for a single saving file which is constantly overwritten (literally no going back) even shutting the game down won't save you!

This game is really fun to play with a friend or 2, however, it can be played up to 5 players. Furthermore, this game has a pretty neat progression system for the heroes that you encounter throughout your adventures/stories. At the end of every campaign, you can promote a hero of your choice (that has not died) to the next tier. Legacy heroes can be recruited in other campaign and you can select their previous skills based on their current tier (e.g. tier 3 can select up to 3 skills) and at the end of the campaign, if the hero hasn't died, you can promote them further. They get keep any changes that took place in that campaign (e.g. extra transformations or pets). This is really nice, as one of my favourite heroes has underwent a full transformation and got a robotic pet that is usable in combat, he is tier 4.

I highly recommend this game, I will be playing much more of it, that is for sure!
Posted 17 July, 2021.
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No one has rated this review as helpful yet
1 person found this review funny
15.9 hrs on record
The game mechanics are very simple: build a colony, defend the colony, and expand the colony. Overall, the game is very simple. The undead are relatively easy to kill until they horde up, but even then they can be dealt with. There are two common zombie types, a walker and a runner. A swarm of walkers don't really pose a thread. However, it only takes a single zombie to infiltrate your base and start a mass infection. This mass infection is close to impossible to clear out and in most cases, it will result in a Game Over. Since the game cannot be reloaded, the moment you lose, you got to replay the entire mission. This is an understandable feature, but it only takes a simple mistake for you to be forced to start from scratch. Lastly, the objectives in the campaign are not really exciting. In most cases, they require you to reach a certain population and/or resources within a number of days. I do enjoy RTS games and strategy, I do love zombies, so it is unfortunate that I do not enjoy this game.
Posted 5 December, 2020. Last edited 5 December, 2020.
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No one has rated this review as helpful yet
1 person found this review funny
12.1 hrs on record
Early Access Review
The idea of this game is interesting. However, it is not very different from other survivor games. It consists of main story quests and side quests that are spawned daily (max of 3). It is only co-op although you can and it is very fun to beat the crap out of your friends with fists or even a rock. It is a nice game but personally, I don't think that the game is worth its price.
Posted 28 November, 2020.
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No one has rated this review as helpful yet
42.1 hrs on record (25.0 hrs at review time)
Very fun game to play alone or with friends. The low poly art style is very interesting. Overall, the graphics are very nice and the gameplay has the feel of classical RPGs (like final fantasy) and D&D. I would highly recommend it. Every gameplay is different from last, the only consistency lies in the main quests and the relativity of the different biomes.
Posted 20 November, 2020.
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No one has rated this review as helpful yet
121.7 hrs on record (19.2 hrs at review time)
Early Access Review
A very nice ghost game. No jump scares, the lighting, shadows, and audio does a lot of the job. This game is getting updated quite often (I purchased it soon after its release date). The game has improved a lot, of example, amateur difficulty is actually very easy in comparison how it used to be before, and the ghost asset themselves seem to have improved. This game is really fun with friends and could probably run on most devices as long as you avoid maps such as Asylum and potentially high school.
Posted 7 November, 2020.
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1 person found this review helpful
44.7 hrs on record (13.1 hrs at review time)
This game is surprisingly addictive, especially when you are playing it with your friends! It is a very simple yet intriguing game. However, it would be great if there was an option for players to spawn away from each other as in co-op the players spawn right beside each other at the corner of the map making it harder for the corner player to expand. Then there are two modes which seem impossible to beat. But overall, amazing game for the price. Totally recommend it!
Posted 7 November, 2020.
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No one has rated this review as helpful yet
3.6 hrs on record
This game is very neat and the graphics are nice. Very simple controls. It also contains a tactical element as you got to be careful with your ammo and medkits. The only thing I don't like about it so much is that the survivors you save do not show their destination or which location they will get off. This can lead to feeding a survivor and they get off on the next stop. :(
Posted 4 November, 2020.
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Showing 1-10 of 13 entries