16
Products
reviewed
985
Products
in account

Recent reviews by Nyx

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Showing 1-10 of 16 entries
5 people found this review helpful
24.5 hrs on record (9.8 hrs at review time)
It's certainly a very cool exploration game. It's original and has a decent amount of content to motivate the player to keep going. However, there are several flaws that ultimately frustrate me while playing:
1. Certain things are gated behind a particular time, which you have to wait for. There are options to time skip but for whatever reason they're severely limited and it's also not clear how much you are supposed to wait for. More importantly, you're usually waiting for something to happen on another planet, so then you also need to take time to get there into account.
2. Gravity and movement mechanics are cool, but a bit janky and in quite a few places can result in a swift death. There is absolutely no way to save, so this can lead to having to repeat the same sequences over and over because of some ♥♥♥♥♥♥♥♥ moon in the autopilot's way or you bouncing off a wall a bit too far or not reaching some far away ledge by a tiny amount.
3. 2 wasn't so bad initially, until I started encountering some LONG platforming sequences, that have absolutely nothing to do with the exploration or mystery and are basically a dexterity obstacle course. Infuriating to have to repeat them (while having to travel back every time) several times.
4. The exploration is all about finding audio/written logs that tell you exactly what the next step is. There's almost no need to think at all, the game will tell you exactly what you are supposed to do.

Ultimately I enjoyed the game more than not, so I don't exactly regret the purchase, but I do regret the time wasted on the silly platforming.
Posted 11 January, 2024.
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2 people found this review helpful
10.1 hrs on record
At first mechanics give you a pretty satisfying puzzle of survival, but pretty quickly you reach the point of stability and after that it's just a visual novel except you also have to click a lot more and do boring maintenance every once in a while. Risk or time limits don't matter when you can reliably hit 100% success rates on every challenge.

Well, it can still be enjoyable if the story is good, right? Well, it's not. Everything about the plot can be summed up with "corporations are very bad, because they just are, okay?". Every single character is either nice to you or is somehow bad because the corporations made them bad. There's no nuance or motivation to it, they are just bad and ruin everyone's lives for no apparent reason. There are also frequent typos.
Posted 28 August, 2023.
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No one has rated this review as helpful yet
1.8 hrs on record
Beautiful and engaging through and through. Ideal one sitting finish game.
Posted 4 March, 2023.
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5 people found this review helpful
1 person found this review funny
52.7 hrs on record (9.1 hrs at review time)
I'm fairly experienced with strategy/management games and almost always I manage to find the "correct" path to more or less good results. Suzerain brought me down on my knees, leaving me with no allies, no hope and no future. But my daughter got a science education thanks to my efforts, so "I have no regrets".

Can't wait to start another run.
Posted 16 December, 2021.
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No one has rated this review as helpful yet
15.9 hrs on record (7.3 hrs at review time)
I wasn't expecting it to be this good to be honest. An absolute blast. Well done combat mechanics, fun units and abilities to explore, lots of tactical options, dare I say deadly immersive planet that's trying to murder you. Well designed 4X part that limits expansion well enough and is perfectly in service of excellent combat.

Do install one of the voice line mods, I used "Too many voices".
Posted 25 November, 2021.
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No one has rated this review as helpful yet
8.3 hrs on record (6.7 hrs at review time)
Great specimen of the underrated genre of post-apocalyptic city builders. It's pretty, the mechanics are solid, and the post-apocalyptic aesthetic and atmosphere are done very well. There are fun mechanics like scavenging expeditions that you need to prepare for, the threat of radiation making your people sick and infertile and raiders coming to get your stuff.
Posted 22 November, 2021.
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2 people found this review helpful
13.9 hrs on record (9.5 hrs at review time)
A hidden gem. It's exactly what it says on the tin: an evil cyberpunk corp sim. It has:
- Solid (and fairly complex) management mechanics
- A good sense of progression throughout the game, where your goals and actions gradually shift depending on the game state. At first you just want to make money, then maximize research speed, then meddling with laws to actually allow you to sell all that crazy tech. It feels natural and interesting.
- Way more content than I expected. Tons of events, mechanics, new challenges such as wages starting to really cut into your profits or a rival corporation rising up. It stays fresh, fun and challenging.
- A great representation of society slowly but surely falling into dystopian cyberpunk future.

A few minor bugs with tutorials (which are quite helpful by the way) was the most I encountered.

If you're even remotely interested in running a cyberpunk corp - buy it!
Posted 2 November, 2021.
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8 people found this review helpful
1 person found this review funny
230.3 hrs on record (146.4 hrs at review time)
Early Access Review
I was really excited about the latest update, but it quickly waned. It made a lot of cool additions, but made the game's worst problem even worse. That being solo play being extremely unfun. The tools for naturally occuring cooperation are simply inadequate, and the game requires it to do anything fun or impactful (with few exceptions).

Because of this, clans absolutely dominate, by using external tools that should be in the game anyway. If you actually try to do something as a solo player other than die on the front line, you're actively sabotaging your team, since a clan can always do it better. So expect to be yelled at, voted out, team killed for trying to play the game solo. Or, if you're lucky, spend copious amounts of time trying to make a difference, then watch your efforts get destroyed far faster than the time you spent to accomplish them.

Now, as to how it was made worse? One of the ways you could have fun before was be a generalist on the front line. Go to the front with nothing, find 3 guns, 20 ammo and a medkit to boot on dead bodies. Change your role depending on what you find, and help out your team accordingly. Well, now with the new uniforms in place, you can't. You need a specific uniform to be a medic for instance, so those 20 bandages will just rot on the battlefield. Who's making the uniforms? Well, the clans for the most part, since solo logi is also a pain in the ass. So again, you depend on them to have fun.

tl;dr: go in only if you want to join a clan, devs refuse to let you have fun otherwise
Posted 24 September, 2021.
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7 people found this review helpful
32.0 hrs on record (19.8 hrs at review time)
As in many games of this kind, people rely on randomly targetting abilities and votes instead of using social deduction. Perhaps this is a design flaw, since there are abilities that can pinpoint the bad guys with very high likelihood. Either way, it's not very fun.
Posted 18 September, 2021.
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5 people found this review helpful
1 person found this review funny
1.7 hrs on record
A good addition to the unfortunately pretty rare genre of rebuilding after apocalypse. I think the settlement scale is executed quite well and it's quite cheap for what it offers.
Posted 4 September, 2021.
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Showing 1-10 of 16 entries