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Recent reviews by Ashy Scar

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Showing 1-10 of 32 entries
21 people found this review helpful
2
17.2 hrs on record (9.6 hrs at review time)
Originally posted by author:
Please read carefully the I have some spoilers in the spoiler tag, these include locations and other information.

TL;DR

"The Coma Vicious sisters 2" is a survival Horror, puzzle 2D Game which is a follow up game from the earlier game from "Devepresso Games" "The Coma: Cutting class." You don't need to play the first one to understand what's going on, you play as a highschool student named "Mina Park" In the Sehwa district of Seoul, South Korea. The graphics are very comic like, there are puzzles that aren't too difficult and there is a crafting option in some parts (Optional, but recommended)

Story

The story of "Vicious sisters" Takes place long after "The coma: Cutting Class" Which picks up 3 Weeks from the last event. Luckily you can play this without any prior knowledge to their previous game. Throughout this game you are going to be playing as "Mina park" Where after she comes into possession of an amulet she doesn't understand, she collapses and wakes up back at her desk. Only to find that she is in a more sinister, dark, twisted realm of the Coma. She must find her way out of the coma while surviving the night of the blood moon and a horror that looks like her English teacher. Through her run of escaping the school, she is going to have to make some detour routes because shadow people are not friendly and will kill you! She is going to be finding more of her Coma friends along the way, and even some other groups of people "Who I will not mention, because spoilers"

Characters (Some of them anyway)

These are going to be SOME of the characters you meet.

  • Mina Park - Your Main character "Everyday normal Student" She is one of the top students in her class and also Youngho's childhood Friend. Now she has to use her smarts to get out of the dark coma she has been trapped within.
  • Da-Hyun Lee - Mina's BFF! Who is also a first year student (as well as Mina) She has often protected Mina from the seniors in the school who would often pick on her. She is very kind and has a heart of Gold.
  • Myung-Gil Kang - The "jockey" Of the class and one of the best athletes in the schools baseball team. He's often popular with the girls in the school, but he's also a school bully soo there's that.
  • Seho Gil - This guy I won't spoil too much for you, sucks. Often betrays Mina, real big jerk all around and knows how to hop in between his real life and the Coma world.
  • Hi-Hyun Song - Also known as "Ms. Song" The english teacher at Sehwa high, she helps with the summer classes and helps Mina work on her english skills, she also makes an appearance in the coma world.

Gameplay/Length

The gameplay in "The Coma 2 vicious Sisters" Packed in way more than I thought it was going to. You're probably going to be playing for a couple of days or even 3. The gameplay is simple, yet remains tricky. In this section of the review I will go a little bit in depth for each part.

Crafting - Each section of a level will have a spot for crafting. This is optional (But recommended) you're going to need to assist some friends if you want to learn how to craft objects, which they will tell you where things are, or what they need from Mina first. They are as follows Songreung Police office, Dokkaebi Market, Songreung subway Station and Sehwa hospital In Each level you have the opportunity to craft which will help mina not take a hit of permanent damage as she progresses though the story, each level you do without crafting, is 1 less health bar into the next level. Here is a snippet from what they had to say from their artbook. "We're huge horror movie buffs. A common trope within these films is that of the survivor - a protagonist who overcomes the odds to face deadly peril with their cunning, courage and physical fortitude. By the end, these heroes are usually on the verge of death, but their victory is hard won. We wanted to capture the same feeling in the Coma 2"

Combat - It's not so much combat as it is dodging and hiding. Throughout the game you are going to face many obstacles in your path, from Dark song to Strange shadow people who slash from the walls, or maybe even some spooky goop that drops bodies from the ceiling which you will have to dodge. Each dodge you do consumes your stamina. Mina will also have mace or pepper spray on her that helps her be released from the grasp of a certain enemy that may grab hold of Mina which are done through quick time events. Which is also what you are going to need to do if you want to remain hidden from certain enemies, the more out of stamina you are, the harder it will be.

