12
Products
reviewed
379
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in account

Recent reviews by MinJuI

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Showing 1-10 of 12 entries
No one has rated this review as helpful yet
11.9 hrs on record (4.5 hrs at review time)
It's a simple tactical shooter game (or sandbox), with anime girl, and gunsmith feature
Short ver
If u like anime style game + a little bit tacticool + gunsmith and also a firearm nerd
You can buy it, don't expect the gun fight, it's just OK.

Firearm model it's great, the render fit so good, I point this out because a lot of anime style game have real world firearm, the model is nice or OK, but texture is really off, completely not fit in the game world.

About game play
First I'm not a Toho Project fan so I just ignore all the story, also it keep me thinking about Girl's Frontline...
The game only have one map, some place need to load when player enter, so I don't thing it's a open world game.
AI aim good, only miss one or two shot, just like EFT Scav, except their first act is charge to player, not find cover, and they talk a lot, so how do you located EFT Scav, same tactic but easier.
Gun fight is OK, it's tactical shooter base, so one or two shot it's enough, can ADS, I only use it at some CQB situation, 3rd person camera work not so good at indoor map. weapon should kick a lot, but I can not feel the recoil, need to make ergonomics near 0 with 7.62 caliber so I can feel some recoil.
Gunsmith "looks" every good, have some UI issue, if your character too close to the camera, open gunsmith menu will push UI out of screen
The auto crouch when you near cover is really annoying, maybe dev try to make cover system like Ghost Recon
Loot system is such a BS! it's pure gacha.
Animation is okay, sometime hand stuck in the gun, camera shake badly when crouch in small space.
Can choose 3 character, each character are different faction, same entry, but have two soldier really close to the starting point, so you will get gank outside the starting point, unless you choose "Daiyousei".
Each character have their own mission, if you focus on the mission, the game is short, can beat it at 1~2 hours.
(all character, not each)
Some comment say its hard to tell the ammo type, I can understand, the game isn't use 5.56*45 NATO, they use M855 or M856 etc... like EFT, and description is easy to miss

They are making sequel, if you have E.E.R.I.E, can get E.E.R.I.E 2 free, have a lot of potential become a good anime style, tacticool, sandbox, tactical shooter.
Posted 20 June, 2022. Last edited 20 June, 2022.
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No one has rated this review as helpful yet
85.6 hrs on record (12.0 hrs at review time)
整體而言遊玩性極佳,伺服器也沒有遇上甚麼特別嚴重的問題
但是如果要購買Battle Pass 先觀望,Reach的護甲不能與MARK VII護甲通用,非Reach的護甲也不能讓MARK V使用,Infinite 都已經重新製作了,統一的引擎與遊戲沒必要像MCC一樣因為不同的作品與重製,限定護甲自訂
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I really love this game, server status is good, but the Battle Pass system is really bad
AFK issue if is not rank match I can pass, cause the game is free and new, so I pass it for NOW
But don't buy Battle Pass for the armor, the armor customization is so ridiculous
Can't use Reach series armor part on MARK VII, non Reach armor can't use on MARK V
you can't do it in MCC because they are all different game in an app, it have a lot of technical limit
Infinite is a brand new game, there is no reason you can't customization you armor cross series
Posted 18 November, 2021. Last edited 19 November, 2021.
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No one has rated this review as helpful yet
94.7 hrs on record (34.1 hrs at review time)
This is not L4D 3, but it's AWESOME
Posted 12 October, 2021. Last edited 12 October, 2021.
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No one has rated this review as helpful yet
1.0 hrs on record
Yep this is my life with my GF.... everyday
She don't (and won't) understand what happen to me but she listen and stay by
and
That's good enough
Posted 24 December, 2020.
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No one has rated this review as helpful yet
157.7 hrs on record (3.9 hrs at review time)
回憶再起
Posted 3 December, 2019.
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1 person found this review helpful
1.8 hrs on record
Early Access Review
遊戲的步調超級慢,目前還沒有玩到任何戰鬥的部分
但首先最先影響到我的是高度設定,我是162公分,但我總覺得我的手好像斷掉了一樣,高於我的肩膀一大截,之後無論我調如何調整身高,手的情形還是一樣,我甚至重新設定我的VIVE的偵測,還是一樣。
再來就是,遊戲裡面有一個道具,用來尋找藏在地圖上的古物,如果站在物件旁邊例如:樹、高壓電塔,該道具很容易卡在裡面。
最後是地圖,剛開始因為迷路所以不小心逛了地圖一大圈,遊戲內目前還沒有像是廢城那樣的區域,也不知道是不是還在遊戲初期,能探索的東西真的很少,如果沒接任務就出去我真的不知道還能做甚麼。
以整體而言我目前不推薦,但有點潛力,卡在一個不知道要不要退貨的階段,畢竟我的遊玩時數已經快2小時了,但我才玩到第二個任務,因為花了一些時間在調設定,以及教學的關卡有點拖時間...
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新增:
最後還是決定退了,BUG不是主要問題,我很常自己人為修正BUG,感覺是想要做出類似S.T.A.L.K.E.R.系列,但氣氛離S.T.A.L.K.E.R.系列還有滿長一大段的距離,目前也還沒有找到可以說話的NPC,實在沒有動力繼續下去。
對遊戲做了些調查,目前Steam上的版本,很接近今年2月的影片,一個prototype而還有一個影片在四月份,在該影片中,大部分的環境都已經有了貼圖,植皮不算漂亮但是很完整,也有NPC、天氣系統,彈藥趨近於無限的靶場,整個遊戲的營運跟製作狀態很詭異,所以還是先退了,放願望清單之後再看看。

