Login Store
Home Discovery Queue Wishlist Points Shop News Stats
Community
Home Discussions Workshop Market Broadcasts
About Support
Change language
Get the Steam Mobile App
View desktop website
© Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries. Privacy Policy  |  Legal  |  Steam Subscriber Agreement  |  Refunds
STEAM
Link to the Steam Homepage
STORE
Home Discovery Queue Wishlist Points Shop News Stats
COMMUNITY
Home Discussions Workshop Market Broadcasts
About SUPPORT
Install Steam
login  |  language
简体中文 (Simplified Chinese) 繁體中文 (Traditional Chinese) 日本語 (Japanese) 한국어 (Korean) ไทย (Thai) Български (Bulgarian) Čeština (Czech) Dansk (Danish) Deutsch (German) Español - España (Spanish - Spain) Español - Latinoamérica (Spanish - Latin America) Ελληνικά (Greek) Français (French) Italiano (Italian) Bahasa Indonesia (Indonesian) Magyar (Hungarian) Nederlands (Dutch) Norsk (Norwegian) Polski (Polish) Português (Portuguese - Portugal) Português - Brasil (Portuguese - Brazil) Română (Romanian) Русский (Russian) Suomi (Finnish) Svenska (Swedish) Türkçe (Turkish) Tiếng Việt (Vietnamese) Українська (Ukrainian) Report a translation problem
STEAM GROUP
TF2B Developer Group TF2B
Join Group
STEAM GROUP
TF2B Developer Group TF2B
2,995
MEMBERS
62
IN-GAME
561
ONLINE
Founded
13 April, 2010
Overview Announcements Discussions Events Members Comments
By: byteframe
Showing 1-3 of 3 entries
10
What happened to the paints on the items?
That being said, there are worse problems in the world. Thank you for all your work.
No metal counters, no paint splotches, and now the background color/brightness is the same for uncraftable/untradeable items. Is TF2B is devolving into some black/white former shell of itself for the sake of efficency?

I'm all for reducing server load, but who cares about client JS load? Not only are the CPU eating animations (now forced) negating any cycles we might have saved, but we all live in a world with browsers that already eat hundreds of megabytes of memory and hit the cpu fairly hard.

I use TF2B because it is the best at displaying my gorgeous backpack. It doesn't seem like that'll be the case for long, and the trading sites we all use can display backpacks as well.
what does 'not update-resistant' mean? The circles look like crap, and new paints don't come out that often.
Showing 1-3 of 3 entries

Discussions Rules and Guidelines
Close

Report this post

REASON
Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts.
Valve Logo © Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries.
Some geospatial data on this website is provided by geonames.org.
Privacy Policy   |  Legal  |  Steam Subscriber Agreement  |  Cookies
View mobile website