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By: 2ndsights
Showing 1-1 of 1 entries
34
Transformers Model & Prop Porting
I'm working on a port of my very favorite character (....at least from TFP!), Knock Out. It's taken a while to clean up the model in Blender, but I've currently gotten the model and textures pulled, and I'm working on cleaning up the texture in CS6 (the original was 256 x 512 and chock-full of gross jpeg artifacts).

:starus:Preview 1 (Original Textures): http://i.imgur.com/dV9NaVZ.png

:starus:Preview 2 (Original Textures): http://i.imgur.com/A5FsD8V.png

The thing is, the model could only be ripped with a 3D screencap. I know absolutely zilch about rigging a non-t-posed model, and in all honesty, I'm a beginner at rigging regular models. Does anyone have any pointers (or links, whatever you have will be greatly appreciated) on doing this?

I'm also open to teaming up with someone after I'm done cleaning everything up, if they want to do rigging/Source conversion.
Showing 1-1 of 1 entries

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