Kommentit
Sae35™ 1.2. klo 19.26 
Completely valid, wish you the best of luck on non-TF2 related endeavors.
AsG_Alligator 1.2. klo 16.09 
I am still creatively drained, and kinda left TF2 at this point.
Sae35™ 1.2. klo 15.34 
Hello, I've seen some of your modeling work from other projects and I was wondering if I could commission you for some modeling work?
It would be for an Open Fortress remake of the map Snarkpit from HL1.
Also I saw that you were in a creative slump a little bit ago, so if you still are, then no worries about declining.
ealdight 4.12.2024 klo 12.20 
Understood, thanks for your feedback and good luck with all the stuff! Please let me know should the fumes come back, pretty sur you will like it ;)
AsG_Alligator 3.12.2024 klo 15.56 
Im a bit low on creative fumes these days. Projects stacked high with no energy to finish things.
ealdight 3.12.2024 klo 14.05 
Hello, I was recommended to you for your amazing 3D modeling expertise and would like to inquire for a possible commission. Hope we can further discuss this together :) Thanks a lot!!
Mайкл282 (Michael282) 9.11.2024 klo 18.20 
I have been asked to update the Enclosure page on Team Fortress Wiki to the Summer 2024 patch and have a few questions to ask you.
AsG_Alligator 22.9.2024 klo 2.25 
Understandable
vulpiro 21.9.2024 klo 19.34 
Hello my busines is that I might know you from one server and thought about adding people from that server to friend list
AsG_Alligator 27.8.2024 klo 11.26 
The map is provided as is, Im not sure if i even have the files for it still. If you can figure things out on your own how to convert it for S2FM use be my guest, but I'm not much help in this.
alkopappa 27.8.2024 klo 9.00 
Hey, could we link? I'm interested in using your "Seesaw bridge" maps in S2FM and I've got some questions inquiries (since the map is not made for S2FM). Please and thank you.
Gods Silliest Gaymer 16.8.2024 klo 17.22 
Hi there! i was hoping to contact you to use some of your assets from tf2 maps in a big project im working on! I sent you a friend request so we can discuss stuff more privately over there, but i hope to hear from you soon!
AsG_Alligator 14.8.2024 klo 4.30 
I havent had contact with the author in a while so they may have moved on from mapping, as I have recently. Guess the issue will remain unfixed then.
ShadowMan44 14.8.2024 klo 3.24 
The comment section is disabled on it...
AsG_Alligator 14.8.2024 klo 3.07 
Leave a comment on the workshop submission. If they are still active then they might do a fix
ShadowMan44 14.8.2024 klo 2.17 
Doesn't seem like I can comment on their profile, sorry for bothering you.
AsG_Alligator 14.8.2024 klo 1.30 
I'm only a contributor to the map. Message the author instead.
ShadowMan44 13.8.2024 klo 23.15 
Ey how's it going. On Ghoulpit there is a visual error near Checkpoint B where the walls turn transparent, letting you see the skybox.
https://wiki.teamfortress.com/wiki/File:Ghoulpit_wall_glitch.jpg
AsG_Alligator 23.7.2024 klo 8.16 
Ask Freyja, its her map.
Gigachad Gaming 23.7.2024 klo 6.40 
Just asking, do I have your permission to edit cp_mossrock into V-Script VSH? If not, that is okay, I will just find a Valve made map.
phlogchamp 19.7.2024 klo 12.01 
There's an invisible wall on Stage 3 where the new elevator dropdown was added, which causes a softlock for classes that dont have vertical mobility.
AsG_Alligator 19.7.2024 klo 0.47 
Just write it down in here or in the comments on the workshop.
phlogchamp 18.7.2024 klo 16.39 
Hey, I have a report about Enclosure that (I think) you could help fix, just a quick convo
SaihtaMa 5.7.2024 klo 11.40 
Dziękuję, love your maps!
Adam 24.6.2024 klo 5.18 
sending a friend request to talk about tf2maps stuff and enclosure_2024
AsG_Alligator 17.6.2024 klo 8.13 
State your business
Jordan 黑色的 17.6.2024 klo 7.45 
H E L L O
AsG_Alligator 14.1.2024 klo 13.51 
