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Análises recentes de RASENGANNNNN!

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A apresentar 11-20 de 32 entradas
Ainda ninguém achou esta análise útil
11.3 hrs em registo (11.2 horas no momento da análise)
good geim
Publicado a 29 de Junho de 2019.
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Ainda ninguém achou esta análise útil
58.2 hrs em registo (9.1 horas no momento da análise)
Análise de Acesso Antecipado
VERY GOOD GAME!
Publicado a 22 de Novembro de 2018.
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1 pessoa achou esta análise útil
1,015.3 hrs em registo (109.0 horas no momento da análise)
very best game !
Publicado a 23 de Novembro de 2017.
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1 pessoa achou esta análise útil
1 pessoa achou esta análise engraçada
16.9 hrs em registo (8.3 horas no momento da análise)
Análise de Acesso Antecipado
disliked
Publicado a 2 de Julho de 2017.
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2 pessoas acharam esta análise útil
94.7 hrs em registo (47.8 horas no momento da análise)
Análise de Acesso Antecipado
♥♥♥♥♥♥♥ STUPID POTATO SERVERS ♥♥♥♥♥♥♥♥ GAME !!!
Publicado a 23 de Janeiro de 2017.
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Ainda ninguém achou esta análise útil
3.3 hrs em registo (2.6 horas no momento da análise)
so awsome game!
Publicado a 24 de Novembro de 2016.
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1 pessoa achou esta análise útil
1 pessoa achou esta análise engraçada
1,745.9 hrs em registo (350.5 horas no momento da análise)
this game sucks ♥♥♥♥♥♥♥ piece of ♥♥♥♥ dont play this ♥♥♥♥ cuz its so bad !!! at first im 19-2 264 lh, brewmaster 22 lvl
items: heart of tarasque, monkey king bar, scepter, vanguard, deadalus, abysall blade.
enemy alchemist : silver edge, radiance, mjolnir , asault of cuiras. 18 lvl comes with 2 strikes instal kill 170 lh on the end DAFAQ IS THIS GAME !! dont play it. btw the duel was solo no other spells included.
Publicado a 16 de Junho de 2016.
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Ainda ninguém achou esta análise útil
1.0 hrs em registo
Let me start with the story: I `m amazed from the creators about this story its so funny at the moments but sad about their weak and sick father and their mother.
Beautiful and sometimes darkly mature echo of the fairytales that taught us about the world as children. Throughout the journey of two siblings trying to save their dying father, I experienced themes of death and acceptance that hit me on an extremely personal level, visited fascinating dreamlike locations, and interacted with the world in completely unique ways. And though Brothers’ unconventional twin-stick adventure controls often tripped me up along the way, this short storybook walkabout is as attractive as it is affecting.
Though your adventure begins in a Nordic-inspired village filled with pleasant townsfolk and simple stories, you’ll eventually make your way to ancient battlefields where the rivers flow with blood, frozen lakes that contain unknown horrors beneath the ice, and prisons perched high atop lonely castles. The settings never failed to wow me, and the ways that Brothers continually drops you into new and interesting locales is absolutely fantastic.
Sadly, the characters aren’t crafted with the same visual love as the world itself. This isn’t too big of a problem when the camera is zoomed out a bit, but anytime I was forced to take a close look at a character model pulled me out of the experience quite quickly. Thankfully these close-ups don’t occur very often, and when they do, Brothers quickly replies with something new and amazing.
I played this game with my sister she was sad for a moments, and sometimes she cried. This game is just AMAZING.
Publicado a 10 de Abril de 2016.
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Ainda ninguém achou esta análise útil
19.2 hrs em registo (15.8 horas no momento da análise)
Insurgency is smartly camped on a spawn point between two of the better online tactical shooters: Counter-Strike and Red Orchestra. Slower and more open than the former, but on a smaller scale (with more concentrated action) than the latter, it’s a great midway point that gives you more to think about during the action than simply shooting the other team, but also keeps its pace moving quickly enough that matches don’t turn into 45-minute slogs.
Publicado a 7 de Abril de 2016.
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53.2 hrs em registo (10.5 horas no momento da análise)
As Corvo Attano, protector to an Empress, players find themselves in Dunwall, a grimy port city whose population is being decimated by a rat-born plague. It’s an industrial setting; a fishing town grown rich off the back of the whale oil that powers the city’s circuits. It’s also a hive of corruption, political machinations and power grabbing, and this all comes to the fore when the Empress is assassinated, and Corvo sets out to avenge her death.

That vengeance can take many forms. Unlike so many video game protagonists, Corvo is not pre-ordained to be a mass murderer. The entire game can be completed without killing a single person, so guards can be avoided or knocked unconscious, and non-lethal options can be found for assassination targets.

Of course, if you want to cut a bloody swathe across Dunwall, that’s catered for too. Just be warned: killing your way to the end of the game has a number of ramifications. More dead bodies means more rats and more guards, and a darker overall conclusion.

If you’re anything like me though, you’ll probably take an approach that’s somewhere in the middle – at least for your first play-through. Whatever you do, the mechanics are highly versatile and each setting has been designed to give players multiple options for achieving any one goal.

By way of example, in one mission Corvo has two targets to take out inside a brothel, but there is, of course, an alternative to killing them. If you can find another guest in the complex and get him to give up the code for his safe, you can then give this code to a character in the Distillery District and he’ll make both your targets disappear. In my first playthrough, I got the code, but went and eliminated both the targets anyway, then took the contents of the safe for myself.
Publicado a 7 de Abril de 2016.
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A apresentar 11-20 de 32 entradas