Inventory - There are a few items and ailments Mina can have on her, however only a certain amount at one time. She can also only carry ONE pepper spray or mace at a time, so make sure to restock if you aren't familiar with the area. The consumables are mainly food that will help Mina regain her health, or water that will help her regain stamina, there are benefits to some like some beverages will make Mina not lose stamina from some time (Useful when running away from fast enemies when you're disoriented!) However cost the most from the vending machine. There are also bandages incase you bump into an enemy that gives you bleed damage and antidotes that protect you from poisonous plants. You CAN however look around some areas for clues and find a bigger bag space for your inventory.

Soundtrack

There's a small bit of variety to the OST It's not going to be overdone, it's mostly going to be some violins and piano, some of the areas will have some ambient sounds IE Hospital with a squeaky sounding wheelchair and a heart beating slowly or police sirens at the dokkaebi market. However the most important sound that you are going to be hearing the echo of high heels they're not really a part of the soundtrack and you should probably find a place to hide.

Graphics/Art style

The coma 2 Vicious sisters has a Manga artstyle to it. Outside of the Manga illustrations it's hand drawn, the characters, the environment, I always appreciate hand drawn art. From their words it allowed them to input more from the real word into the game. Here is another snippet from the artbook you can purchase. "The market allowed us to fuse the concept of a real-world location with some more whimsical aspects of Korean folklore, like the dokkaebi" (A Dokkaebi is a folklore goblin who is greedy and mischevious, you must never tell them your real name.)

Now, I know what you're thinking "Hey Magical, is their outfi-" Yes, yes oh my god yes! Horror game with customizable Mina outfits there's absolutely different outfits for her. Then you'd probably say something like "Okay, calm down I ju-" Okay so check this out they are DLC, BUT! There are multiple different outfits, ones that make her look like a k-pop Celeb, one that makes her look like a gamer girl, even one with the same outfit with longer hair. "Okay, okay I get it"

Replayability

There definitely is replayability within this game, there are different routes you can take in this game leading to multiple endings. Not to mention if you just want to collect all the achievements because you love the game so much, all the more reason. I would recommend maybe making multiple different save spots for quicker access.

Conclusion

I highly recommend this game if you are a fan of horror/thriller, the artsyle is a plus. The story was well done, the characters had personality and made you love them and hate them, even in the coma world. The combat quick time events were great, for a small group that didn't know much about making games, this one was really well done, to devepresso games. 감사합니다
Posted 7 July, 2020. Last edited 7 July, 2020.
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2 people found this review helpful
1.8 hrs on record
TL;DR
In the game Heal you play as a lone senior in a broken down home, you'll venture to different areas unlocked only by completing puzzles. The puzzles are not too difficult and not too easy either, it's a both dark and charming game.


Story
During the game, your first opening cut scene is going to be an elderly man napping in a chair in run down home. You never know his name, or why you're there, but you must solve puzzles. As you venture through, what looks to be your old home, run down you're going to be unlocking puzzles, each puzzle you unlock will unlock opens a door to another area. Each area shows a subtle piece from the life of the old man, however I won't spoil anything. This is a game better explained and appreciated by playing through the game yourself.

Gameplay/Length
This game took about an hour to complete, i'm not very good at puzzle games, but the puzzles in this game were unique, they made me think of rusty lake where it's mostly abstract and how the puzzles worked, one of them being Puzzle spoiler here
opening a clock, but there's no hands, only a purple and green box, which you solve by doing another puzzle which shows you the numbers after doing X amount of rotations on said other puzzle.

There are different puzzles you'll encounter, some of the puzzle will test your patience, some of them will test your reflexes. Like in chapter three, probably one of the most interactive environment and puzzles you will come across felt like a mini game. Especially the night sets, one of them was a trial and error with reflexes, but later on in the game it just felt more like a point and click horror game, especially the one where you fiddle with the TV Doing any puzzle and then later realizing there is a face in it made the whole TV Puzzle unsettling for me.

Soundtrack
The soundtrack to this game is pretty abstract, there's going to be lots of different noises and humming you're going to be hearing, and in between some piano, which will be pretty significant later on in the game. For whatever reason, whenever the unnamed man peered through a crack in the door, it switch to this mysterious sound that made me feel like something was going to jump out or spook me, it's a good mix.

