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Recent reviews by Azure

Showing 1-6 of 6 entries
45 people found this review helpful
81 people found this review funny
2.3 hrs on record (2.0 hrs at review time)
You smack a giant lady in the boob with a maple leaf 11/10
Posted 17 July, 2018. Last edited 17 July, 2018.
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20 people found this review helpful
3 people found this review funny
671.1 hrs on record (471.5 hrs at review time)
Prepare to die. All Dark Souls reviews have to start with that. This game is worse than Dark Souls 2, which is a controversial opinion. It has a lot of problems that hold it back from being a good game.

The graphics are really good. there are some amazing songs in this game, and the sound effects are nice. Some of the bossfights are really amazing and the phases are a nice touch, yet a little overdone. Too much of a good thing can be bad. The game doesn't run as well as Dark Souls 2: Scholar of the First Sin. A PC that can run SotFS at 60 fps on max settings can only get about 40 fps on Dark Souls 3 at lowest settings.

The gameplay starts out really fun, but the longer you play, the more you notice things. They removed spell uses from the game, and instead tied spell uses to a mana bar called Focus Points. This wouldn't be so bad, but the way you refill your FP is by drinking Ashen Estus. Ashen Estus are clumsy, they cut in to your standard healing Estus Flasks. You can allocate how many of each estus you have, and getting more Estus only gives ONE Estus, instead of one of each. This wouldn't be a problem if being a phantom didn't only give you half of your Estus, on top of having 30% less max health.

The new Hollowing mechanic, is an item called an Ember, that increases your max health by 30% and allow you to summon or be invaded. This is so bad, if you want to survive better, you have to risk being invaded even if you don't want help, which is even worse because Dark Souls 3 has the lowest end game health pools out of any Souls game, and the way defense works the difference between the lightest armor and heaviest armor is 1 extra hit. If you are a white phantom co-oping with a buddy, these things are awful. You have 30% lower health than you'd like, no real defense, AND you have less estus.

Being an invader is also awful, you still have the lower health, half Estus, and no real defense. But this time, the matchmaking prioritizes people that are co-oping, so it's you against 2 or more players while everyone can use their Estus. Matchmaking is at least based on level again instead of Soul Memory.

The level design is quite nice for the most part, a lot of areas that circle back on themselves and have unlockable shortcuts, but the world design is bad in the sense that it is the most linear Dark Souls game to date in terms of which areas you can go to in order. The enemies are a lot faster and more aggressive this time around, which is a bit clumsy with the kind of game Dark Souls is. They basically took enemy design from Bloodborne and thought it would work in Dark Souls, without thinking about WHY it works. The rally mechanic made it so you could afford to be aggressive, because you could get your health back from it, instead of backing off. the rally mechanic is not in this game, you basically have to stick it out the whole time or try to find a time to heal, which is dangerous considering the attacks all have sweeping hitboxes and slow wind ups meant to make you panic and to catch you at the end of your roll.

The gameplay is very fast for a Souls game, which includes how fast you heal, which only makes PvP more annoying. Dodging takes next to no stamina. You could only have enough stamina to swing an ultra greatsword 4 times in a row, but you can dodge about 12 times in a row with that much stamina, and no punishment for doing so. Weapon Arts were a mechanic added in this game. They were poorly implimented. Every weapon has a special move that USUALLY costs Focus Points, but you can only use them by 2 handing the weapon, having nothing in your off hand, or by using a shield that lets you use the arts one handed. All of these ways prevent you from parrying. Poise, which is your stagger resistance stat, has been changed. Poise is now only active during certain attack animations of certain weapons. They added a type of weapon infusion called Refined, which lowers the base damage but increase the bonus damage tied to your physical stats to be equal to each other. This is the way to get the most damage out of most weapons in the game. Power stancing is gone, now the only way to effectively dual wield is to use special paired weapons.

Dark Souls can never get their stats right, this game included. Dexterity, which is a physical damage stat, also increases your magic casting speed, instead of any stat relating to magic. Luck has a very selective use, it helps status and item drop rates. Faith increases your lightning damage and allows you to use lightning magic, but your lightning defense is tied to the stamina stat.

Dark Souls 3 rehashes too much. There are a lot of throwbacks and references, but some of these just don't make sense or not as interesting as something new.

Dark Souls 3 is not a bad game, just mediocre. It's fun at first but grates on you after a while. There are a ton of small things that seem minor but start to build up and get on your nerves. It tries to be everything that people enjoy about the Souls series, without understanding WHY they were great, and felt like it tried to forget Dark Souls 2 existed. In the end, it just feels like the clumsy child of Dark Souls and Bloodborne.
Posted 23 October, 2017. Last edited 23 October, 2017.
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4 people found this review helpful
5 people found this review funny
66.8 hrs on record (48.8 hrs at review time)
There's a guy that opens a door out of nothing 10/10
Posted 24 November, 2016.
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11 people found this review helpful
2 people found this review funny
595.4 hrs on record (424.4 hrs at review time)
Where to start? This is a pretty good game. The story is top notch for Transformers. It's interesting without being overly complex or trying to be something more than it is. The co-op is gone, making the campaign more story driven, though this makes the campaign seem gimmicky at times. The ability to buy and upgrade your weapons is a really nice feature.

The graphics are really detailed. Transformers have a nice glossy look. The locations are more varied. The music is pretty epic and times and always sets the mood for the action. The voice acting is great.

The Escalation or "horde" mode is remade and well done. The waves only go to 15 but you have multiple tries to complete, which MAY make it to easy for some, but there is always hard mode. Everyone in the lobby can choose their own difficulty without effecting everyone else.

Now we get to where most people spend their time on this game. Multiplayer. This game has some SERIOUS balance issues. There's always something over powered and annoying you have to deal with. And the players are VERY annoying. Everything from kill stealers and campers (on the convoy map ALL you ever see are jets camping at the top) and the heavy classes dominate everything. This game is just not suited for competitive play. If you want a good competitive game, go for War for Cybertron. The PvP in this game is just for joking around.

I give this game a 7/10. It has a great singleplayer experience and fun co-op.
Posted 22 December, 2014.
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17 people found this review helpful
1 person found this review funny
5.6 hrs on record
What can I say about this game? It's hard and unforgiving. I enjoyed this game, I really did, but most people probably won't. The game has a good difficulty climb, everytime they introduce a new enemy, you fight it 1v1 before you fight it in a group. you have about 3 melee attacks, a boost, and a parry, not a block, a parry, so you have to time it right. The graphics aren't anything special, but nothing bad. This game requires good tactics and strategy of pure hack and slash which keeps it from getting boring. The game is divided into to "chapters" and if you get a gameover, you have to start the whole chapter all over again, which can get annoying, luckily, bosses have their own chapter. The bosses are actually the easiest part of the game and it's REALLY short. I can't recommend this game to most players because it's hard and you will die A LOT, but if you're someone that feels like you're trapped in a world of cake-walks, this game is for you.
Posted 17 August, 2014. Last edited 9 March, 2016.
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5 people found this review helpful
32.3 hrs on record (29.5 hrs at review time)
This game is paradise for Smash fans. Getting to make your own character is really fun, and you have a lot of options for parts and colors. It can get annoying at times (like all fighting games) but I only have one problem with it, a lack of online multiplayer, but the local is fun. 7/10.
Posted 8 August, 2014. Last edited 8 August, 2014.
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Showing 1-6 of 6 entries