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Análises recentes de Bro-Chaplain Antius

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Ainda ninguém achou esta análise útil
1,757.3 hrs em registo (302.4 horas no momento da análise)
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Cool little clicker game with some heros from the forgotten realms, runs in the background you don't have to buy anything to progress just get to wander around Faerun.
Publicado a 25 de Maio de 2018.
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1 pessoa achou esta análise útil
863.4 hrs em registo (221.6 horas no momento da análise)
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I've been playing this game since they released the game in alpha, its an on going work in progress and the devs are constantly updating and tweaking the game. Some patches have been ruff and there are some clases/ races that need balancing (I'm looking at you Eldar). There have been changes to the way the game works and to the way they orignally planed to it be played, to be fair a complete warhammer 40k mmo that made everyone happy would be an impossible task. 30 years+ of lore and handfulls of games (both good and bad), as well as books and a movie (more or less) have given everyone an opinion on how things should work. The devs do weekly streams showing what they are working on and try to stick to deadlines as best as possible, ofc there are pushbacks but those are inevitable. They are still working on ballencing the game and are resetting characters, I do not know if that will continue post release. The game runs on the Unreal 4 engine which can be intensive for those with lower end computers and it the engine still has some issues with AMD processors but both the team and unreal are working to smooth those out. I think if we keep a positive attitude and strive for a supportive community this game could be a great hub for those who wish to immerse themselves in the warhammer 40k universe. As is I enjoy the game and look forward to each patch to see what changes the devs bring to the game.
I would recomend the game to those who are already into warhammer 40k and enjoy shooters. Those that are not maybe a little lost as to what going on or why things are the way they are.
Publicado a 21 de Setembro de 2016.
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