Graphics/Artsyle
If you put this game in front of me and asked me to describe the art style, I honestly would not have known the art was hand made, the only thing that would have tipped me off would be the old mans walking animation and the details gone into his face. Some of it doesn't look hand drawn so it's really impressive to see. Not to mention the constant switch to the environment and the style that went into each chapter is really well done.

Replayability
My only, ONLY complaint with this game is there's no option to go back to the main menu, once you complete a chapter or get what you wanted done, you either play through the game again, or your close game and re-open it. Some of the achievements can be a bit more difficult on your second play through, or easier. Did I mention there's an achievement for beating the game in 22 Minutes?

Conclusion
As always, thank you for reading. Like I said, i'm a simple person, puzzle games are not my thing. However don't let this turn you away because I actually enjoyed this one, I felt it was a unique puzzle game that was very interactive, the game was well done and balanced wholesome with mystery. Plus, I like horror and some of it made me get goosebumps. If you are a beginner with puzzle games then this is a good one to get into, if you're more advanced in terms of puzzle games? This one will still make you scratch your head.
Posted 12 June, 2020. Last edited 12 June, 2020.
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7 people found this review helpful
1 person found this review funny
1.2 hrs on record
TL:DR
As fall out boy once said. "One night and one more time
Thanks for the memories even though they weren't so great" Seriously though you are revisiting an abandoned orphanage trying to reclaim the memories there that you have lost. It's a point and click style game, released in chapters, the puzzles aren't too difficult. Each puzzle you solve brings back a piece of the memories.

Story
You're playing as a girl whose body is shared by two different personalities, each girl controls a different part of your main character. As it seems you are not in the orphanage any longer, your arrive via taxi to get the answers you are looking for.

As you explore the orphanage, you begin to unravel memories and the dark twisted way it was when you have experienced it before. Like some orphanages, the more I learned about these characters and how the people in the orphanage ran the place, they really have captured the stories I have heard from them and how they treat kids.

Gameplay/Length
If you didn't already know, this game is being released in Multiple different chapters. so Not following a guide like I usually do I went along and played it blind. So about an hour, the puzzles were not as simple as I thought they were going to be halfway through.

It's point and click, and each object you pick up can be used almost immediately with the surrounding area or your may already know where the piece you have goes, some of them are not obvious, and that's not a bad thing. I really had to click and interact with everything to really understand what piece went where and what I was missing. Plus it feels really rewarding to find something you may have walked passed 3 times because it was blended in so well.

Graphics and Art
"You know Magical, this really reminds me of-" Fran Bow, I know. However it's not as identical as they may seem. The way these graphics are created in this game did make me think of Fran, but the way it was coloured and drawn reminded me of those story books that scared you into listening to your parents, then when you became older you finally realized how messed up the are, but the art style was soft, cute with a twist of Grim. So you never thought too much about it. Shout out to the art team.

Soundtrack
The soundtrack that you will be listening to is pretty much going to be accompanied by a piano, and the occasionally eerie sounds here and there. It's not too much to go on about, but did fit well and did not over do it.

Conclusion
"Magical, should I buy this game?" I for one and excited for the next chapters to come out!
  • Do you like Point and click? - Yes.
  • Do you like low spooks? - Yes.
  • Do you like short games? - Yes.
  • Do you like intermediate puzzles? - Yes.
Posted 20 May, 2020. Last edited 20 May, 2020.
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98 people found this review helpful
8 people found this review funny
0.9 hrs on record
TL:DR
Helltaker is a turn based strategy game. The puzzles are small, they can be a bit tricky but not difficult, the art is cute and the soundtrack definitely fits in.

Story
It's exactly as it says in the game really, you woke up one day with a dream harem full of demon girls. However, it could cost you your life. So with your heart set on demon gals, you bust down to hell with your nice white tuxedo that stays clean (somehow) and you are ready to kick just about anything in your way, out of your way.

