57
Products
reviewed
350
Products
in account

Recent reviews by BionicFreak

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Showing 1-10 of 57 entries
26 people found this review helpful
10 people found this review funny
13
2
51.4 hrs on record (16.6 hrs at review time)
What makes the SoulsRing franchise so great:

-Full Player Customization
-Player-Made Classes (You choose your Armor and Weapons/Spells)
-Freedom of Stat-leveling
-Best Melee Combat in Flatscreen Gaming

The combination of these 4 core aspects allows you to truly play YOUR OWN way.

In the case of Nightreign, FromSoftware removed the first three and bastardized the fourth.

I'm going to keep playing this twisted distortion of my favorite franchise, but I know the heart has been ripped out and the soul has flown away.
Posted 29 May. Last edited 31 May.
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7 people found this review helpful
7.2 hrs on record
Hardly any improvements were made to the extremely out-dated core gameplay. Combat is just as bland and jaded-feeling as ever. I heard rumors y'all were learning some valuable lessons from Dark Souls/Elden Ring, but that is evidently false.

Equipment still has durability, Oblivion's most despised mechanic.

Animations were barely touched. Walking in third-person looks fine, at first, but try sprinting+turning to see how little effort they put into this game's animations.

No seamless travel. Yet another current-day entry from Bethesda that disgustingly over-saturates the gameplay experience with excessive loading screens.

Only a few armor sets have cloth physics (with extreme variation in quality), the rest are the same as before, with capes/etc. taped to the body.

Horrible UI (take a hint from from actual AAA titles, like the SoulsRing franchise, with separated categories for Head/Chest/Arms/Legs/Accessories). I'm so tired of Bethesda's lack of self-improvement over the years. There's no excuse anymore.

It's 2025 and there's still no native VR support? What, are you guys going to charge another $60 for low-quality heartless bare-minimum VR support again, like you did with Skyrim?

After Starfield, I was going to give Bethesda one last chance, with Elder Scrolls 6, but not anymore. Either put more effort into this absurdly over-priced texture pack, or that's it for me.

I wonder just how many other people feel this way.
Posted 23 April. Last edited 24 April.
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1 person found this review helpful
130.9 hrs on record (103.4 hrs at review time)
It's a decent game, but it would be 100x better with 100% Full-Blown Official VR Support.
Posted 30 December, 2024.
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2 people found this review helpful
13.5 hrs on record (3.7 hrs at review time)
Early Access Review
Late-90s Zombie-themed Helldivers?
YES PLEASE
Posted 28 December, 2024.
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10 people found this review helpful
0.0 hrs on record
Still a worse version of a "space themed" Fallout 4. This expansion/update fixed none of Starfield's flaws. None.

Bethesda, if you truly care about how this game is looked at in 10 years, then take 2 or 3 years and do these things:
- Move the game over to UE5, because y'all's Creation Engine is outdated and obsolete.
- Give us actual planets that can be traversed entirely. No more RNG squares with invisible walls.
- Give us actual Spaceships with 6DOF flight, capable of manual landing/take-off with no restrictions towards in-atmo flight.
- Remove ALL loading screens (aside from initial start-up, obviously). Seamless travel from space to planet to caves/buildings/bunkers/etc.

And if you really want to go above and beyond:
-Completely overhaul the janky FPS and Third-Person gameplay.
-Implement full-blown VR support (not at all like the garbage Skyrim VR port that was only enjoyable due to modders finishing the job)
-Overhaul the leveling system to be more like Skyrim than Fallout.
-And actually put some work into the Character Creator. Give us options to play as non-humans, such as aliens and machines, or some hybrid of all three.

If you do these things, I promise you, people will not only come back, but they'll come back in numbers that you've never seen before. And don't you dare tell me "it can't be done", because it HAS been done. It's been done by SMALL INDIE TEAMS. It's time for this huge AAA company to put in the ♥♥♥♥♥♥♥ work and offer what was originally promised.

As I said, this is not a space game, this is a worse version of Fallout, with a space theme. I want the space game I paid for.
Posted 5 October, 2024.
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17 people found this review helpful
100.0 hrs on record (94.6 hrs at review time)
Early Access Review
Despite it's overly simplistic name, this game is quite intriguing.

The art style, map design, character/tower functions, and background music offered here are nothing short of AAA quality. Due to the nature of Early Access, the game is currently lacking in content, but that will hopefully change in the near future.

I say again, the degree of quality is captivating!

If the developers plan to give this IP the same amount of attention and dedication that Ninja Kiwi gives Bloons TD, then it's very possible that the Tower Defense genre of gaming will finally have TWO top-contenders.

Fingers twisted for VR support!
Posted 26 August, 2024. Last edited 27 November, 2024.
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No one has rated this review as helpful yet
353.0 hrs on record (0.6 hrs at review time)
Child: "Mom, I want to play Warframe!"
Child's Mother: "We have Warframe at home..."

That's what this game is.

How do you try to steal from such a successful game, and then do EVERYTHING WORSE than the game you are stealing from?

Cooldowns are for lazy developers that don't know how to balance a game without it.

I've played the Pre-Alpha, Beta, and Official Release, and they fixed NOTHING that was wrong with the game.
And don't even get me started on the drop rates...
Posted 3 July, 2024. Last edited 20 July, 2024.
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2 people found this review helpful
95.7 hrs on record
Why would they make the armor/clothing feature WORSE than the first game?

I've heard the developer's response to the lack of modular Armor/Clothing slots, and it is the most dim-witted, false, lazy excuse I have ever heard.

"Less customization options will actually lead to more variation! Source: trust me, bro! That's how it works!" is basically what the buffoon said. Anyone with half a brain can read his official statement and see how it makes no $%#^ing sense. It required more work for them, so they ditched how it was done in the first game, yet they still have the gall to sell this game at $70 USD!

Our outfits use to consist of 7 modular pieces (1 Head, 2 Torso, 1 Arms, 2 legs, and a mantle/cape) now it's down to 4 (1 Head, 1 Torso, 1 Leg, and a mantle/cape)....
They glued the inner torso, outer torso, and arm slots to a singular upper body slot, and they did the same to the inner leggings and outer leggings for the lower body slot!

I hope and pray they will come back and actually put some work into the armor/clothing core feature, because this is nonsense. I can barely customize my character. I've never seen a sequel f%$# up one of it's main core features this badly.

I'm pleased with the rest of the game so far (aside from the very wacky performance on my beastly computer), so it's very sad that they chose to do this to us. We should not have to rely on modders to fix the developers' :♥♥♥♥:

"My disappointment is immeasurable, and my [customization] is now ruined"

What would have been a positive review is now going to be negative. And yes, that is how much this one feature is important to me.

Update: I am only getting more and more disappointed in the lack of armor/clothing modularity...
There are some really neat armor pieces, but because they are glued to less neat pieces, I am not going to use them. I want to customize my character how I want, not how Capcom wants me to.
Posted 21 March, 2024. Last edited 15 October, 2024.
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2 people found this review helpful
18.9 hrs on record (4.8 hrs at review time)
Character Muscles, Hair/Eye Color, and Walking Style options need major work, but aside from that, Dragon's Dogma 2's Character Creator is much better than the first game!

...maybe add more voices in the future too. The currently available ones aren't great. No offense to the VAs, but I think the first game had better options in regard to the Player's voice.
Posted 7 March, 2024.
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No one has rated this review as helpful yet
58.8 hrs on record (55.5 hrs at review time)
Halo: ODST, in Third-Person?

I've been wanting this since I was just a boy
Posted 16 February, 2024. Last edited 20 August.
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Showing 1-10 of 57 entries