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3. marraskuuta 2015
Kaikki keskustelut > Archive > Aiheen tiedot
Berserking Trait Needs Immunity To Interupt and Slow
The Berserking trait was buffed in 1.9. You now take 50% less damage every proc. It was a good buff but at the moment it isn't that useful because you are slowed and interrupted when you take a hit. This trait has great potential but right now it just doesn't have that 'beast mode' feeling. This trait needs a rework with interupt and slow in mind not just damage.
Viimeisin muokkaaja on ColdCoffee; 12.10.2017 klo 21.00
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never liked the feeling of bullet time in games tbh is this for mele or ranged weapons?, i will soon be testing the beta as well
Viimeisin muokkaaja on Mindfultitan; 17.10.2017 klo 0.33
Berserking is available on almost every weapon that has rapid attacks. "When killing an enemy with this weapon, there is a 5.0 - 12.0% chance to increase your attack speed by 40.0% for 5.0 seconds. Damage taken reduced for the duration of the effect by 50%."

Fatshark added immunity to Bereserking in Phase 2 of the beta. The movement impairment when taking a hit is still there. Its alright with the slow and that could have been exploited. All it needed was immune to interrupt. Many thanks to Fatshark!
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Kaikki keskustelut > Archive > Aiheen tiedot