STEAM GROUP
United Coder's Alliance UnCoAl
STEAM GROUP
United Coder's Alliance UnCoAl
1
IN-GAME
10
ONLINE
Founded
2 March, 2014
Language
English
Sorrow 9 Mar, 2014 @ 7:49am
Recruitment!
In order to expand our group, we need more allies, for this reason I will need each of you to assign atleast one new member that acknowledges lua good enough to get by.
If you cannot find anybody willing to join who has good lua skills, that is fair enough, but we need a growing alliance.
Infact, as long as your selected friend is significant to our cause in any way possible, we will accept him / her, wether it be an animator, coder or modeller.
-Orion.
Last edited by Sorrow; 9 Mar, 2014 @ 7:58am
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Showing 1-11 of 11 comments
Sorrow 9 Mar, 2014 @ 7:54am 
Infact, as long as the selected friend knows a significantly powerful programming language, they're accepted.
Cpt. Hazama 9 Mar, 2014 @ 7:57am 
Buzzofwar has some what LUA coding experience
Last edited by Maus; 9 Mar, 2014 @ 8:04am
Sorrow 9 Mar, 2014 @ 7:58am 
The person who made the CoF SNPCs?
Cpt. Hazama 9 Mar, 2014 @ 7:59am 
Yes, he is a somewhat of a SWEP maker. And I'm not saying he was telling the truth but, He stated that he got the code for SNPCs from Crazylouis
Cpt. Hazama 9 Mar, 2014 @ 8:01am 
Lol
Sorrow 9 Mar, 2014 @ 8:01am 
Fair enough, but I'm not confident in allowing such a low-reputation member in to the group, I hate to offend but I'm not fully alright with what he's done so far, I'll give him a chance when more evidence comes up on his innocence.
Cpt. Hazama 9 Mar, 2014 @ 8:02am 
Osama = success Obama = wwiii
Sorrow 9 Mar, 2014 @ 8:03am 
Orion: We NEED to keep this serious.

Mouse: Okay.
Last edited by Maus; 9 Mar, 2014 @ 8:03am
Cpt. Hazama 9 Mar, 2014 @ 8:04am 
True that True that.
I dont have anyone else in my friends list who would "Qualify" as a good .LUA coder
Sorrow 9 Mar, 2014 @ 8:05am 
Very well, Excused.
Gene Worm 14 Jan, 2015 @ 11:08pm 
I would love to find somebody but all the coders who I am friends with are already in here.
Last edited by Gene Worm; 26 Jan, 2016 @ 10:01am
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