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Recomendado
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Publicada el 22 FEB 2013 a las 3:31
Actualizada el 25 NOV 2013 a las 12:58

Question the graphical choices all you want. This game is the ActRaiser successor I never realized I wanted until I played. It's a strategy board game tightly integrated with run and gun action. The regular threats to my units and structures provided by Demonaica and summoned monsters along the way kept me alert. You need those units and those units need at least some of those structures. While I won on the default settings, know that this is a game that allows you to lose after hours and hours of investment.

The duration might be the only real gripe I have. I could be biased by my analysis paralysis and the time it took to learn my first game. However, the promise of another procedurally generated map to conquer loses some of its charm for me when it takes double digit hours to finish. I realize that's probably not uncommon for the strategy genre, but I have to too many games in my Steam library to bother.

As a bonus, the game also comes with the prequel. Some may enjoy the more freeform exploration, but the branching pathways contain a lot of empty, useless space. It's big for the sake of being big. I much prefer the sequel's selection of more linear playfields. The prequel also allows players to gather much more loot and micromanage their inventory. Though I may whine when my equipment breaks, I much prefer the sequel's limit of a single, temporary piece of loot that disappears when replaced. With the collection of perks, feats and mage classes tied so closely to one's progress, there's enough to gather and worry about as it is. In short, the sequel cuts out a lot of the cruft and is a better game for it.

Finally, forum complaints can largely be ignored. Mouse control has been added. It allegedly makes the game too easy at the moment so I'd suggest gamepad or keyboard controls for now. Either way, it shows that Arcen listens. I'd personally also like to see more animation detail and a final sendoff when the game ends. However, it's worth playing as it is.
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