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Análises recentes de AnimeMayhem

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A apresentar 11-20 de 47 entradas
41 pessoas acharam esta análise útil
33 pessoas acharam esta análise engraçada
3
2
120.9 hrs em registo (39.4 horas no momento da análise)
Análise de Acesso Antecipado
Palworld has helped me develop the Nocturnal trait.
Publicado a 21 de Julho de 2024.
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52 pessoas acharam esta análise útil
3 pessoas acharam esta análise engraçada
213.5 hrs em registo (116.5 horas no momento da análise)
Análise de Acesso Antecipado
It's early access. Alpha really. But as someone who loves crafting: already in heaven!
Publicado a 28 de Junho de 2024.
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9 pessoas acharam esta análise útil
0.1 hrs em registo
Thumbs up for free.

Definitely a bad one of these though as many cats seem to have only a single pixel of their body that will register a click. Frustrating as opposed to calming.
Publicado a 19 de Junho de 2024.
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6 pessoas acharam esta análise útil
15,417.3 hrs em registo (10,518.9 horas no momento da análise)
It's a classic.
Publicado a 13 de Junho de 2024.
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Ainda ninguém achou esta análise útil
214.8 hrs em registo (119.9 horas no momento da análise)
Changing back to thumbs up as the game (when not booting you out of matches or out of the game completely) is a fun bug stomp. Also sometimes a bot stomp...or bot cancer that stomps you repeatedly while you're already lying on the ground with four broken limbs and puking up blood...

Thank you Steam community for dropping so many negative reviews that Sony had to retract their idiocy. Be vigilant Helldivers, as I doubt Sony has learned yet that a Playstation (something designed solely for entertainment) and a PC (for entertainment sure, but also for banking, investing, reviewing medical records, filing taxes, and all kinds of other stuff you don't want hack-me-anytime-Sony to be key logging your info on) are entirely different animals that can't have the same level of invasive tracking. Hope they don't try it again anytime soon.
Publicado a 3 de Maio de 2024. Última alteração: 18 de Maio de 2024.
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7 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
1.9 hrs em registo (0.9 horas no momento da análise)
Game's ok so I'll thumbs up since Steam still hasn't learned that a thumbs sideways would provide for more accurate ratings.

Poor voice acting that you have you don't have to suffer through since you can mute and read the text. Art doesn't really match to previous games, and the writing was definitely never looked at by either a woman or a guy with dating experience. Poor programming as well since every time I clicked the "Quit Game" button it spiked my CPU to 100% and would never close without being killed in task manager.
Publicado a 25 de Abril de 2024.
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134 pessoas acharam esta análise útil
12 pessoas acharam esta análise engraçada
4
2
2
6
199.9 hrs em registo (130.8 horas no momento da análise)
I'm giving the game a thumbs up since I play it a lot...but I don't recommend playing this game if you haven't started.

This game is a daily marketing bonanza asking for "micro" transactions of hundreds of dollars a week. If you want to understand how bad it is then read on...

1) First up is when you log in. Every time you log in you have to clear past whatever their current sales are. Every freaking time. You can't play the game without clearing past the sale banner every single time you open the game. It's ridiculous.

2) Multiple times a week you get "limited time" pop-ups to spend a hundred dollars. Cleared expedition level 15? Spend $100 limited time! Oh you have to clear expedition level 15 2-3 times a week so it's not really limited... Hit a new 10-level marker? Limited time spend $100! Yeah you do that every week. Hit some random game achievement? Spend $100 limited time! Did you blink? Spend $100 limited time!

3) Weekly events come with a plethora of sales. I especially like the new equipment sets, because if you actually want all four pieces of one of these sets you need to drop over $1000 to buy all stages of the progression pass to get them. People who spend the money get a very significant boost to dominate the quasi-PvP modes of the game, and of course to dominate any PvE challenges meaning they get the highest reward tiers to continue increasing the gap between you and them even if you play daily. Did I mention this is over $1000 for a single week without any of the other stuff? Let's load more money!

4) You have a ship cabin where you go to do a lot of functions for your team from leveling them to getting components to evolve them to all the game equipment. Now every time you go into one of the sections of your ship, the very first screen you get is the upgrade screen. You can't do anything from this screen as it's the least used screen for every ship module, but you have to go past it in order to do literally anything for improving your team. This screen is more marketing because the only way to get significant amounts of the upgrade material is to - you guessed it spend more money! And we're not talking little amounts either since the higher you go in their "rebate" program to get this material it quickly shifts from requiring hundreds of dollars to thousands of dollars. Want to advance your team faster? Let's melt more credit cards!

5) New servers every other week. At first this may seem great because you feel like you're going to get the chance to be high on your server by playing. Well...not so much. The marketing gimmic with this is to get big spenders to start new accounts on the new servers, so you will run into unbelievably OP teams from day 1. And those quasi-PvP modes and events? Well they're cross-server so your little 5000 power team is going to run up against teams over 10 million power. And best of all, if your new server didn't attract any whales, you will be quickly merged with other low cash production servers and now even your limited server-only modes will be filled with people much stronger than you because they started earlier...and of course the only way for you to compete is to -you guessed it let's spend more money!

TDLR - this is the most aggressive and largest cash grab game I have ever played, and it even makes Wargaming games like World of Tanks look reasonable in comparison.

Update: probably going to stop playing soon. They have been on a spree of changing the artwork to make all the angels look like underaged porn instead of adults, and they've already changed some of the best looking ones into these newer pedo bait models.
Publicado a 12 de Abril de 2024. Última alteração: 16 de Maio de 2024.
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4 pessoas acharam esta análise útil
0.2 hrs em registo
Achievements broken forever, puzzle pieces overlap board on every puzzle, background picture so opaque it's hard to see the puzzle pieces on it, etc. Junk.
Publicado a 29 de Fevereiro de 2024.
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4 pessoas acharam esta análise útil
5.8 hrs em registo (5.1 horas no momento da análise)
Puzzle game with a couple different art options for each picture. Easy enough to get all the achievements, just takes a little time to do a high enough piece count for each so you hit the 50K achievements.

I'd say my only real dislikes were the annoying ultra repetitive music you can mute, and the issue on higher piece count puzzles of not being able to get the top piece you can see since you keep picking up the pieces buried under it until there aren't anymore under it - sometimes meaning you have to pick up as many as a dozen pieces before you can grab the one you actually can see and of course have forgotten where you were going to put it by the time you have it in your mouse's clutches.
Publicado a 22 de Fevereiro de 2024.
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4 pessoas acharam esta análise útil
3.1 hrs em registo
Simple zero stress chill tile spinner puzzle game. With cats.
Publicado a 21 de Fevereiro de 2024.
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A apresentar 11-20 de 47 entradas