10
Products
reviewed
213
Products
in account

Recent reviews by Bacon

Showing 1-10 of 10 entries
No one has rated this review as helpful yet
61.8 hrs on record (54.3 hrs at review time)
I think the fact that there is a steady breeze inside of your spaceship so your cape looks good about sums it up.
Posted 5 May, 2024.
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16 people found this review helpful
0.7 hrs on record (0.2 hrs at review time)
It generally works and does what it's supposed to, I can give it that, but it's one of the slowest most bloated pieces of software I've used in quite a while. It needs a serious overhaul in efficiency and speed. Something this simple shouldn't take 30 seconds to load.
Posted 8 July, 2023.
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No one has rated this review as helpful yet
28.8 hrs on record (9.8 hrs at review time)
Incredibly detailed with a great story. Loving it so far.
Posted 10 February, 2023.
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1 person found this review helpful
7.2 hrs on record (1.7 hrs at review time)
Great game, gorgeous graphics, fun to paddle around. The giant snake in the Australia map freaked me out a bit.
Posted 6 August, 2022.
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No one has rated this review as helpful yet
129.6 hrs on record (21.8 hrs at review time)
Loving it so far, despite the bugs! Sets a fantastic atmosphere, graphics are incredible, and the story is engrossing. Seemingly endless amounts of side activities to do, as well, many that tell neat little stories of their own.
Posted 17 December, 2020.
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1 person found this review helpful
1 person found this review funny
71.4 hrs on record (4.4 hrs at review time)
This is pretty much the perfect starfighter game, and one of the best Star Wars games to come out since KOTOR.

VR and HOTAS support work great, to boot.
Posted 4 October, 2020.
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1 person found this review helpful
46.0 hrs on record (11.0 hrs at review time)
Fantastic game, well worth the $50. I've had 0 issues or crashes since I started playing it, frame rate is a reasonable 45-50 given my settings (mostly high, some ultra) & the resolution I'm running at (3440x1440) on an i5-8600k & mildly overclocked 1070 Ti.
Posted 10 August, 2020.
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44 people found this review helpful
2 people found this review funny
32.6 hrs on record (20.7 hrs at review time)
Skyrim VR is a pretty bad VR port, and I can't get enough of it.

Last night I stumbled upon a little town called Dragon Bridge while running a quest for the Stormcloaks -- I was tasked with finding a courier and obtaining some documents from him for some reason or another. Just before entering the gates I was attacked by a saber cat, which came up behind me and startled me. I killed it and proceeded into the town, feeling a real sense of relief that I was somewhere safe for a little while. I looked around a little bit, found a welcoming tavern and some dudes outside sitting on a bench complaining about their wives, saw a working mill off in the distance, and generally enjoyed the vibe of the little mountain village. I didn't find any new quests or really anything particularly interesting, yet it generated one of the strongest senses of "presence" I've had in VR in quite a while. For a few minutes I genuinely felt like I was an adventurer wandering through a dangerous world, stumbling upon a quiet little town with nothing too interesting going on, performing a secret task for a group of rebels camped out a few miles down the road.

I played a good amount of Skyrim back when it came out in 2011, though I never got that into it. I put in maybe 60 hours then moved onto something else. Coming back to it 7-8 years later, though, in full VR, it's a completely different experience. The NPCs feel almost like real people with real problems and real lives they're living out -- they also are a bit rude, which is also a lot like real people! I've applied maybe 40 visual-enhancement mods and while the game still looks pretty dated, still has plenty of that Bethesda jank, and has ever-present pop-in, certain scenes are quite striking and I have little trouble getting immersed in the world.

I bought Skyrim VR right around when it originally came out for my Rift CV1. I put in maybe 5 hours total, but found the experience to be pretty underwhelming given the FOV and clarity limitations of the CV1. The resolution and FOV bump on the Index, though, dramatically improves the experience. So much so that I'm finding myself increasingly yearning to get back to Skyrim at the end of the work day and run a few quests.

There's some special magic that has coalesced for me with the quality of the Index, installing the right mods, and focusing on the positives rather than the negatives of the whole experience. Yeah, the tether is annoying. Yeah, the sweet-spot for focus on the Index is fiddly, and I can't seem to find the perfect IPD setting (I'm pretty certain one of my eyes is a looking slightly off-center!), and yeah, the joysticks don't click off-center and sometimes the quest I'm on just totally breaks because of a mod or because it's Skyrim. But none of that matters once you shift your mindset towards the positives. All those nitpicks fade into the background when you let yourself believe, even a tiny bit, that what you're seeing is real. Given the tech behind the Index and the quality of the image you're seeing, it's not particularly difficult to do so.

I get a real sense of nervousness when I'm out in the wild, nervous that a bear or a saber cat or a dragon is going to appear and attack me. This goes beyond regular "video game nerves" that we've all felt playing pancake games. It's a more visceral sensation -- something is telling me that I might actually be in bodily danger because a piece of my lizard brain feels like I'm actually in Skyrim, rather than looking at it through a window. I'm no longer nervous for my character's safety -- I'm nervous for mine!

I think this is extra interesting because, objectively, Skyrim VR is a pretty bad VR game. It's pretty broken with the Index Controllers and requires a mod to work, there are no made-for-VR interactions (you interact with the world almost purely through pressing arbitrary face buttons on the controllers -- there is no "grip to pick up" or anything like that. It's "A to interact, Trigger to continue" like it's still being played on a static gamepad), the graphics are dated, and the roomscale support is a token addition at best (it's 100% playable sitting stationary in a chair). Performance is also pretty bad at 100% resolution, 90 fps on my 1070 Ti (due to the mods, but without them the game looks quite underwhelming). It makes me both a little sad that they couldn't have put a bit more effort into the port to make it something truly amazing, but it also makes me giddy at the prospect of somebody, someday, making a game at the scale of Skyrim specifically for VR.

I think it'd be a really interesting experiment to have a VR naysayer who hasn't played much/any of Skyrim to sit down, play a few hours in pancake mode, then have them put on the headset and resume their gameplay. See how they feel about VR afterwards. In my mind Skyrim is the perfect example of why VR isn't a fad or why it won't be going the way of the 3D TV -- it's too damn good. If a janky VR port of an 8 year old game I was never that keen on can instill such a dramatic sense of wonder and excitement in me, I can't imagine what the medium will be like in 10, 15 years.
Posted 11 August, 2019. Last edited 11 August, 2019.
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8 people found this review helpful
1 person found this review funny
2.3 hrs on record (0.8 hrs at review time)
Early Access Review
Buy this game. I've had a VR headset for 2 years now and waffled for 2 years on this purchase, and figured it was worth a $7.50 gamble during the Steam sale. I've wasted 2 years.

This game is so good it could easily be $30 for what you're getting. I am *dripping* sweat after a 3-round match. My shoulders are as sore as if I'd put in a hardcore workout at the gym, and I'm getting every ounce of aggression out. I've also punched my brand new Index headset twice and given it a tiny little battle scuff. Totally worth it.

This is one of those games that I hope the developer is making a decent living creating, because it's so well done and so good for what it's attempting to do. It ain't fancy, but man does it feel good to land a solid punch.

Beat Saber, I think, is often considered to be the king of VR workouts. This is better.

Posted 2 July, 2019.
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1 person found this review helpful
97.7 hrs on record (39.4 hrs at review time)
The NEXT update is spectacular -- if you played the game 2 years ago and gave it up, give it another shot. It's a brand new game.
Posted 18 August, 2016. Last edited 1 August, 2018.
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Showing 1-10 of 10 entries