Gameplay
So, how does it work? Well reader, i'm glad you asked. The game play is pretty simplistic, there is a specific set of moves it's going to take you from your start, to your demon gal. Now between you is traps, rocks and spooky scary skeletons that you can kick. Do it before your steps run out, and the girl is all yours. Don't? and... Well, you DIE.

Not a lot in terms of controls, but that's not a bad thing. There's nothing to be overwhelmed by. You have your standard arrow keys, up, down, left and right and your restart button (Which you MAY or MAY NOT be using near the end) You can also be given "Life advice" With the L button, so there's that.

Is there controller support? Yes.

Soundtrack
Now, I know what you are thinking, "Magical is about to tell me its heavy metal chiptune" Right? Oh dear reader, you literally could not be more wrong. Everything you're about to hear in the game is basically made by one person, "Mittsies" and let me tell you, if you're into electro-ish music you are going to be head bobbing through most of the game like I have been and even listening to the OST as I write this.

Graphics/Artsyle
The way the levels look is like something out of a cute little mobile game, and the little demon girls just moving their hips and doing their little dance is SO cute LOL! Anyway, aside from that. The artists have put their effort into their drawings, and I really enjoy how you can see their concepts/Sketches involved in the actual story Beelzebub Tells you, then it goes to the in game colouring and drawings where you can still see rough lines but the colour to it and the way you can tell it's sketched is pretty different from the game.

Gameplay/Length
I beat this game in less than an hour, but because I enjoy collecting achievements and following instructions, I finished this pretty quick, now i'm not really great when it comes to puzzle games. So without following a guide, i'm sure it may take you a little longer than that.

In terms of being able to constantly beat the game again, the bad news is, there isn't TOO much replayability, no NG+ No "Hell Modes" Or anything like that, but you can always play it again and skip puzzles and select your chapters to go back and do anything you may have missed.

Conclusion
"Magical, should I buy this game?"
- Do you like Demon girls? Yes.
- Do you like puzzles? Yes.
- Do you like Pancakes? Yes.
- Do you like short games? Yes.
Posted 12 May, 2020.
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19 people found this review helpful
3 people found this review funny
52.0 hrs on record (6.0 hrs at review time)
TL;DR
Find him, puppy.
you're playing a top-down shooter/hack&Slash in a cyberpunk city in japan, multiple cities actually. You're listening to commands, no real say in the matter and your opinions don't matter either, fighting a twisted corporation where people are kept in tubes in a virtual reality. you're trying to find your brother, the graphics are really something else, kind of like borderlands, the soundtrack varies from fast to slow heavy electro to keep you in the right mood at the right time.

Story
KILL BOSS. *Shrug* That's it, that's your first order, no other explanation, you're set off in a cyberpunk city in Japan to do it. As you approach the gates, your fancy helmet that is giving you the commands is hacked, you're greeted by "her" You were never friends. She informs you that your helmet was hacked, the boss isn't actually a boss but your brother and you need to help him escape a sick corporation keeping people in tubes in virtual reality, with that information you are given your next command. Find him puppy and so it begins, your new mission. You meet some interesting people along the way, from a drunk vet to a sex worker giving you different tasks along the way.

Gameplay
*Crack knuckles* The gameplay compliments KB/M controls and controllers very well. It's a mix of twinstick shooting and hack and slash, something else really. Through the tutorial you're guided on dashing. which is going to help you dodge bullets and other movement. striking, picking up weapons and using different abilities. Understand?

*Nod*
You have different abilities. Everything from shields to hacking, not all at once though, you unlock them as you go. You can hack enemies to fight for you, along the way you pick up experience called "Karma" Which you can use to level up your abilities to make them stronger. For example, your shield will cost less energy and may reflect bullets.

*Breathe*
There is quite a bit to do when you're not doing the main story.
  1. Speedrun - Beat the game as fast as you can.
  2. Coliseum - Arena with multiple stages and waves, how long can you last?
  3. Item collections to learn more about the lore.
  4. Hacking government drone cats.
  5. Bounty Hunts. - Go find people and beat them up.