Full review type by English (a little bit different compare to Chinese)

Haven't get in the combat, this game pretty slow pacy.
I got to say first think that annoying me is player height setting, I'm about 162 cm, every seconds I feel my arm broke and no matter how height I change. It doesn't feel any different my arm always a little above my shoulder. I reset my VIVE setting this issue still unsolved.

Second, is about artifact hunting, If you use the device too close to the wood, tree or pylon, your hand will stuck in to the object, I reset my save because I can't afford another device, and first one drop off my hand after I walk a way from those object, and I can't find it.

But really make me want to give up is the reason below, I can play a game with very slow pacy or a lot of bug.
(Complete Splinter Cell Double Agent with 20+FPS, when it comes out... it just a
F*ing nightmare)

In S.T.A.L.K.E.R. or Metro series the world feel death or uncomfortable, this game feel empty, truly empty.
In the second mission I lost because I didn't understand how to use map in the beginning, so I decide to wounder around and learn how to use (the map is pretty cool I got to say), after 15 min I'm not just learned how to use the map, also feel this land is empty, and if the map is correct most of it combine with woods, rail and pylon. There is a village at bottom center I haven't get there, but I just don't feel any motivation to explore this land, it doesn't attractive enough make me want to wonder, and no NPC to interactive, there is no live just environment When mission complete it's done to me.

To me early access game can have a tons of bug, untextured object, but a game with pre-alpha
state need to be playable, have gameplay.

Can function execute code change or finish a scene, that just a demo for some project at very beginning.
The worst part is after I google it. First video i found around February this year(so this prototype is over half a year),and another video at April, the strange part is that 2 hour stream video have more content compare with Steam version, there is a little story base scene at start, a shoot range with almost unlimited ammo, NPC, grass, textured object, weather effect etc...

And the Steam version is closer to the February prototype video...

