25 души намериха тази рецензия за полезна
6 души намериха тази рецензия за забавна
Не е препоръчано
0.0 часа през последните две седмици / 2.6 изиграни часа (1.9 часа по време на рецензията)
Публикувани: 7 юли 2019 в 13:56
Продуктът е получен безплатно

I'm giving this an honest review- much like other games I play I feel the need to see the good and the bad, and recommend it accordingly. I did also receive this game for free, but I will not be biased just because of this.

So far I only have 2 hours in, so keep that in mind whilst reading this, and I may change my review later, but I was really only able to stomach 2 hours of cheesy animations amongst other issues.

So far, Metro Exodus feels like Fallout mixed with Stalker as opposed to the previous titles where Metro felt like their own games.
Metro Exodus does have it's own story and characters, but there's just something off about this one compared to the other's and I can't put my finger on it.
The gameplay is not engaging for me (yet), and feels like my hand is being held throughout the story.
The game itself feels floaty, the animations are very wonky and un-natural, and some things feel unfinished even after the post release patches.
Maybe the Steam version isn't updated?
Maybe I'm just being picky?
Either way, you're not missing out by not being able to purchase this- though I understand those die hard fans who just want to be able to continue the story.
So far, a 6/10... which may change in the future unless I die in my sleep or something.
Беше ли полезна тази рецензия? Да Не Забавна Награда
9 коментара
Dryspace 9 авг. 2019 в 22:41 
Trust me, you don't have to point anything out. I firmly stand by my position that it is legitimate to not recommend a game that one hasn't completed, but it is not legitimate to recommend a game that one hasn't completed.

I can tell in one bite if a particular food is disgusting, but even if it's great, that doesn't tell me that eating the entire meal will give me explosive diarrhea every time.

I don't know--it seems obvious to me. A game can have serious flaws which compromise or ruin the experience, and these can be detected quickly. But when someone recommends that I purchase a game after having experienced only a fraction, I consider that dishonest.
JamezXM 9 авг. 2019 в 21:08 
Good point, though I do want to point out that even with only 2.6 hours I still found this game in particular to be a let down. Regardless of what SOME people might deem "too soon to review", I found that 2+ hours is enough torture to endure for myself.
Having a full time job, then playing something that feels like a messy incomplete chore of a game isn't an ideal way to relax and unwind.
Dryspace 9 авг. 2019 в 19:03 
@Jamez

Honestly, it's not necessary to justify yourself to such a typical comment. I have a very hard time believing that strangefruit is leaving the same criticism in the <= 2.6 hour positive reviews for games. :steamhappy:
JamezXM 9 авг. 2019 в 17:06 
I'm something of a game connoisseur, much like a detective who has seen many crimes- after 2.6 hours into my investigation, I found this game to be a crime.
In all seriousness though, I couldn't stand more than 2 hours, the other .6 were probably fiddling with the settings.
Strangefruit 9 авг. 2019 в 16:15 
2.6 hrs on record and you give a review
mango 17 юли 2019 в 0:16 
holy shit you leave comments open on your review. I love you so much
Dryspace 11 юли 2019 в 14:18 
I have to be honest about my viewpoint: I just don't have much tolerance for a developer who puts any aspect of a game ahead of gameplay. I.e. if a game is obviously minimally funded, you understand the dev had to make do.

But when it is clear that a lot of care and resources went into visuals and/or story, etc., but the fundamental gameplay mechanics are poor, there's no excuse. I believe the gameplay should be designed and finalized before production begins on artistic aspects.

Anyway, the last paragraph of your reply is exactly right. How many times have I heard someone say that everyone has to recommend the latest poor game "or we won't get another sequel!" *sigh* lol
JamezXM 10 юли 2019 в 19:17 
I'm sure I'm not the only one who feels like this, there is an immersion disconnect with
the floaty/poorly timed animations in 2033 and Exodus.

I think I'm noticing it more with Exodus because the story isn't grabbing me, that and it's 2019 but the animations feel like they were made back in 2010 where you could get away with more flaws.

My guess as to why people are okay with stuff like this, is mostly the nostalgia, the hype, and/or the rarity of owning this game on Steam.

That and lots of people are hopping from console to PC now (hence the big push for the epic store), so any highly flawed game feels fine to them- as it's still a massive upgrade in gameplay for them.

Some people just don't know any better, and letting devs know "that was a great game, don't change anything" will never get these issues resolved, even the minor ones.
Dryspace 10 юли 2019 в 17:26 
A lot of the things you list seem very similar to the reasons I could not get into Metro 2033, even after trying five times since 2010.

I wanted to play the game, as I like the concept, the atmosphere, and the visual realism, but I could not get over the terrible gameplay.

The animations are ridiculous, with creatures not seeming to have any physical connection to the world. The melee combat is worse than Skyrim's, with zero sense of physicality and zero satisfaction. The shooting mechanics are also intolerable.

It's certainly possible to look past deficiencies when a game is good overall, but gameplay is a fundamental aspect.

I can look past mediocre gameplay if other aspects of a game are very well done (e.g. GTAV...I might even say BioShock could be included), but I don't understand how so many people are okay with outright poorly designed and implemented mechanics in games, especially when there is nothing spectacular to compensate for them.