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The basic fix for the bug, adding parentheses where they were obviously intended would have for consequence that anybody who disabled autorefresh once would never ever have it again. (cookie expiration in next century) I often don't want it, but sometime I do, and just as often I don't really care.
My perfect setup would be to have autorefresh off by default and a toggle to activate it on the current page. But I could easily live with a toggle that both sets the current page behavior and the behavior of the next page loads. (Though there's an obvious issue with the current setup where setting a cookie in a just loaded page would affect the behavior in an already loaded page in another tab).
Now, I understand such a feature is really low importance. Obviously very few people care. Coz if they had ever disabled autorefresh you would have noticed your bandwidth/cpu bill is ridiculously higher than expected. I just think that would be nicer.
What an utterly stupid mistake on my part. Thanks for the detailed report, it's nice to see something more than "fix plz" for a change.
I've pushed a rudimentary change that'll stop the exponential interval declaration. I'll get a rework of that entire section of tf2b.js ASAP. Beyond that I think it's probably about time a rate limiter was implemented.
Message me on Steam and I'll toss you a few refined and a dueling minigame as a thanks.
Well, you're welcome. I'm glad to have helped.