9
Products
reviewed
335
Products
in account

Recent reviews by Bird

Showing 1-9 of 9 entries
No one has rated this review as helpful yet
40.5 hrs on record
This is the game for people who like Slay the Spire and think "This is good, but I wish I could make a dozen micro-decisions every round to slightly change the output of my hand every turn".
Posted 22 October, 2023.
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No one has rated this review as helpful yet
11.4 hrs on record
Cro
Posted 5 February, 2022.
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No one has rated this review as helpful yet
16.9 hrs on record (9.7 hrs at review time)
A quintessential 5/5 game -- not only good artistically and mechanically, but uses the medium to tell a story that couldn't be told anywhere else
Posted 23 October, 2021.
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4.4 hrs on record (4.2 hrs at review time)
Neat twist on the existing P2 formula, with a good variety of puzzles and overall length. The way some mechanics work (e.g. cubes moving through time while pressed against a wall) require trial and error instead of being able to think them out, though.
Posted 1 May, 2021.
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No one has rated this review as helpful yet
244.4 hrs on record (43.9 hrs at review time)
The first game since the Flash age to make me to pull involuntary all-nighters
Posted 13 August, 2020.
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12.1 hrs on record (11.6 hrs at review time)
If you're going to make a game in a famously punishing genre, don't disguise crucial information such as attack hitboxes, unit pass-through rules, and where the floor stops.
Posted 9 July, 2020.
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44.2 hrs on record (43.9 hrs at review time)
This recomendation is conditional. If you're the kind of person who watches 150-episode anime, micromanages your party members in JRPGs, and went over to other people's houses as a kid to watch them play video games, then this game is for you. If you like tight pacing, pulse-pounding action, and melting into an intuitive control system, this game is not for you. If you're on the fence, go watch some gameplay. It'll either grab your interest or bore you to tears.
Posted 21 May, 2020.
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1 person found this review helpful
58.9 hrs on record (23.0 hrs at review time)
While it's not XCOM 3 in terms of story or scale, it's a good batch of experimental design choices for the franchise. The choice to move to pre-defined characters instead of randomly-generated blank slates was a good one, allowing for cohesive powersets and entertaining dialogue without sacrificing variety. The game's biggest problem is its engine -- while nothing ever failed to work, animations and GUI elements glitched out constantly, and crashes were common when new enemy units reinforced an in-progress mission. However, the game compensates for this with a generous auto-save system. In summary, it's good XCOM content that takes smart risks, but it won't convert any naysayers.
Posted 14 May, 2020.
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1 person found this review helpful
2 people found this review funny
12.9 hrs on record
Fails in every way a JRPG can be fun. Combat is mind-numbingly easy, the story is boring and slowly-told, the characters are empty narrative vehicles for Toriyama's designs, and exploration is made excruciating tedious with enemy respawn mechanics and backtracking. The only thing distinguishing this from a run-of-the-mill RPG Maker game is the volume of its asset library.
Posted 11 May, 2020.
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Showing 1-9 of 9 entries