The game in a strange pacy, so I refund this game, and add to my wishlist, maybe comeback after a while...
Posted 6 November, 2019. Last edited 7 November, 2019.
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A developer has responded on 8 Nov, 2019 @ 5:05am (view response)
1 person found this review helpful
2 people found this review funny
30.7 hrs on record (20.5 hrs at review time)
遊戲發售過3年了,最大的問題是屎一班的玩家品質,PVE各種搞隊友PVP各種跳GAME,斷線 LAG 等根本不是甚麼嚴重的問題遊戲一般再過一兩年就會飽和只剩下想玩這遊戲的人,都過三年了還這樣,社群真的很慘...回報系統只要對方秒跳根本無法使用,也沒有對戰歷史可以去找要回報的對象,我只玩了21小時就可以被各種搞。
Posted 18 July, 2018. Last edited 18 July, 2018.
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5 people found this review helpful
40.4 hrs on record (37.2 hrs at review time)
音樂不錯
除此之外...有很多地方讓我不舒服
1.熊會常態性的狩獵鹿,生態系整體讓我很不舒服(對於 魔物獵人 : 世界 重度玩家來說我很CARE)
2.有些時候動物沒有要主動攻擊,夥伴就會手賤去打,夥伴到最後只想帶女獵人她是唯一不會手賤的
3.夥伴以及NPC對於戰鬥判定的狀態超級奇怪,常常會導致很難正常完成對話
例如
1.在路邊與NPC對話一輛車路過並沒有朝我們衝過來NPC就會判定有危險取消對話閃人真的很煩
2.劇情某處要救NPC,解救他時發生戰鬥,因為他被設定是不會攻擊的角色所以他逃跑,這一跑就跑到了原任務地點距離200M的
地方,戰鬥結束跟他對話,結果即使對話完成了也無法觸發下一階段的任務,除非遊戲重開(至少重開還救的了)
4.動物在特定區域以外一樣會憑空重生
據透 在 費絲 領地以外的區域一樣會有動物憑空重生在你面前

武器系統比起3和4(3和4根本一樣)好非常多了,武器也不是全部都拿前一代的來填充
整體遊戲系統"野境化",目前除了其中一位反派在與他對抗時因為會產生幻覺所以我覺得很有趣,其他的都跟野境很相似
除非你今天和我一樣,是FarCry的腦粉,UBI開放世界永遠都吃得下去的玩家,不然我建議你去玩FarCay 3(還有Blood Dragon)

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以下說的都是主線劇情相關的遊戲性
部分有雷會遮蔽請斟酌
主線真的是越玩覺得越慘
慘的不是故事,故事還挺有意思的
慘的是很多時候會在很莫名的部分加入過場動畫大幅地降低流暢度
不然就是要你逃出某個地方但卻只是一個過場並沒有讓玩家實際操作
以前的FarCry是不會這樣的
不管你當下的狀態是催眠還是嗑藥
都會讓玩家操作
以自己的視點去感受劇情
而不是一堆第一人稱的過場
過場動畫期間還不能暫停只能跳過動畫
更不用提跟雅各對抗的時候,就只是同樣的Kill House玩四次,完全沒變化,我知道這是要表示玩家不斷地被訓練成殺人機器,但KillHouse可以有點變化吧...超級後悔把他留在最後一個殺,前面的情緒全毀,跟這角色熟了之後還發現他根本就只會打嘴砲,還沒把他殺掉就覺得過程一定也不會好到哪裡去...雅各那部分整段挖掉對劇情有加分
老實說除了載具種類多了,可以釣魚了
武器系統變得有點豐富了(可以裝不同的彈種,切全自動半自動等)
槍聲音樂等等
真的是目前FarCry 2~5 + 起源之中我覺得遊戲性最糟的,1沒玩不予置評(劇情本體是還滿有趣的)
Posted 30 March, 2018. Last edited 1 April, 2018.
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No one has rated this review as helpful yet
1.6 hrs on record (0.6 hrs at review time)
As a student who is trying to learn how to create a game
This game IS frustrate
Is everyday me and my team deal with it, every single time I fall down to the bottom
It just like my code didn't working or some bug it exist for no reason
(actually every bug that exist have reson just like you fall down because you don't get used to the controll)
Today it's another day that our game have some issue... AGAIN
So I decided to buy this game

TO HURT ME

Truely love this game
Posted 17 December, 2017.
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No one has rated this review as helpful yet
0.9 hrs on record
Times up = Draw
3V1 = Draw

...WTF~!
Posted 23 September, 2017.
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Showing 1-10 of 12 entries