Soundtrack
The soundtrack definitely varies a lot. It can go from slow lofi to heavy electronic in a matter of moments. It's going to keep you immersed in fighting, or as you want down the dark alleys, cat called at by ladies standing by neon lights. Most of the soundtrack comes from Zamilska a Polish producer, i'd recommend giving "Zamilska – Duel 35" A listen if you want a taste . https://www.youtube.com/watch?v=fyEaVnziIpI

Graphics/Art
There are a lot of things that are going to attract your eyes attention, firstly. There is going to be quite a bit of red in different shades, dark red, bright red, even brighter red. It's just the way it works, even though you're in a gritty world of cyberpunk, picture this, the enemies of borderlands running around in cyberpunk 2077, still with that heavy ink outline shading they keep in border lands, with the dark grimey streets with bare minimum streetlights and neon coloured signs of all types.


Length
I played on easy because I'm a screenshot archer and I like to find the best faces, places and angles for my screenshots. That being said, after some screenshots and taking some breaks to pet my cats, i'd say non stop on easy was about 5-6 Hours. If you're playing on the normal or harder difficulties for the achievements, you are really going to get your moneys worth.

Conclusion
So, what are you going to do? Nod? ... Or shrug?
【E】 *Nod*
*Shrug*
Posted 21 April, 2020. Last edited 21 April, 2020.
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43 people found this review helpful
3 people found this review funny
4.0 hrs on record
Story
This, is a love triangle between the main character Jack , your work friend Grace and your hospital Nurse Anna . Now I know this sounds like some sort of set up for an ero VN, but it's not. You (Jack) Wake up in the hospital, confused about why your nurse is way more caring over you than the other patients, and a little more intimate, a bit suspicious but whatever.
Jack - Jack is an introverted, anti-social boi, he may seem like he's cold-hearted but it's how he grew up. He's always been looking after himself and once you crack open that tough shell you get the soft warm hearted Jack.
Grace - Grace was a girl who worked at the same store Jack worked at. She was-and is, still is-A kind, sweet girl. She's a little quiet, but that's perfectly fine.
Anna - Anna is a overcaring nurse and Caretaker Of Jack, always making sure he never leaves her sight and a good friend . "But Danbert, she's pretty much a Yandere." "Lol Ok :) Tell yourself that 3 hours in"
Doctor - The doctor in the game is someone who you will recently meet in the middle of the novel. Not too much to say about him but he seems like he really doesn't give a hoot about his job.

Gameplay
It's a visual novel, this game doesn't actually have as many choices as others would normally have per se. (Like DDLC Or Hatoful boyfriend) until pretty much the very end. So your gameplay is pretty much clicking and reading.

Soundtrack
I cannot tell if the soundtracks in this game were possibly free ones or if they were found elsewhere or what I have no knowledge on making visual novels but the soundtracks for this game was very well-fitting for every given scenario, the music stopped at the right time, no soundtrack was over done (Overly joyful tunes with a happy character, it was just normal)

Graphics/Art
The graphics in this game was a nice mix, the photos in this game were taken and edited enough to look like it was sharpened or blurred out enough to make the background look fuzzy which suited our amnesic friend trying to recall his past, in the meantime the other characters like Grace and Anna were well detailed. They're big impacts on Jacks life so he has no issue remembering them. Although I'm not assure what was going on with the doctor.

Gameplay/length
4 Hours. Honestly normally with these kinds of games I set everything to fast and zoom through for achievements, but since this game didn't have any I read it at my normal pace and this game is a lengthy 4 hours long. insanely good to me since there were hardly any choices to keep a reader going. They could have EASILY Slapped a price tag on this but they chose not to, kudos for them.

Conclusion
I won't spoil this story or give out to many hints but this game is going to be throwing you for loops, as soon as you have one thing figured out, bam. Think you have that figured out do ya? Nope. Despite not having any choice options this game executed their style perfectly. This is the only project that I could find by Andy Church, so even if this was their first VN, they did a good job.
Posted 13 February, 2020. Last edited 13 February, 2020.
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5 people found this review helpful
0.3 hrs on record
TL;DR
"The Supper" Is a short horror game, with a somewhat wholesome twist to it. It's a 2D Pixelated style point and click, the puzzles aren't too hard, the soundtrack is fitting and the characters were unique.