There is no one pack encompassing all the assets, but they are all available on TF2Maps site in separate downloads by respective authors.
StardustSpy 14.1.2024 klo 13.05 
Thank you! is the prop/material pack available publically anywhere? Also, MvM uses 32 players
AsG_Alligator 14.1.2024 klo 3.38 
Knock yourself out. Itll be hard to pull off given the map is teetering on the edge of edict limit with 24 players.
StardustSpy 13.1.2024 klo 20.11 
My apologies, i forgot to introduce myself. I am StardustSpy, a user who creates custom mvm content for potato.tf
StardustSpy 13.1.2024 klo 20.11 
Was wondering if i could create a copy of enclosure that is compatible with mvm? I wish to use this for a custom mvm mode that potato.tf will host in the future.
AsG_Alligator 12.9.2023 klo 14.36 
Yeah, sure then
shromp 12.9.2023 klo 13.44 
I'd like to use the Charles Darling's Triassic Preserve logo as a sticker element on the war paint, and I'll provide credit for creating the asset as well as monetization sharing if that's what you want.
AsG_Alligator 12.9.2023 klo 13.07 
As in for a promo pic background or?
shromp 12.9.2023 klo 12.56 
I'd like to see if I can get permission to use one of the map assets from Enclosure in a war paint I'm currently designing.
Zap717 12.6.2023 klo 16.23 
Love the Monster Hunter mod for RimWorld! Thank you for adding so many wonderful creatures! Barioth was always my fav, such a good kitty.
Wazit 22.5.2023 klo 21.55 
Sup AsG, added to credit you for the mossy rock reskin props in my map
Paia 6.5.2023 klo 17.24 
Was curious if you were still interested in making Rimworld weapons mods, in the style of your mod for the UT04 weapons pack. I have a bunch of artwork I did for a Rimworld mod I never finished myself, primarily of UT04 weapons, but also some from UT99 and the Ballistic Weapons mod.
MURDER EVERY 1 27.4.2023 klo 1.33 
hi please add me so i can list you as a contributor for despair heights
Obunga 26.4.2023 klo 10.31 
good shot mate!
Human 27.3.2023 klo 7.35 
You could for example only use average and hulking, average for Combine grunts, Ordinals, and CP's. Hulking for Suppressors and Chargers.
AsG_Alligator 26.3.2023 klo 10.23 
Nope, I'm not keen on making apparel mods due to the whole "need to make 3 sprites per body type er armor thing".
Human 26.3.2023 klo 9.27 
Would it be possible to commission you to make combine armors from half life alyx?
AsG_Alligator 19.3.2023 klo 8.40 
Its the HL:Alyx frame. As for custom maps ¯\_(ツ)_/¯ I dont really play TF2 anymore.
AsG_Alligator 19.3.2023 klo 6.10 
Not planning to do armors, sorry.
Human 19.3.2023 klo 5.23 
AsG_Alligator, are you planning to make combine armor for rimworld?
SpeedKiller.txt 8.1.2023 klo 3.46 
Oh my god... It showed up Ive been putting it in the wrong directory all this time...

Half-Life Alyx\game\hlvr_addons\test

Half-Life Alyx\content\hlvr_addons\test

Thank you, I think ill go cry in a corner now
AsG_Alligator 8.1.2023 klo 3.37 
Not used S2 SFM yet. Our (Project 17) SFM wizard is Komegaze. That being said I have a theory - did you put the content into content/hlvr_addons folder or game/hlvr_addons? The latter folder is where the compiled (_c suffix) assets go. The other one is for uncompiled asset source files and I figure SFM will only read stuff from game folder. Thats my only theory for why this issue.
SpeedKiller.txt 8.1.2023 klo 3.31 
Alrighty! So Ive been trying to get into S2FM but I dont even know if you got expierence with it but Im trying to do the most basic thing "adding custom models and maps" to S2FM which seem to be already ported/converted so that they are compatible with S2FM(file ending: vmdl_c). I put them into my addons folder inside of hlvr_addons but they wont show up anywhere inside of the Source 2 tools. When I google for this I just dont find anything.. Also on Steam discussions no one is answering me. You see Im so desperate that I write on somebodies profile for help, sorry if I bothered too much :tableflip::praisesun: