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Recent reviews by Mana

Showing 1-9 of 9 entries
No one has rated this review as helpful yet
538.8 hrs on record (230.9 hrs at review time)
Perhaps the best fighting game for entry level players.
Posted 30 January, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
476.2 hrs on record (169.1 hrs at review time)
It's good, but my terrible rng got me everything I wanted way too quickly :(
Posted 6 September, 2021.
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3 people found this review helpful
7.9 hrs on record (7.8 hrs at review time)
Sometimes the game just crashes in multiplayer, sometimes when you get up after a knock down your inputs aren't expressed. Either wake-up block ain't a thing, or this game doesn't like wake-up options that aren't wake-up dp/super
Posted 1 October, 2020.
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No one has rated this review as helpful yet
2,573.5 hrs on record (1,321.0 hrs at review time)
1300 hours in, still coming back. It's worth the subscription versus free to play mmos. You'll understand once you try both.
Posted 2 May, 2020.
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6 people found this review helpful
65.6 hrs on record
the questing UI is un-intuitive, the dungeon content is pointlessly easy, the mtx is rampant, pvp is a joke. It looks pretty, but I can't recommend it in 2020. Every update kills mechanics/items from previous patches, which makes it feel less like new content is being added and more like a League of Legends patch cycle, which again, I can't recommend
Posted 28 April, 2020.
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3 people found this review helpful
206.5 hrs on record (202.1 hrs at review time)
Honestly one of the best games I've ever played. You can feel the love the developers and designers had for the game throughout the entire product. The game is fast, full of puzzles, and full of content. You can also adjust the difficulty of the game if challenge isn't your thing.

If this game isn't in your library, I suggest you find a way of getting it in there. It will be release on the Nintendo Switch in the near future, so that's also an option if you prefer that medium for 2D platform games
Posted 12 November, 2019.
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No one has rated this review as helpful yet
38.4 hrs on record (19.0 hrs at review time)
I got this game through Humble Bundle, but wish I had found it before then.

This is perhaps one of the best games I have gotten from that site. The humor is the perfect blend of cheeses and all the characters are ridiculously idiotic. It's a great game for chilling out and playing dungeon master for a while since each level takes around 40 minutes. I'm in love with this game and thank the people behind it!

I recommend this game for anyone who likes tower defense, real time strategy, resource gathering, or slow games that have moments of urgency.
Posted 16 March, 2019.
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6 people found this review helpful
24.0 hrs on record (24.0 hrs at review time)
I miss this game a whole lot more than I expected I would. I used it as my destresser from other games because it was fun and fluid. Now that it's gone I just keep mousing over the icon with a sense of emptiness.
Posted 25 February, 2019.
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No one has rated this review as helpful yet
209.1 hrs on record (117.1 hrs at review time)
I'm having fun with this game. Key differences between this game and the previous releases;
  • Lack of G-Rank
  • Less complex item combination
  • No true single-player campaign
  • Damage numbers (please don't let this turn into healthbars)
  • Lobby size is up from 4 to 16 which brings it up to the normal Japanese standard

    I feel like the monsters got easier, but that might be from the fact I've put over 5000 hours int oMonster Hunter as a franchise game. There are a few people I'm seeing that say this isn't a good game for anyone who isn't a veteran of the series; I disagree. This is one of the most user friendly games in the series, not including Monster Hunter Stories. This is a good lauching point for anyone looking to get into the series to give you a good feel for what you are in for.
    Your item pouch is much more intuitive than the onld one in previous games; your monster drops no longer share space with your usable items and your gunner pouch is no longer missing when using a blademaster weapon. Speaking of Gunning; Using the Bow, Light Bowgun and Heavy Bowgun are much easier on PC thanks to being able to aim with the mouse. Some things need to be rebound to your preference, which is the beauty and purpose of a PC port.
    The music is great and it's always rewarding to hear the Songstress during the credits. One of my favourite bgms is the Rotten Vale Battle theme. The soundscape in this game is pretty amazing in general. You are always aware of how much is going on b audio cues. Music stopped for a second? Must be a monster showing up. Music fades out during a fight? Your monster is leaving the area or going to sleep. Relaxed theme stopped? Something's trying to fight you.
    Overall this game is a SATISFYING experience... Up until you need to find a specific gem for your item set. But it wouldn't be a Monster Hunter game without the desire sensor.

    I give the game 9/10
    The 9 is for the 100 hourse I dumped into the game in the last week, and not even noticing.
    Docking 1 beacause while it feels like the game the developers wanted to make, the game follows a theme that's not written very well and is pretty easily interpereted through the elder fights. See if you can figure it out. Here's a hint; It's written as well as Metroid: Other M.
Posted 25 August, 2018.
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Showing 1-9 of 9 entries