Story
You play as an old cook by the name of "Ms. Appleton." Your goal is to serve food to your customers. You have three customers who have different demands for dishes that you have to go out looking for and prepare yourself as your are the only cook in this tavern.

Graphics/Art
The graphics are pixelated, the art style is like a horror take on Spirited away. It's also very harmonic and created a creepy atmosphere with the dark tones and still managed the welcoming warmth with what light it gives.

Gameplay/length
The game play is under 30 minutes, which is justifiable by the "FREE" Price. This can also take you over 30 Minutes depending on what you get stuck on. your standard point and click horror game, your inventory is limited but it doesn't give you everything all at once anyway, you interact with a couple of things at a time and more puzzles will unlock as you go.

conclusion
This is a great game, I haven't played many like this one the story was great, the twist was great, the theme was dark yet cute, the customers were unique, the game still spoke with little to no dialogue. It's a shame that it was so short, I would have loved to play more, with that being said please consider supporting Octavi Navarro by purchasing their Artbook!

"Danbert, should I play this game?"
  • Do you like point & Click? - Yes.
  • Do you like FREE Games? - Yes.
  • Do you like minimal horror? - Yes.
  • Do you like cooking for people? - Yes.
Posted 11 February, 2020. Last edited 11 February, 2020.
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12 people found this review helpful
2 people found this review funny
25.2 hrs on record
TL;DR
The game has a big variety of soundtracks that slap and there's one for everybody. Like other Senran Kagura games there are tonnes of customization options. The story is comedic with definite fan service, you will for sure get the hours you are looking for in this game. "But Magicalgirl, you only have 25 Hours" I only played it or the achievements I swear.

"haha wow so funny" one liner
This isn't the cook serve delicious I was looking for. This is the cook serve delicious I needed.

Gameplay
Gameplay - SENRAN KAGURA Bon Appétit! Does have repetitive gameplay, also fast gameplay but come on, What did you expect from a rhythm game? You still have your Shinboi arts.
Controls - Depending on what you use, Keyboard or controller, the controls are going to be all over the place in terms of track notes, you have WSAD and UP, DOWN, LEFT, RIGHT for keyboard and UP, DOWN, LEFT, RIGHT and Y,A,B,X For controller.
Multiplayer - I haven't tried multiplayer, I like playing some of the games against AI or solo because it's chill, so you'll have to decide if the game is dead or not.

Soundtrack
There's a LOT of soundtracks in this game, 22 To be exact. You have different varieties from hard rock, hip hop, a combo of the two and classics.

Graphics/Art
Graphics were great 69/10 But in all seriousness they made the game great without the cell shading being too much. Aside from some hair or clothes clipping into each other, it's great, just like their other games... Which you should play.

Story
The story you're going to be diving in faces culinary perfection, it's like that hell kitchen show but minus the Gordon Ramsey and shouting. Sushi chef Hanzo holds a competition to see which of the girls can master her ninja arts best for cooking as opposed to combat. You still have the bust of your favourite girl, and the loser is a dessert (This isn't a joke they're covered in a dessert, cute, tasty and embarrassed)

"Should I buy this game?"
  • Do you like Anime? - Yes.
  • Do you like anime lewds? - Yes.
  • Are you an achievement hunter? - Yes.
  • Do you like rhythm games? - Yes.

Conclusion
Thank you for reading, and I hope you enjoy the gameplay, girls and music! I know for a fact if you love the Senran series you will love this one. There IS replayability, there are TONNES of achievements, good music, what's not to like?
Posted 10 February, 2020.
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5 people found this review helpful
0.5 hrs on record
SENSITIVE ISSUES/CONTENT
This game displays mature content, user discretion advised.

TL;DR
The TL;DR is as short as the game, under 30 Minutes, the atmosphere makes you feel a bit uneasy, the puzzle solving can be difficult. No soundtrack.

Gameplay
Gameplay - I've never called a game a walking simulator before and I'm not even quite sure this is a walking simulator as you do interact very minimally with the objects around you. your character won't tell you where to go or what to do so you will need to interact with each individual thing.
Puzzles - There is exactly ONE puzzle in the late game, it will take you some time to find and if you can't find it, there's a guide with the puzzle done.

Soundtrack
There's no soundtrack to this game, but the games uneasy quietness compliments the games graphics.

Graphics/Art
The graphics on this game are very minimal. Like Chillia's Arts other games they're known for their grain/VCR look but not quite as intense as puppet combos. This one especially is very dark with a lot of dark tones, like black, Grey, Brown even the grass was dark. It definitely helped set in the mood.

Story
The game resides in Japan, it actually portrays some of the locations really well. So you're walking back home, you recently moved with your mother, the voice acting is a thing in this game, you announce your presence that you're home and there's no one there. SPOILERS FOLLOW PAST THIS POINT Later on after trying every door in the house to no avail, you head upstairs you hear some noises, you look around downstairs you hear some banging and there seems to be a power outage, so you grab your flashlight. You're faced with a small combination safe that's only solved with a puzzle upon completion your character is shocked to find a debt. you walk back downstairs to find out your mother had committed suicide due to the massive debt, 4 Hours later you're placed outside in the dark, you discover a small temple with a noose and a chair and that's it.

"Should I buy this game?"
  • Do you like low spooks? - Yes.
  • Do you scare easy? - Yes.
  • Are you an achievement hunter? - Yes.
  • Do you want to support Chillia's Art? - Yes.


Conclusion
Thank you for reading, and if your curiosity got the better of you and you read the spoiler before playing, sorry not sorry but it's the story and with a game as small as it was that covered everything. The game was gifted to me by a friend, and had they have not given it to me I would have bought it myself. There's no replayability no multiple endings, it's pretty much a one and done short horror experience.
Posted 10 February, 2020. Last edited 21 April, 2020.
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4 people found this review helpful
14.7 hrs on record (8.4 hrs at review time)
TL;DR
This game was gifted to me by a good friend of mine. Had it not been gifted, I would have bought it myself the day after. Aka Manto | 赤マント is based on the Japanese urban legend where there is a spirit who wanders bathrooms asking which paper you prefer (It's best to ignore it) Here's the TL;DR List.
  • There's no soundtrack
  • The controls are basic (You won't be told this but inventory is TAB)
  • there's tonnes of puzzle
  • Different kind of graphics
  • High spooks.


Story
As I said this is based on the urban myth Aka Manto where there is a spirit who wanders bathrooms asking which paper you prefer Red or Blue Either one will kill you but not in this game, you're here at this abandoned building as a "Punishment". You begin wandering in different rooms, you afterwards realize the vent is really the best way around as you are soon chased around by a slasher ghost.

Gameplay
Aka Manto | 赤マント is a survival horror game, this game takes it to the extreme, your inventory is limited to three items, and 1 of them is going to be most occupied by your lighter as you manuever around dark vents and rooms to find other items to collect. You also have ONE life with very limited healing items scattered around the abandoned building.
Puzzles - There are multiple endings to this game and different ways of doing things. You're going to be presented some different objects which you'll realize you're going to need to piece together by running around different rooms and may even find a different object which you'll need to collect items for.

Graphics
The graphics are like puppet combo or PS1 graphics.

Soundtrack
There's no soundtrack, just you, an empty room, a centipede in a vent and the wailing of a ghost letting you know you're about to have a bad time.

Controls
There's no options for the controls, there's no UI for the controls. but it'll come to you instinctively, WSAD to move, click to pick things up, what you may not know or be told is "TAB" Is your inventory UI to check your health and swap items, there's no minimap or map at all, so get familiar with your surroundings.

Replayability
Yes, this has become one of my favourites, if you're an achievement hunter, or curious about one of the multiple endings in this game, you're more than welcome to play it again.. If you're brave enough!

Conclusion
"Should I get his game?"
  • Do you like SPOOKS? - Yes.
  • Do you like PUZZLES? - Yes.
  • Do you like URBAN LEGENDS? - Yes.
  • Do you like LOW COST GAMES? - Yes.
Posted 8 February, 2020.
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